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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef COMPONENTS_COPRESENCE_MEDIUMS_AUDIO_AUDIO_PLAYER_H_ | 5 #ifndef COMPONENTS_COPRESENCE_MEDIUMS_AUDIO_AUDIO_PLAYER_IMPL_H_ |
6 #define COMPONENTS_COPRESENCE_MEDIUMS_AUDIO_AUDIO_PLAYER_H_ | 6 #define COMPONENTS_COPRESENCE_MEDIUMS_AUDIO_AUDIO_PLAYER_IMPL_H_ |
7 | 7 |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/gtest_prod_util.h" | 10 #include "base/gtest_prod_util.h" |
11 #include "base/macros.h" | 11 #include "base/macros.h" |
12 #include "base/memory/ref_counted.h" | 12 #include "base/memory/ref_counted.h" |
13 #include "base/synchronization/lock.h" | 13 #include "base/synchronization/lock.h" |
14 #include "components/copresence/mediums/audio/audio_player.h" | |
14 #include "media/audio/audio_io.h" | 15 #include "media/audio/audio_io.h" |
15 | 16 |
16 namespace media { | 17 namespace media { |
17 class AudioBus; | 18 class AudioBus; |
18 class AudioBusRefCounted; | 19 class AudioBusRefCounted; |
19 } | 20 } |
20 | 21 |
21 namespace copresence { | 22 namespace copresence { |
22 | 23 |
23 // The AudioPlayer class will play a set of samples till it is told to stop. | 24 // The AudioPlayerImpl class will play a set of samples till it is told to stop. |
24 class AudioPlayer : public media::AudioOutputStream::AudioSourceCallback { | 25 class AudioPlayerImpl final |
26 : public AudioPlayer, | |
27 public media::AudioOutputStream::AudioSourceCallback { | |
25 public: | 28 public: |
26 AudioPlayer(); | 29 AudioPlayerImpl(); |
27 | 30 |
28 // Initializes the object. Do not use this object before calling this method. | 31 // AudioPlayer overrides: |
29 virtual void Initialize(); | 32 virtual void Initialize() override; |
Daniel Erat
2014/10/22 16:34:35
nit: remove 'virtual' for all of these too since y
rkc
2014/10/22 18:21:48
Done.
| |
30 | 33 virtual void Play( |
31 // Play the given samples. These samples will keep on being played in a loop | 34 const scoped_refptr<media::AudioBusRefCounted>& samples) override; |
32 // till we explicitly tell the player to stop playing. | 35 virtual void Stop() override; |
33 virtual void Play(const scoped_refptr<media::AudioBusRefCounted>& samples); | 36 virtual void Finalize() override; |
34 | 37 virtual bool IsPlaying() override; |
35 // Stop playing. | |
36 virtual void Stop(); | |
37 | |
38 // Cleans up and deletes this object. Do not use object after this call. | |
39 virtual void Finalize(); | |
40 | |
41 bool IsPlaying(); | |
42 | 38 |
43 // Takes ownership of the stream. | 39 // Takes ownership of the stream. |
44 void set_output_stream_for_testing( | 40 void set_output_stream_for_testing( |
45 media::AudioOutputStream* output_stream_for_testing) { | 41 media::AudioOutputStream* output_stream_for_testing) { |
46 output_stream_for_testing_.reset(output_stream_for_testing); | 42 output_stream_for_testing_.reset(output_stream_for_testing); |
47 } | 43 } |
48 | 44 |
49 protected: | |
50 virtual ~AudioPlayer(); | |
51 void set_is_playing(bool is_playing) { is_playing_ = is_playing; } | |
52 | |
53 private: | 45 private: |
54 friend class AudioPlayerTest; | 46 friend class AudioPlayerTest; |
55 FRIEND_TEST_ALL_PREFIXES(AudioPlayerTest, BasicPlayAndStop); | 47 FRIEND_TEST_ALL_PREFIXES(AudioPlayerTest, BasicPlayAndStop); |
56 FRIEND_TEST_ALL_PREFIXES(AudioPlayerTest, OutOfOrderPlayAndStopMultiple); | 48 FRIEND_TEST_ALL_PREFIXES(AudioPlayerTest, OutOfOrderPlayAndStopMultiple); |
57 | 49 |
50 virtual ~AudioPlayerImpl(); | |
51 | |
58 // Methods to do our various operations; all of these need to be run on the | 52 // Methods to do our various operations; all of these need to be run on the |
59 // audio thread. | 53 // audio thread. |
60 void InitializeOnAudioThread(); | 54 void InitializeOnAudioThread(); |
61 void PlayOnAudioThread( | 55 void PlayOnAudioThread( |
62 const scoped_refptr<media::AudioBusRefCounted>& samples); | 56 const scoped_refptr<media::AudioBusRefCounted>& samples); |
63 void StopOnAudioThread(); | 57 void StopOnAudioThread(); |
64 void StopAndCloseOnAudioThread(); | 58 void StopAndCloseOnAudioThread(); |
65 void FinalizeOnAudioThread(); | 59 void FinalizeOnAudioThread(); |
66 | 60 |
67 // AudioOutputStream::AudioSourceCallback overrides: | 61 // AudioOutputStream::AudioSourceCallback overrides: |
(...skipping 14 matching lines...) Expand all Loading... | |
82 scoped_ptr<media::AudioOutputStream> output_stream_for_testing_; | 76 scoped_ptr<media::AudioOutputStream> output_stream_for_testing_; |
83 | 77 |
84 // All fields below here are protected by this lock. | 78 // All fields below here are protected by this lock. |
85 base::Lock state_lock_; | 79 base::Lock state_lock_; |
86 | 80 |
87 scoped_refptr<media::AudioBusRefCounted> samples_; | 81 scoped_refptr<media::AudioBusRefCounted> samples_; |
88 | 82 |
89 // Index to the frame in the samples that we need to play next. | 83 // Index to the frame in the samples that we need to play next. |
90 int frame_index_; | 84 int frame_index_; |
91 | 85 |
92 DISALLOW_COPY_AND_ASSIGN(AudioPlayer); | 86 DISALLOW_COPY_AND_ASSIGN(AudioPlayerImpl); |
93 }; | 87 }; |
94 | 88 |
95 } // namespace copresence | 89 } // namespace copresence |
96 | 90 |
97 #endif // COMPONENTS_COPRESENCE_MEDIUMS_AUDIO_AUDIO_PLAYER_H_ | 91 #endif // COMPONENTS_COPRESENCE_MEDIUMS_AUDIO_AUDIO_PLAYER_IMPL_H_ |
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