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Unified Diff: components/copresence/mediums/audio/audio_manager.h

Issue 637223011: Redesign the copresence audio handlers. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git/+/master
Patch Set: Created 6 years, 2 months ago
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Index: components/copresence/mediums/audio/audio_manager.h
diff --git a/components/copresence/mediums/audio/audio_manager.h b/components/copresence/mediums/audio/audio_manager.h
new file mode 100644
index 0000000000000000000000000000000000000000..8827cb6ee463f9c7b4ed6a2a886da9522b3f0b80
--- /dev/null
+++ b/components/copresence/mediums/audio/audio_manager.h
@@ -0,0 +1,136 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef COMPONENTS_COPRESENCE_MEDIUMS_AUDIO_AUDIO_MANAGER_H_
+#define COMPONENTS_COPRESENCE_MEDIUMS_AUDIO_AUDIO_MANAGER_H_
+
+#include <string>
+
+#include "base/callback.h"
+#include "base/cancelable_callback.h"
+#include "base/macros.h"
+#include "base/memory/ref_counted.h"
+#include "base/memory/scoped_vector.h"
+#include "components/copresence/mediums/audio/audio_recorder.h"
+#include "components/copresence/public/copresence_constants.h"
+#include "components/copresence/timed_map.h"
+
+namespace base {
+class MessageLoop;
+}
+
+namespace media {
+class AudioBus;
+}
+
+namespace copresence {
+
+class AudioPlayer;
+
+// The AudioManager class will record audio until told to stop.
Charlie 2014/10/17 22:42:26 Provide some more detail. What is this class respo
rkc 2014/10/18 00:21:55 Done.
+class AudioManager {
+ public:
+ typedef base::Callback<void(const std::string&,
+ AudioType,
+ const scoped_refptr<media::AudioBusRefCounted>&)>
+ SamplesCallback;
+ typedef base::Callback<void(const std::string&,
+ AudioType,
+ const SamplesCallback&)> EncodeTokenCallback;
+ typedef base::Callback<void(AudioType, const std::string&)>
+ DecodeSamplesCallback;
+
+ AudioManager();
+ virtual ~AudioManager();
+
+ // Initializes the object. Do not use this object before calling this method.
+ virtual void Initialize(const DecodeSamplesCallback& decode_cb,
Charlie 2014/10/17 22:42:26 In this new class, don't use the "new Foo(); foo->
rkc 2014/10/18 00:21:55 I am not quite convinced that is the way to go. Ag
+ const EncodeTokenCallback& encode_cb);
+
+ virtual void StartPlaying(AudioType type);
+ virtual void StopPlaying(AudioType type);
+
+ virtual void StartRecording(AudioType type);
+ virtual void StopRecording(AudioType type);
+
+ virtual void SetToken(AudioType type, const std::string& url_unsafe_token);
+
+ const std::string& GetToken(AudioType type) { return token_[type]; }
Daniel Erat 2014/10/17 22:26:00 nit: rename to get_token() since it's a simple inl
rkc 2014/10/18 00:21:55 Done.
+
+ // For test.
Daniel Erat 2014/10/17 22:26:00 nit: don't need this comment; method names already
Charlie 2014/10/17 22:42:26 The first two of these can be folded into the Crea
rkc 2014/10/18 00:21:55 Done.
rkc 2014/10/18 00:21:55 Acknowledged.
+ void set_player_for_testing(AudioType type, AudioPlayer* player) {
+ player_[type] = player;
+ }
+
Daniel Erat 2014/10/17 22:26:00 nit: i'd probably delete all the blank lines betwe
rkc 2014/10/18 00:21:55 Done.
+ void set_recorder_for_testing(AudioRecorder* recorder) {
+ recorder_ = recorder;
+ }
+
+ void set_recording_for_testing(AudioType type, bool is_recording) {
+ recording_[type] = is_recording;
+ }
+
+ void set_playing_for_testing(AudioType type, bool is_playing) {
+ playing_[type] = is_playing;
+ }
+
+ bool is_recording_for_testing(AudioType type) { return recording_[type]; }
+
+ bool is_playing_for_testing(AudioType type) { return playing_[type]; }
+
+ private:
+ friend class AudioManagerTest;
+ FRIEND_TEST_ALL_PREFIXES(AudioManagerTest, BasicRecordAndStop);
+ FRIEND_TEST_ALL_PREFIXES(AudioManagerTest, OutOfOrderRecordAndStopMultiple);
+
+ typedef TimedMap<std::string, scoped_refptr<media::AudioBusRefCounted>>
+ SamplesMap;
+
+ // This is the method that the whispernet client needs to call to return
+ // samples to us.
+ void OnTokenEncoded(const std::string& token,
+ AudioType type,
+ const scoped_refptr<media::AudioBusRefCounted>& samples);
+
+ // Update our currently playing token with the new token. Change the playing
+ // samples if needed. Prerequisite: Samples corresponding to this token
+ // should already be in the samples cache.
+ void UpdateToken(AudioType type, const std::string& token);
+
+ // Connector callback to forward the audio samples to Whispernet, based on
+ // the type of recording we've been instructed to do.
+ void DecodeSamplesConnector(const std::string& samples);
+
+ // Callbacks to speak with whispernet.
+ DecodeSamplesCallback decode_cb_;
+ EncodeTokenCallback encode_cb_;
+
+ // We need this cancelable callback to pass to the recorder. The recorder's
+ // destruction will happen on the audio thread, so it can outlive us.
+ base::CancelableCallback<void(const std::string&)> decode_cancelable_cb_;
+
+ // 0 = AUDIBLE, 1 = INAUDIBLE.
Daniel Erat 2014/10/17 22:26:00 please instead just document the name of the enum
rkc 2014/10/18 00:21:55 Done.
+ bool playing_[2];
+ bool recording_[2];
+
+ // AudioPlayer and AudioRecorder objects are self-deleting. When we call
+ // Finalize on them, they clean themselves up on the Audio thread.
+ // 0 = AUDIBLE, 1 = INAUDIBLE.
+ AudioPlayer* player_[2];
+ AudioRecorder* recorder_;
+
+ // 0 = AUDIBLE, 1 = INAUDIBLE.
+ std::string token_[2];
+
+ // Cache that holds the encoded samples. After reaching its limit, the cache
+ // expires the oldest samples first.
+ // 0 = AUDIBLE, 1 = INAUDIBLE.
+ ScopedVector<SamplesMap> samples_cache_;
+
+ DISALLOW_COPY_AND_ASSIGN(AudioManager);
+};
+
+} // namespace copresence
+
+#endif // COMPONENTS_COPRESENCE_MEDIUMS_AUDIO_AUDIO_MANAGER_H_

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