| Index: components/copresence/mediums/audio/audio_manager.h
|
| diff --git a/components/copresence/mediums/audio/audio_manager.h b/components/copresence/mediums/audio/audio_manager.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..580849452a0fac5dcdff53a0af6aa81d1cb291c4
|
| --- /dev/null
|
| +++ b/components/copresence/mediums/audio/audio_manager.h
|
| @@ -0,0 +1,138 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef COMPONENTS_COPRESENCE_MEDIUMS_AUDIO_AUDIO_MANAGER_H_
|
| +#define COMPONENTS_COPRESENCE_MEDIUMS_AUDIO_AUDIO_MANAGER_H_
|
| +
|
| +#include <string>
|
| +
|
| +#include "base/callback.h"
|
| +#include "base/cancelable_callback.h"
|
| +#include "base/macros.h"
|
| +#include "base/memory/ref_counted.h"
|
| +#include "base/memory/scoped_vector.h"
|
| +#include "components/copresence/mediums/audio/audio_recorder.h"
|
| +#include "components/copresence/public/copresence_constants.h"
|
| +#include "components/copresence/timed_map.h"
|
| +
|
| +namespace base {
|
| +class MessageLoop;
|
| +}
|
| +
|
| +namespace media {
|
| +class AudioBus;
|
| +}
|
| +
|
| +namespace copresence {
|
| +
|
| +class AudioPlayer;
|
| +
|
| +// The AudioManager class manages the playback and recording of tokens. Once
|
| +// playback or recording is started, it is up to the audio manager to handle
|
| +// the specifics of how this is done. In the future, for example, this class
|
| +// may pause recording and playback to implement carrier sense.
|
| +class AudioManager {
|
| + public:
|
| + typedef base::Callback<void(const std::string&,
|
| + AudioType,
|
| + const scoped_refptr<media::AudioBusRefCounted>&)>
|
| + SamplesCallback;
|
| + typedef base::Callback<void(const std::string&,
|
| + AudioType,
|
| + const SamplesCallback&)> EncodeTokenCallback;
|
| + typedef base::Callback<void(AudioType, const std::string&)>
|
| + DecodeSamplesCallback;
|
| +
|
| + AudioManager();
|
| + virtual ~AudioManager();
|
| +
|
| + // Initializes the object. Do not use this object before calling this method.
|
| + virtual void Initialize(const DecodeSamplesCallback& decode_cb,
|
| + const EncodeTokenCallback& encode_cb);
|
| +
|
| + virtual void StartPlaying(AudioType type);
|
| + virtual void StopPlaying(AudioType type);
|
| +
|
| + virtual void StartRecording(AudioType type);
|
| + virtual void StopRecording(AudioType type);
|
| +
|
| + virtual void SetToken(AudioType type, const std::string& url_unsafe_token);
|
| +
|
| + const std::string& get_token(AudioType type) { return token_[type]; }
|
| +
|
| + void set_player_for_testing(AudioType type, AudioPlayer* player) {
|
| + player_[type] = player;
|
| + }
|
| + void set_recorder_for_testing(AudioRecorderImpl* recorder) {
|
| + recorder_ = recorder;
|
| + }
|
| + void set_recording_for_testing(AudioType type, bool is_recording) {
|
| + recording_[type] = is_recording;
|
| + }
|
| + void set_playing_for_testing(AudioType type, bool is_playing) {
|
| + playing_[type] = is_playing;
|
| + }
|
| + bool is_recording_for_testing(AudioType type) { return recording_[type]; }
|
| + bool is_playing_for_testing(AudioType type) { return playing_[type]; }
|
| +
|
| + private:
|
| + friend class AudioManagerTest;
|
| + FRIEND_TEST_ALL_PREFIXES(AudioManagerTest, BasicRecordAndStop);
|
| + FRIEND_TEST_ALL_PREFIXES(AudioManagerTest, OutOfOrderRecordAndStopMultiple);
|
| +
|
| + typedef TimedMap<std::string, scoped_refptr<media::AudioBusRefCounted>>
|
| + SamplesMap;
|
| +
|
| + // This is the method that the whispernet client needs to call to return
|
| + // samples to us.
|
| + void OnTokenEncoded(const std::string& token,
|
| + AudioType type,
|
| + const scoped_refptr<media::AudioBusRefCounted>& samples);
|
| +
|
| + // Update our currently playing token with the new token. Change the playing
|
| + // samples if needed. Prerequisite: Samples corresponding to this token
|
| + // should already be in the samples cache.
|
| + void UpdateToken(AudioType type, const std::string& token);
|
| +
|
| + // Connector callback to forward the audio samples to Whispernet, based on
|
| + // the type of recording we've been instructed to do.
|
| + void DecodeSamplesConnector(const std::string& samples);
|
| +
|
| + // Callbacks to speak with whispernet.
|
| + DecodeSamplesCallback decode_cb_;
|
| + EncodeTokenCallback encode_cb_;
|
| +
|
| + // We need this cancelable callback to pass to the recorder. The recorder's
|
| + // destruction will happen on the audio thread, so it can outlive us.
|
| + base::CancelableCallback<void(const std::string&)> decode_cancelable_cb_;
|
| +
|
| + // We use the AudioType enum to index into all our data structures that work
|
| + // on values for both audible and inaudible.
|
| + static_assert(AUDIBLE == 0, "AudioType::AUDIBLE should be 0.");
|
| + static_assert(INAUDIBLE == 1, "AudioType::INAUDIBLE should be 1.");
|
| +
|
| + // Indexed using enum AudioType.
|
| + bool playing_[2];
|
| + bool recording_[2];
|
| +
|
| + // AudioPlayer and AudioRecorder objects are self-deleting. When we call
|
| + // Finalize on them, they clean themselves up on the Audio thread.
|
| + // Indexed using enum AudioType.
|
| + AudioPlayer* player_[2];
|
| + AudioRecorderImpl* recorder_;
|
| +
|
| + // Indexed using enum AudioType.
|
| + std::string token_[2];
|
| +
|
| + // Cache that holds the encoded samples. After reaching its limit, the cache
|
| + // expires the oldest samples first.
|
| + // Indexed using enum AudioType.
|
| + ScopedVector<SamplesMap> samples_cache_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(AudioManager);
|
| +};
|
| +
|
| +} // namespace copresence
|
| +
|
| +#endif // COMPONENTS_COPRESENCE_MEDIUMS_AUDIO_AUDIO_MANAGER_H_
|
|
|