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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrDrawState.h" | 8 #include "GrDrawState.h" |
9 | 9 |
10 #include "GrOptDrawState.h" | 10 #include "GrOptDrawState.h" |
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36 | 36 |
37 bool usingVertexCoverage = this->hasCoverageVertexAttribute(); | 37 bool usingVertexCoverage = this->hasCoverageVertexAttribute(); |
38 if (!usingVertexCoverage && this->fCoverage != that.fCoverage) { | 38 if (!usingVertexCoverage && this->fCoverage != that.fCoverage) { |
39 return false; | 39 return false; |
40 } | 40 } |
41 | 41 |
42 bool explicitLocalCoords = this->hasLocalCoordAttribute(); | 42 bool explicitLocalCoords = this->hasLocalCoordAttribute(); |
43 if (this->hasGeometryProcessor()) { | 43 if (this->hasGeometryProcessor()) { |
44 if (!that.hasGeometryProcessor()) { | 44 if (!that.hasGeometryProcessor()) { |
45 return false; | 45 return false; |
46 } else if (!GrProcessorStage::AreCompatible(*this->getGeometryProcessor(
), | 46 } else if (!this->getGeometryProcessor()->isEqual(*that.getGeometryProce
ssor())) { |
47 *that.getGeometryProcessor()
, | |
48 explicitLocalCoords)) { | |
49 return false; | 47 return false; |
50 } | 48 } |
51 } else if (that.hasGeometryProcessor()) { | 49 } else if (that.hasGeometryProcessor()) { |
52 return false; | 50 return false; |
53 } | 51 } |
54 | 52 |
55 for (int i = 0; i < this->numColorStages(); i++) { | 53 for (int i = 0; i < this->numColorStages(); i++) { |
56 if (!GrProcessorStage::AreCompatible(this->getColorStage(i), that.getCol
orStage(i), | 54 if (!GrFragmentStage::AreCompatible(this->getColorStage(i), that.getColo
rStage(i), |
57 explicitLocalCoords)) { | 55 explicitLocalCoords)) { |
58 return false; | 56 return false; |
59 } | 57 } |
60 } | 58 } |
61 for (int i = 0; i < this->numCoverageStages(); i++) { | 59 for (int i = 0; i < this->numCoverageStages(); i++) { |
62 if (!GrProcessorStage::AreCompatible(this->getCoverageStage(i), that.get
CoverageStage(i), | 60 if (!GrFragmentStage::AreCompatible(this->getCoverageStage(i), that.getC
overageStage(i), |
63 explicitLocalCoords)) { | 61 explicitLocalCoords)) { |
64 return false; | 62 return false; |
65 } | 63 } |
66 } | 64 } |
67 | 65 |
68 SkASSERT(0 == memcmp(this->fFixedFunctionVertexAttribIndices, | 66 SkASSERT(0 == memcmp(this->fFixedFunctionVertexAttribIndices, |
69 that.fFixedFunctionVertexAttribIndices, | 67 that.fFixedFunctionVertexAttribIndices, |
70 sizeof(this->fFixedFunctionVertexAttribIndices))); | 68 sizeof(this->fFixedFunctionVertexAttribIndices))); |
71 | 69 |
72 return true; | 70 return true; |
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109 return kAOrB_CombinedState; | 107 return kAOrB_CombinedState; |
110 } | 108 } |
111 | 109 |
112 //////////////////////////////////////////////////////////////////////////////s | 110 //////////////////////////////////////////////////////////////////////////////s |
113 | 111 |
114 GrDrawState::GrDrawState(const GrDrawState& state, const SkMatrix& preConcatMatr
ix) | 112 GrDrawState::GrDrawState(const GrDrawState& state, const SkMatrix& preConcatMatr
ix) |
115 : fCachedOptState(NULL) { | 113 : fCachedOptState(NULL) { |
116 SkDEBUGCODE(fBlockEffectRemovalCnt = 0;) | 114 SkDEBUGCODE(fBlockEffectRemovalCnt = 0;) |
117 *this = state; | 115 *this = state; |
118 if (!preConcatMatrix.isIdentity()) { | 116 if (!preConcatMatrix.isIdentity()) { |
119 if (this->hasGeometryProcessor()) { | |
120 fGeometryProcessor->localCoordChange(preConcatMatrix); | |
121 } | |
122 for (int i = 0; i < this->numColorStages(); ++i) { | 117 for (int i = 0; i < this->numColorStages(); ++i) { |
123 fColorStages[i].localCoordChange(preConcatMatrix); | 118 fColorStages[i].localCoordChange(preConcatMatrix); |
124 } | 119 } |
125 for (int i = 0; i < this->numCoverageStages(); ++i) { | 120 for (int i = 0; i < this->numCoverageStages(); ++i) { |
126 fCoverageStages[i].localCoordChange(preConcatMatrix); | 121 fCoverageStages[i].localCoordChange(preConcatMatrix); |
127 } | 122 } |
