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Unified Diff: components/copresence/mediums/audio/audio_manager.cc

Issue 637223011: Redesign the copresence audio handlers. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git/+/master
Patch Set: Created 6 years, 2 months ago
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Index: components/copresence/mediums/audio/audio_manager.cc
diff --git a/components/copresence/mediums/audio/audio_manager.cc b/components/copresence/mediums/audio/audio_manager.cc
new file mode 100644
index 0000000000000000000000000000000000000000..620bb7ba10a297a0fdc7db3dcca5f248444383a1
--- /dev/null
+++ b/components/copresence/mediums/audio/audio_manager.cc
@@ -0,0 +1,173 @@
+// Copyright 2014 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "components/copresence/mediums/audio/audio_manager.h"
+
+#include <algorithm>
+#include <vector>
+
+#include "base/bind.h"
+#include "base/bind_helpers.h"
+#include "base/logging.h"
+#include "base/run_loop.h"
+#include "base/strings/string_util.h"
+#include "base/synchronization/waitable_event.h"
+#include "components/copresence/mediums/audio/audio_player.h"
+#include "components/copresence/mediums/audio/audio_recorder.h"
+#include "components/copresence/public/copresence_constants.h"
+#include "content/public/browser/browser_thread.h"
+#include "media/audio/audio_manager.h"
+#include "media/audio/audio_manager_base.h"
+#include "media/base/audio_bus.h"
+
+namespace copresence {
+
+namespace {
+
+// UrlSafe is defined as:
+// '/' represented by a '_' and '+' represented by a '-'
+// TODO(rkc): Move this processing to the whispernet wrapper.
+std::string FromUrlSafe(std::string token) {
+ base::ReplaceChars(token, "-", "+", &token);
+ base::ReplaceChars(token, "_", "/", &token);
+ return token;
+}
+
+const int kSampleExpiryTimeMs = 60 * 60 * 1000; // 60 minutes.
+const int kMaxSamples = 10000;
+
+} // namespace
+
+// Public methods.
+
+AudioManager::AudioManager()
+ : playing_{false, false},
+ recording_{false, false},
+ player_{NULL, NULL},
+ recorder_(NULL) {
+ samples_cache_.resize(2);
+ samples_cache_[AUDIBLE] = new SamplesMap(
+ base::TimeDelta::FromMilliseconds(kSampleExpiryTimeMs), kMaxSamples);
+ samples_cache_[INAUDIBLE] = new SamplesMap(
+ base::TimeDelta::FromMilliseconds(kSampleExpiryTimeMs), kMaxSamples);
+}
+
+void AudioManager::Initialize(const DecodeSamplesCallback& decode_cb,
+ const EncodeTokenCallback& encode_cb) {
+ decode_cb_ = decode_cb;
+ encode_cb_ = encode_cb;
+
+ if (!player_[AUDIBLE])
+ player_[AUDIBLE] = new AudioPlayerImpl();
+ player_[AUDIBLE]->Initialize();
+
+ if (!player_[INAUDIBLE])
+ player_[INAUDIBLE] = new AudioPlayerImpl();
+ player_[INAUDIBLE]->Initialize();
+
+ decode_cancelable_cb_.Reset(base::Bind(&AudioManager::DecodeSamplesConnector,
+ base::Unretained(this)));
+ if (!recorder_)
+ recorder_ = new AudioRecorderImpl();
+ recorder_->Initialize(decode_cancelable_cb_.callback());
+}
+
+AudioManager::~AudioManager() {
+ if (player_[AUDIBLE])
+ player_[AUDIBLE]->Finalize();
+ if (player_[INAUDIBLE])
+ player_[INAUDIBLE]->Finalize();
+ if (recorder_)
+ recorder_->Finalize();
+}
+
+void AudioManager::StartPlaying(AudioType type) {
+ DCHECK(type == AUDIBLE || type == INAUDIBLE);
+ playing_[type] = true;
+ // If we don't have our token encoded yet, this check will be false, for now.
+ // Once our token is encoded, OnTokenEncoded will call UpdateToken, which
+ // will call this code again (if we're still supposed to be playing).
+ if (samples_cache_[type]->HasKey(token_[type]) &&
+ !player_[type]->IsPlaying()) {
+ DCHECK_GT(token_[type].size(), 0u);
+ player_[type]->Play(samples_cache_[type]->GetValue(token_[type]));
+ }
+}
+
+void AudioManager::StopPlaying(AudioType type) {
+ DCHECK(type == AUDIBLE || type == INAUDIBLE);
+ playing_[type] = false;
+ if (player_[type]->IsPlaying())
+ player_[type]->Stop();
+}
+
+void AudioManager::StartRecording(AudioType type) {
+ DCHECK(type == AUDIBLE || type == INAUDIBLE);
+ recording_[type] = true;
+ if (!recorder_->IsRecording())
+ recorder_->Record();
+}
+
+void AudioManager::StopRecording(AudioType type) {
+ DCHECK(type == AUDIBLE || type == INAUDIBLE);
+ recording_[type] = false;
+ if (recorder_->IsRecording())
+ recorder_->Stop();
+}
+
+void AudioManager::SetToken(AudioType type,
+ const std::string& url_unsafe_token) {
+ DCHECK(type == AUDIBLE || type == INAUDIBLE);
+ std::string token = FromUrlSafe(url_unsafe_token);
+ if (!samples_cache_[type]->HasKey(token)) {
+ encode_cb_.Run(
+ token,
+ type,
+ base::Bind(&AudioManager::OnTokenEncoded, base::Unretained(this)));
xiyuan 2014/10/20 19:26:46 base::Unretained makes me nervous. Could we use We
rkc 2014/10/20 20:17:53 This cancelable callback will get automatically ca
xiyuan 2014/10/20 21:29:29 Sorry if it is a dumb question. Why base::Bind() h
rkc 2014/10/21 01:25:04 Really not my best day. This "should" be cancelabl
+ } else {
+ UpdateToken(type, token);
+ }
+}
+
+// Private methods.
+
+void AudioManager::OnTokenEncoded(
+ const std::string& token,
+ AudioType type,
+ const scoped_refptr<media::AudioBusRefCounted>& samples) {
+ samples_cache_[type]->Add(token, samples);
+ UpdateToken(type, token);
+}
+
+void AudioManager::UpdateToken(AudioType type, const std::string& token) {
+ DCHECK(type == AUDIBLE || type == INAUDIBLE);
+ if (token_[type] == token)
+ return;
+
+ // Update token.
+ token_[type] = token;
+
+ // If we are supposed to be playing this token type at this moment, switch
+ // out playback with the new samples.
+ if (playing_[type]) {
+ if (player_[type]->IsPlaying())
+ player_[type]->Stop();
+ StartPlaying(type);
+ }
+}
+
+void AudioManager::DecodeSamplesConnector(const std::string& samples) {
+ AudioType decode_type = UNKNOWN;
+
+ if (recording_[AUDIBLE] && recording_[INAUDIBLE])
+ decode_type = BOTH;
+ else if (recording_[AUDIBLE])
+ decode_type = AUDIBLE;
+ else if (recording_[INAUDIBLE])
+ decode_type = INAUDIBLE;
+
+ decode_cb_.Run(decode_type, samples);
+}
+
+} // namespace copresence

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