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Unified Diff: components/copresence/handlers/audio/audio_directive_handler.h

Issue 637223011: Redesign the copresence audio handlers. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git/+/master
Patch Set: Created 6 years, 2 months ago
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Index: components/copresence/handlers/audio/audio_directive_handler.h
diff --git a/components/copresence/handlers/audio/audio_directive_handler.h b/components/copresence/handlers/audio/audio_directive_handler.h
index 4b527073301939b0876b80d52f32dc13b74ad48f..54885b9d492abeb351165df24ff3c2f57ccf1dae 100644
--- a/components/copresence/handlers/audio/audio_directive_handler.h
+++ b/components/copresence/handlers/audio/audio_directive_handler.h
@@ -10,12 +10,16 @@
#include "base/basictypes.h"
#include "base/macros.h"
#include "base/memory/ref_counted.h"
+#include "base/memory/scoped_ptr.h"
#include "base/time/time.h"
-#include "base/timer/timer.h"
#include "components/copresence/handlers/audio/audio_directive_list.h"
-#include "components/copresence/mediums/audio/audio_recorder.h"
+#include "components/copresence/mediums/audio/audio_manager.h"
#include "components/copresence/proto/data.pb.h"
-#include "components/copresence/timed_map.h"
+
+namespace base {
+class TickClock;
+class Timer;
+}
namespace media {
class AudioBusRefCounted;
@@ -23,8 +27,6 @@ class AudioBusRefCounted;
namespace copresence {
-class AudioPlayer;
-
// The AudioDirectiveHandler handles audio transmit and receive instructions.
// TODO(rkc): Currently since WhispernetClient can only have one token encoded
// callback at a time, we need to have both the audible and inaudible in this
@@ -32,22 +34,14 @@ class AudioPlayer;
// out token encoding to a separate class, or allowing whispernet to have
// multiple callbacks for encoded tokens being sent back and have two versions
// of this class.
-class AudioDirectiveHandler {
+class AudioDirectiveHandler final {
public:
- typedef base::Callback<void(const std::string&,
- bool,
- const scoped_refptr<media::AudioBusRefCounted>&)>
- SamplesCallback;
- typedef base::Callback<void(const std::string&, bool, const SamplesCallback&)>
- EncodeTokenCallback;
-
- AudioDirectiveHandler(
- const AudioRecorder::DecodeSamplesCallback& decode_cb,
- const AudioDirectiveHandler::EncodeTokenCallback& encode_cb);
- virtual ~AudioDirectiveHandler();
+ AudioDirectiveHandler();
+ ~AudioDirectiveHandler();
// Do not use this class before calling this.
- void Initialize();
+ void Initialize(const AudioManager::DecodeSamplesCallback& decode_cb,
+ const AudioManager::EncodeTokenCallback& encode_cb);
// Adds an instruction to our handler. The instruction will execute and be
// removed after the ttl expires.
@@ -58,73 +52,35 @@ class AudioDirectiveHandler {
// Removes all instructions associated with this operation id.
void RemoveInstructions(const std::string& op_id);
- // Returns the currently playing DTMF token.
- const std::string& PlayingAudibleToken() const {
- return current_token_audible_;
- }
+ // Returns the currently playing token.
+ const std::string PlayingToken(AudioType type) const;
- // Returns the currently playing DSSS token.
- const std::string& PlayingInaudibleToken() const {
- return current_token_inaudible_;
+ // The manager being passed in needs to be uninitialized.
+ void set_audio_manager_for_testing(scoped_ptr<AudioManager> manager) {
+ audio_manager_ = manager.Pass();
}
- void set_player_audible_for_testing(AudioPlayer* player) {
- player_audible_ = player;
- }
+ private:
+ // Processes the next active instruction, updating our audio manager state
+ // accordingly.
+ void ProcessNextInstruction();
- void set_player_inaudible_for_testing(AudioPlayer* player) {
- player_inaudible_ = player;
- }
+ // Returns the time that an instruction expires at. This will always return
+ // the earliest expiry time among all the active receive and transmit
+ // instructions. In case we don't have any active instructions, this method
+ // returns false.
+ bool GetNextInstructionExpiry(base::TimeTicks* next_event);
- void set_recorder_for_testing(AudioRecorder* recorder) {
- recorder_ = recorder;
- }
+ scoped_ptr<AudioManager> audio_manager_;
- private:
- FRIEND_TEST_ALL_PREFIXES(AudioDirectiveHandlerTest, Basic);
-
- typedef TimedMap<std::string, scoped_refptr<media::AudioBusRefCounted>>
- SamplesMap;
-
- // Processes the next active transmit instruction.
- void ProcessNextTransmit();
- // Processes the next active receive instruction.
- void ProcessNextReceive();
-
- void PlayToken(const std::string token, bool audible);
-
- // This is the method that the whispernet client needs to call to return
- // samples to us.
- void PlayEncodedToken(
- const std::string& token,
- bool audible,
- const scoped_refptr<media::AudioBusRefCounted>& samples);
-
- AudioDirectiveList transmits_list_audible_;
- AudioDirectiveList transmits_list_inaudible_;
- AudioDirectiveList receives_list_;
-
- // Currently playing tokens.
- std::string current_token_audible_;
- std::string current_token_inaudible_;
-
- // AudioPlayer and AudioRecorder objects are self-deleting. When we call
- // Finalize on them, they clean themselves up on the Audio thread.
- AudioPlayer* player_audible_;
- AudioPlayer* player_inaudible_;
- AudioRecorder* recorder_;
-
- AudioRecorder::DecodeSamplesCallback decode_cb_;
- EncodeTokenCallback encode_cb_;
-
- base::OneShotTimer<AudioDirectiveHandler> stop_audible_playback_timer_;
- base::OneShotTimer<AudioDirectiveHandler> stop_inaudible_playback_timer_;
- base::OneShotTimer<AudioDirectiveHandler> stop_recording_timer_;
-
- // Cache that holds the encoded samples. After reaching its limit, the cache
- // expires the oldest samples first.
- SamplesMap samples_cache_audible_;
- SamplesMap samples_cache_inaudible_;
+ // Audible and inaudible lists.
+ // AUDIBLE = 0, INAUDIBLE = 1 (see copresence_constants.h).
+ AudioDirectiveList transmits_list_[2];
+ AudioDirectiveList receives_list_[2];
+
+ scoped_ptr<base::Timer> audio_event_timer_;
+
+ scoped_ptr<base::TickClock> clock_;
DISALLOW_COPY_AND_ASSIGN(AudioDirectiveHandler);
};
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