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1 /* | 1 /* |
2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrGpuGL_DEFINED | 8 #ifndef GrGpuGL_DEFINED |
9 #define GrGpuGL_DEFINED | 9 #define GrGpuGL_DEFINED |
10 | 10 |
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174 static bool BlendCoeffReferencesConstant(GrBlendCoeff coeff); | 174 static bool BlendCoeffReferencesConstant(GrBlendCoeff coeff); |
175 | 175 |
176 class ProgramCache : public ::SkNoncopyable { | 176 class ProgramCache : public ::SkNoncopyable { |
177 public: | 177 public: |
178 ProgramCache(GrGpuGL* gpu); | 178 ProgramCache(GrGpuGL* gpu); |
179 ~ProgramCache(); | 179 ~ProgramCache(); |
180 | 180 |
181 void abandon(); | 181 void abandon(); |
182 GrGLProgram* getProgram(const GrOptDrawState&, | 182 GrGLProgram* getProgram(const GrOptDrawState&, |
183 const GrGLProgramDesc&, | 183 const GrGLProgramDesc&, |
184 DrawType, | 184 DrawType); |
185 const GrGeometryStage* geometryProcessor, | |
186 const GrFragmentStage* colorStages[], | |
187 const GrFragmentStage* coverageStages[]); | |
188 | 185 |
189 private: | 186 private: |
190 enum { | 187 enum { |
191 // We may actually have kMaxEntries+1 shaders in the GL context beca
use we create a new | 188 // We may actually have kMaxEntries+1 shaders in the GL context beca
use we create a new |
192 // shader before evicting from the cache. | 189 // shader before evicting from the cache. |
193 kMaxEntries = 128, | 190 kMaxEntries = 128, |
194 kHashBits = 6, | 191 kHashBits = 6, |
195 }; | 192 }; |
196 | 193 |
197 struct Entry; | 194 struct Entry; |
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443 | 440 |
444 // we record what stencil format worked last time to hopefully exit early | 441 // we record what stencil format worked last time to hopefully exit early |
445 // from our loop that tries stencil formats and calls check fb status. | 442 // from our loop that tries stencil formats and calls check fb status. |
446 int fLastSuccessfulStencilFmtIdx; | 443 int fLastSuccessfulStencilFmtIdx; |
447 | 444 |
448 typedef GrGpu INHERITED; | 445 typedef GrGpu INHERITED; |
449 friend class GrGLPathRendering; // For accessing setTextureUnit. | 446 friend class GrGLPathRendering; // For accessing setTextureUnit. |
450 }; | 447 }; |
451 | 448 |
452 #endif | 449 #endif |
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