| Index: Source/core/rendering/svg/RenderSVGResource.cpp
|
| diff --git a/Source/core/rendering/svg/RenderSVGResource.cpp b/Source/core/rendering/svg/RenderSVGResource.cpp
|
| index e8f99f76cec0ef303158711be9958f36bbf51d7d..517a57c17dbb15e772d34337c8cef38987c73c77 100644
|
| --- a/Source/core/rendering/svg/RenderSVGResource.cpp
|
| +++ b/Source/core/rendering/svg/RenderSVGResource.cpp
|
| @@ -142,8 +142,6 @@ void RenderSVGResource::updateGraphicsContext(GraphicsContext* context, const Re
|
| // When rendering the mask for a RenderSVGResourceClipper, the stroke code path is never hit.
|
| ASSERT(resourceMode == ApplyToFillMode);
|
| context->setAlphaAsFloat(1);
|
| - if (resourceModeFlags & ApplyToTextMode)
|
| - context->setTextDrawingMode(TextModeFill);
|
| return;
|
| }
|
|
|
| @@ -156,9 +154,6 @@ void RenderSVGResource::updateGraphicsContext(GraphicsContext* context, const Re
|
| context->setAlphaAsFloat(svgStyle.strokeOpacity());
|
| SVGRenderSupport::applyStrokeStyleToContext(context, style, &renderer);
|
| }
|
| -
|
| - if (resourceModeFlags & ApplyToTextMode)
|
| - context->setTextDrawingMode(resourceMode == ApplyToFillMode ? TextModeFill : TextModeStroke);
|
| }
|
|
|
| RenderSVGResourceSolidColor* RenderSVGResource::sharedSolidPaintingResource()
|
|
|