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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef COMPONENTS_COPRESENCE_MEDIUMS_AUDIO_AUDIO_MANAGER_H_ |
| 6 #define COMPONENTS_COPRESENCE_MEDIUMS_AUDIO_AUDIO_MANAGER_H_ |
| 7 |
| 8 #include <string> |
| 9 |
| 10 #include "base/callback.h" |
| 11 #include "base/cancelable_callback.h" |
| 12 #include "base/macros.h" |
| 13 #include "base/memory/ref_counted.h" |
| 14 #include "base/memory/scoped_vector.h" |
| 15 #include "components/copresence/mediums/audio/audio_recorder.h" |
| 16 #include "components/copresence/public/copresence_constants.h" |
| 17 #include "components/copresence/timed_map.h" |
| 18 |
| 19 namespace base { |
| 20 class MessageLoop; |
| 21 } |
| 22 |
| 23 namespace media { |
| 24 class AudioBus; |
| 25 } |
| 26 |
| 27 namespace copresence { |
| 28 |
| 29 class AudioPlayer; |
| 30 |
| 31 // The AudioManager class manages the playback and recording of tokens. Once |
| 32 // playback or recording is started, it is up to the audio manager to handle |
| 33 // the specifics of how this is done. In the future, for example, this class |
| 34 // may pause recording and playback to implement carrier sense. |
| 35 class AudioManager { |
| 36 public: |
| 37 typedef base::Callback<void(const std::string&, |
| 38 AudioType, |
| 39 const scoped_refptr<media::AudioBusRefCounted>&)> |
| 40 SamplesCallback; |
| 41 typedef base::Callback<void(const std::string&, |
| 42 AudioType, |
| 43 const SamplesCallback&)> EncodeTokenCallback; |
| 44 typedef base::Callback<void(AudioType, const std::string&)> |
| 45 DecodeSamplesCallback; |
| 46 |
| 47 AudioManager(); |
| 48 virtual ~AudioManager(); |
| 49 |
| 50 // Initializes the object. Do not use this object before calling this method. |
| 51 virtual void Initialize(const DecodeSamplesCallback& decode_cb, |
| 52 const EncodeTokenCallback& encode_cb); |
| 53 |
| 54 virtual void StartPlaying(AudioType type); |
| 55 virtual void StopPlaying(AudioType type); |
| 56 |
| 57 virtual void StartRecording(AudioType type); |
| 58 virtual void StopRecording(AudioType type); |
| 59 |
| 60 virtual void SetToken(AudioType type, const std::string& url_unsafe_token); |
| 61 |
| 62 const std::string& get_token(AudioType type) { return token_[type]; } |
| 63 |
| 64 void set_player_for_testing(AudioType type, AudioPlayer* player) { |
| 65 player_[type] = player; |
| 66 } |
| 67 void set_recorder_for_testing(AudioRecorder* recorder) { |
| 68 recorder_ = recorder; |
| 69 } |
| 70 void set_recording_for_testing(AudioType type, bool is_recording) { |
| 71 recording_[type] = is_recording; |
| 72 } |
| 73 void set_playing_for_testing(AudioType type, bool is_playing) { |
| 74 playing_[type] = is_playing; |
| 75 } |
| 76 bool is_recording_for_testing(AudioType type) { return recording_[type]; } |
| 77 bool is_playing_for_testing(AudioType type) { return playing_[type]; } |
| 78 |
| 79 private: |
| 80 friend class AudioManagerTest; |
| 81 FRIEND_TEST_ALL_PREFIXES(AudioManagerTest, BasicRecordAndStop); |
| 82 FRIEND_TEST_ALL_PREFIXES(AudioManagerTest, OutOfOrderRecordAndStopMultiple); |
| 83 |
| 84 typedef TimedMap<std::string, scoped_refptr<media::AudioBusRefCounted>> |
| 85 SamplesMap; |
| 86 |
| 87 // This is the method that the whispernet client needs to call to return |
| 88 // samples to us. |
| 89 void OnTokenEncoded(const std::string& token, |
| 90 AudioType type, |
| 91 const scoped_refptr<media::AudioBusRefCounted>& samples); |
| 92 |
| 93 // Update our currently playing token with the new token. Change the playing |
| 94 // samples if needed. Prerequisite: Samples corresponding to this token |
| 95 // should already be in the samples cache. |
| 96 void UpdateToken(AudioType type, const std::string& token); |
| 97 |
| 98 // Connector callback to forward the audio samples to Whispernet, based on |
| 99 // the type of recording we've been instructed to do. |
| 100 void DecodeSamplesConnector(const std::string& samples); |
| 101 |
| 102 // Callbacks to speak with whispernet. |
| 103 DecodeSamplesCallback decode_cb_; |
| 104 EncodeTokenCallback encode_cb_; |
| 105 |
| 106 // We need this cancelable callback to pass to the recorder. The recorder's |
| 107 // destruction will happen on the audio thread, so it can outlive us. |
| 108 base::CancelableCallback<void(const std::string&)> decode_cancelable_cb_; |
| 109 |
| 110 // We use the AudioType enum to index into all our data structures that work |
| 111 // on values for both audible and inaudible. |
| 112 static_assert(AUDIBLE == 0, "AudioType::AUDIBLE should be 0."); |
| 113 static_assert(INAUDIBLE == 1, "AudioType::INAUDIBLE should be 1."); |
| 114 |
| 115 // Indexed using enum AudioType. |
| 116 bool playing_[2]; |
| 117 bool recording_[2]; |
| 118 |
| 119 // AudioPlayer and AudioRecorder objects are self-deleting. When we call |
| 120 // Finalize on them, they clean themselves up on the Audio thread. |
| 121 // Indexed using enum AudioType. |
| 122 AudioPlayer* player_[2]; |
| 123 AudioRecorder* recorder_; |
| 124 |
| 125 // Indexed using enum AudioType. |
| 126 std::string token_[2]; |
| 127 |
| 128 // Cache that holds the encoded samples. After reaching its limit, the cache |
| 129 // expires the oldest samples first. |
| 130 // Indexed using enum AudioType. |
| 131 ScopedVector<SamplesMap> samples_cache_; |
| 132 |
| 133 DISALLOW_COPY_AND_ASSIGN(AudioManager); |
| 134 }; |
| 135 |
| 136 } // namespace copresence |
| 137 |
| 138 #endif // COMPONENTS_COPRESENCE_MEDIUMS_AUDIO_AUDIO_MANAGER_H_ |
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