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Unified Diff: components/copresence/handlers/audio/audio_directive_handler_unittest.cc

Issue 637223011: Redesign the copresence audio handlers. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git/+/master
Patch Set: Created 6 years, 2 months ago
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Index: components/copresence/handlers/audio/audio_directive_handler_unittest.cc
diff --git a/components/copresence/handlers/audio/audio_directive_handler_unittest.cc b/components/copresence/handlers/audio/audio_directive_handler_unittest.cc
index 31c5f58adb911f6e5c7ccdeebf939b366de15c86..bfe47f1eb982abbbe1c7b886037803dff6e755d6 100644
--- a/components/copresence/handlers/audio/audio_directive_handler_unittest.cc
+++ b/components/copresence/handlers/audio/audio_directive_handler_unittest.cc
@@ -5,11 +5,9 @@
#include "components/copresence/handlers/audio/audio_directive_handler.h"
#include "base/bind.h"
+#include "base/memory/scoped_ptr.h"
#include "base/message_loop/message_loop.h"
-#include "components/copresence/mediums/audio/audio_player.h"
-#include "components/copresence/mediums/audio/audio_recorder.h"
-#include "components/copresence/test/audio_test_support.h"
-#include "media/base/audio_bus.h"
+#include "components/copresence/mediums/audio/audio_manager.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"
@@ -18,62 +16,44 @@ using ::testing::Le;
namespace copresence {
-class TestAudioPlayer : public AudioPlayer {
+class TestAudioManager : public AudioManager {
Daniel Erat 2014/10/18 21:21:18 i agree that you should create an pure virtual Aud
rkc 2014/10/20 16:45:37 Though I agree that there are benefits to having a
Charlie 2014/10/20 20:06:54 It's a little hard to talk about this without goin
rkc 2014/10/20 20:17:53 Its complexity may not grow at the same rate as th
Charlie 2014/10/20 20:33:05 We talked about this already. See crbug/424781.
rkc 2014/10/21 01:25:04 I don't necessarily agree with everything said in
public:
- TestAudioPlayer() {}
- virtual ~TestAudioPlayer() {}
-
- // AudioPlayer overrides:
- virtual void Initialize() override {}
- virtual void Play(
- const scoped_refptr<media::AudioBusRefCounted>& /* samples */) override {
- set_is_playing(true);
+ TestAudioManager() : AudioManager() {}
+ virtual ~TestAudioManager() {}
+
+ // AudioManager overrides:
+ virtual void Initialize(const DecodeSamplesCallback&,
Daniel Erat 2014/10/18 21:21:18 it's cleaner to keep Initialize methods in the imp
rkc 2014/10/20 16:45:38 I'm confused about how this would work, maybe I am
Charlie 2014/10/20 20:06:54 Let's call it AudioManager or AudioManagerInterfac
rkc 2014/10/20 20:17:53 That doesn't fix the issue. The issue is that the
Charlie 2014/10/20 20:33:05 By "container class", do you mean AudioDirectiveHa
rkc 2014/10/21 01:25:04 What's the difference between this and just creati
Charlie 2014/10/21 16:27:09 set_*_for_testing() methods are sub-optimal becaus
+ const EncodeTokenCallback&) override {}
+ virtual void StartPlaying(AudioType type) override {
+ set_playing_for_testing(type, true);
Daniel Erat 2014/10/18 21:21:18 it would also be cleaner if this stub class had it
rkc 2014/10/20 16:45:37 The TestAudioPlayer/Recorder are technically deleg
}
- virtual void Stop() override { set_is_playing(false); }
- virtual void Finalize() override { delete this; }
-
- private:
- DISALLOW_COPY_AND_ASSIGN(TestAudioPlayer);
-};
-
-class TestAudioRecorder : public AudioRecorder {
- public:
- TestAudioRecorder() : AudioRecorder(AudioRecorder::DecodeSamplesCallback()) {}
- virtual ~TestAudioRecorder() {}
-
- // AudioRecorder overrides:
- virtual void Initialize() override {}
- virtual void Record() override { set_is_recording(true); }
- virtual void Stop() override { set_is_recording(false); }
- virtual void Finalize() override { delete this; }
+ virtual void StopPlaying(AudioType type) override {
+ set_playing_for_testing(type, false);
+ }
+ virtual void StartRecording(AudioType type) override {
+ set_recording_for_testing(type, true);
+ }
+ virtual void StopRecording(AudioType type) override {
+ set_recording_for_testing(type, false);
