Index: src/core/Sk4x.h |
diff --git a/src/core/Sk4x.h b/src/core/Sk4x.h |
deleted file mode 100644 |
index 97881240b18dacfb36ef60e27d1bf7c20085cefc..0000000000000000000000000000000000000000 |
--- a/src/core/Sk4x.h |
+++ /dev/null |
@@ -1,92 +0,0 @@ |
-#ifndef Sk4x_DEFINED |
-#define Sk4x_DEFINED |
- |
-#include "SkTypes.h" |
- |
-// First we'll let Clang try its best with whatever instructions are available. |
-// Otherwise fall back on portable code. This really should be a last resort. |
- |
-#define SK4X_PREAMBLE 1 |
- #if defined(__clang__) |
- #include "Sk4x_clang.h" |
- #else |
- #include "Sk4x_portable.h" |
- #endif |
-#undef SK4X_PREAMBLE |
- |
-template <typename T> class Sk4x; |
-typedef Sk4x<int> Sk4i; |
-typedef Sk4x<float> Sk4f; |
- |
-template <typename T> class Sk4x { |
-public: |
- Sk4x(); // Uninitialized; use Sk4x(0,0,0,0) for zero. |
- Sk4x(T, T, T, T); |
- explicit Sk4x(const T[4]); |
- |
- Sk4x(const Sk4x&); |
- Sk4x& operator=(const Sk4x&); |
- |
- void set(T, T, T, T); |
- |
- void store(T[4]) const; |
- |
- template <typename Dst> Dst reinterpret() const; |
- template <typename Dst> Dst cast() const; |
- |
- bool allTrue() const; |
- bool anyTrue() const; |
- |
- Sk4x bitNot() const; |
- Sk4x bitAnd(const Sk4x&) const; |
- Sk4x bitOr (const Sk4x&) const; |
- |
- Sk4i equal(const Sk4x&) const; |
- Sk4i notEqual(const Sk4x&) const; |
- Sk4i lessThan(const Sk4x&) const; |
- Sk4i greaterThan(const Sk4x&) const; |
- Sk4i lessThanEqual(const Sk4x&) const; |
- Sk4i greaterThanEqual(const Sk4x&) const; |
- |
- Sk4x add(const Sk4x&) const; |
- Sk4x subtract(const Sk4x&) const; |
- Sk4x multiply(const Sk4x&) const; |
- Sk4x divide(const Sk4x&) const; |
- |
- static Sk4x Min(const Sk4x& a, const Sk4x& b); |
- static Sk4x Max(const Sk4x& a, const Sk4x& b); |
- |
- // Swizzles follow OpenCL xyzw convention. |
- Sk4x zwxy() const; |
- |
- // When there's a second argument, it's abcd. |
- static Sk4x XYAB(const Sk4x& xyzw, const Sk4x& abcd); |
- static Sk4x ZWCD(const Sk4x& xyzw, const Sk4x& abcd); |
- |
-private: |
- // It's handy to have Sk4f and Sk4i be mutual friends. |
- template <typename S> friend class Sk4x; |
- |
-#define SK4X_PRIVATE 1 |
- #if defined(__clang__) |
- #include "Sk4x_clang.h" |
- #else |
- #include "Sk4x_portable.h" |
- #endif |
-#undef SK4X_PRIVATE |
-}; |
- |
-#if defined(__clang__) |
- #include "Sk4x_clang.h" |
-#else |
- #include "Sk4x_portable.h" |
-#endif |
- |
-// TODO ideas for enterprising coders: |
-// 1) Add Sk4x_gcc.h? __builtin_shuffle is fairly new, which is a pain. |
-// 2) Sk4x_sse.h would be good for Windows, and could possibly beat _clang / _gcc |
-// (e.g. they can't generate _mm_movemask_ps for allTrue/anyTrue). |
-// 3) Sk4x_neon.h might be a good idea if _clang / _gcc aren't good enough on ARM. |
- |
- |
-#endif//Sk4x_DEFINED |