+ }
+ virtual void SetToken(AudioType, const std::string&) override {}
private:
- DISALLOW_COPY_AND_ASSIGN(TestAudioRecorder);
+ DISALLOW_COPY_AND_ASSIGN(TestAudioManager);
};
class AudioDirectiveHandlerTest : public testing::Test {
public:
AudioDirectiveHandlerTest()
- : directive_handler_(new AudioDirectiveHandler(
- AudioRecorder::DecodeSamplesCallback(),
- base::Bind(&AudioDirectiveHandlerTest::EncodeToken,
- base::Unretained(this)))) {
- directive_handler_->set_player_audible_for_testing(new TestAudioPlayer());
- directive_handler_->set_player_inaudible_for_testing(new TestAudioPlayer());
- directive_handler_->set_recorder_for_testing(new TestAudioRecorder());
+ : directive_handler_(new AudioDirectiveHandler()) {
+ directive_handler_->set_audio_manager_for_testing(
+ make_scoped_ptr(new TestAudioManager()));
}
virtual ~AudioDirectiveHandlerTest() {}
void DirectiveAdded() {}
protected:
- void EncodeToken(const std::string& token,
- bool audible,
- const AudioDirectiveHandler::SamplesCallback& callback) {
- callback.Run(
- token, audible, CreateRandomAudioRefCounted(0x1337, 1, 0x7331));
- }
-
copresence::TokenInstruction CreateTransmitInstruction(
const std::string& token,
bool audible) {
@@ -85,12 +65,22 @@ class AudioDirectiveHandlerTest : public testing::Test {
return instruction;
}
- copresence::TokenInstruction CreateReceiveInstruction() {
+ copresence::TokenInstruction CreateReceiveInstruction(bool audible) {
copresence::TokenInstruction instruction;
instruction.set_token_instruction_type(copresence::RECEIVE);
+ instruction.set_medium(audible ? AUDIO_AUDIBLE_DTMF
+ : AUDIO_ULTRASOUND_PASSBAND);
return instruction;
}
+ bool IsPlaying(AudioType type) {
+ return directive_handler_->audio_manager_->is_playing_for_testing(type);
+ }
+
+ bool IsRecording(AudioType type) {
+ return directive_handler_->audio_manager_->is_recording_for_testing(type);
+ }
+
// This order is important. We want the message loop to get created before
// our the audio directive handler since the directive list ctor (invoked
// from the directive handler ctor) will post tasks.
@@ -110,30 +100,34 @@ TEST_F(AudioDirectiveHandlerTest, Basic) {
directive_handler_->AddInstruction(
CreateTransmitInstruction("token", false), "op_id2", kTtl);
directive_handler_->AddInstruction(
- CreateReceiveInstruction(), "op_id1", kTtl);
+ CreateReceiveInstruction(false), "op_id1", kTtl);
directive_handler_->AddInstruction(
- CreateReceiveInstruction(), "op_id2", kTtl);
+ CreateReceiveInstruction(true), "op_id2", kTtl);
directive_handler_->AddInstruction(
- CreateReceiveInstruction(), "op_id3", kTtl);
+ CreateReceiveInstruction(false), "op_id3", kTtl);
- EXPECT_EQ(true, directive_handler_->player_audible_->IsPlaying());
- EXPECT_EQ(true, directive_handler_->player_inaudible_->IsPlaying());
- EXPECT_EQ(true, directive_handler_->recorder_->IsRecording());
+ EXPECT_TRUE(IsPlaying(AUDIBLE));
+ EXPECT_TRUE(IsPlaying(INAUDIBLE));
+ EXPECT_TRUE(IsRecording(AUDIBLE));
+ EXPECT_TRUE(IsRecording(INAUDIBLE));
directive_handler_->RemoveInstructions("op_id1");
- EXPECT_FALSE(directive_handler_->player_audible_->IsPlaying());
- EXPECT_EQ(true, directive_handler_->player_inaudible_->IsPlaying());
- EXPECT_EQ(true, directive_handler_->recorder_->IsRecording());
+ EXPECT_FALSE(IsPlaying(AUDIBLE));
+ EXPECT_TRUE(IsPlaying(INAUDIBLE));
+ EXPECT_TRUE(IsRecording(AUDIBLE));
+ EXPECT_TRUE(IsRecording(INAUDIBLE));
directive_handler_->RemoveInstructions("op_id2");
- EXPECT_FALSE(directive_handler_->player_inaudible_->IsPlaying());
- EXPECT_EQ(true, directive_handler_->recorder_->IsRecording());
+ EXPECT_FALSE(IsPlaying(INAUDIBLE));
+ EXPECT_FALSE(IsRecording(AUDIBLE));
+ EXPECT_TRUE(IsRecording(INAUDIBLE));
directive_handler_->RemoveInstructions("op_id3");
- EXPECT_FALSE(directive_handler_->recorder_->IsRecording());
+ EXPECT_FALSE(IsRecording(INAUDIBLE));
}
// TODO(rkc): Write more tests that check more convoluted sequences of
// transmits/receives.
+// TODO(rkc): Write tests to move time back and forth and test functionality.
} // namespace copresence

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