128 this->invalidateOptState(); | 123 this->invalidateOptState(); |
129 } | 124 } |
130 } | 125 } |
131 | 126 |
132 GrDrawState& GrDrawState::operator=(const GrDrawState& that) { | 127 GrDrawState& GrDrawState::operator=(const GrDrawState& that) { |
133 SkASSERT(0 == fBlockEffectRemovalCnt || 0 == this->numTotalStages()); | 128 SkASSERT(0 == fBlockEffectRemovalCnt || 0 == this->numTotalStages()); |
134 SkASSERT(!that.fRenderTarget.ownsPendingIO()); | 129 SkASSERT(!that.fRenderTarget.ownsPendingIO()); |
135 SkASSERT(!this->fRenderTarget.ownsPendingIO()); | 130 SkASSERT(!this->fRenderTarget.ownsPendingIO()); |
136 this->setRenderTarget(that.getRenderTarget()); | 131 this->setRenderTarget(that.getRenderTarget()); |
137 fColor = that.fColor; | 132 fColor = that.fColor; |
138 fViewMatrix = that.fViewMatrix; | 133 fViewMatrix = that.fViewMatrix; |
139 fSrcBlend = that.fSrcBlend; | 134 fSrcBlend = that.fSrcBlend; |
140 fDstBlend = that.fDstBlend; | 135 fDstBlend = that.fDstBlend; |
141 fBlendConstant = that.fBlendConstant; | 136 fBlendConstant = that.fBlendConstant; |
142 fFlagBits = that.fFlagBits; | 137 fFlagBits = that.fFlagBits; |
143 fVACount = that.fVACount; | 138 fVACount = that.fVACount; |
144 fVAPtr = that.fVAPtr; | 139 fVAPtr = that.fVAPtr; |
145 fVAStride = that.fVAStride; | 140 fVAStride = that.fVAStride; |
146 fStencilSettings = that.fStencilSettings; | 141 fStencilSettings = that.fStencilSettings; |
147 fCoverage = that.fCoverage; | 142 fCoverage = that.fCoverage; |
148 fDrawFace = that.fDrawFace; | 143 fDrawFace = that.fDrawFace; |
149 if (that.hasGeometryProcessor()) { | 144 if (that.hasGeometryProcessor()) { |
150 fGeometryProcessor.reset(SkNEW_ARGS(GrGeometryStage, (*that.fGeometryPro
cessor.get()))); | 145 fGeometryProcessor.initAndRef(that.fGeometryProcessor); |
151 } else { | 146 } else { |
152 fGeometryProcessor.reset(NULL); | 147 fGeometryProcessor.reset(NULL); |
153 } | 148 } |
154 fColorStages = that.fColorStages; | 149 fColorStages = that.fColorStages; |
155 fCoverageStages = that.fCoverageStages; | 150 fCoverageStages = that.fCoverageStages; |
156 | 151 |
157 fHints = that.fHints; | 152 fHints = that.fHints; |
158 | 153 |
159 SkRefCnt_SafeAssign(fCachedOptState, that.fCachedOptState); | 154 SkRefCnt_SafeAssign(fCachedOptState, that.fCachedOptState); |
160 | 155 |
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195 this->invalidateOptState(); | 190 this->invalidateOptState(); |
196 } | 191 } |
197 | 192 |
198 bool GrDrawState::setIdentityViewMatrix() { | 193 bool GrDrawState::setIdentityViewMatrix() { |
199 if (this->numTotalStages()) { | 194 if (this->numTotalStages()) { |
200 SkMatrix invVM; | 195 SkMatrix invVM; |
201 if (!fViewMatrix.invert(&invVM)) { | 196 if (!fViewMatrix.invert(&invVM)) { |
202 // sad trombone sound | 197 // sad trombone sound |
203 return false; | 198 return false; |
204 } | 199 } |
205 if (this->hasGeometryProcessor()) { | |
206 fGeometryProcessor->localCoordChange(invVM); | |
207 } | |
208 for (int s = 0; s < this->numColorStages(); ++s) { | 200 for (int s = 0; s < this->numColorStages(); ++s) { |
209 fColorStages[s].localCoordChange(invVM); | 201 fColorStages[s].localCoordChange(invVM); |
210 } | 202 } |
211 for (int s = 0; s < this->numCoverageStages(); ++s) { | 203 for (int s = 0; s < this->numCoverageStages(); ++s) { |
212 fCoverageStages[s].localCoordChange(invVM); | 204 fCoverageStages[s].localCoordChange(invVM); |
213 } | 205 } |
214 } | 206 } |
215 this->invalidateOptState(); | 207 this->invalidateOptState(); |
216 fViewMatrix.reset(); | 208 fViewMatrix.reset(); |
217 return true; | 209 return true; |
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258 //////////////////////////////////////////////////////////////////////////////// | 250 //////////////////////////////////////////////////////////////////////////////// |
259 | 251 |
260 bool GrDrawState::validateVertexAttribs() const { | 252 bool GrDrawState::validateVertexAttribs() const { |
261 // check consistency of effects and attributes | 253 // check consistency of effects and attributes |
262 GrSLType slTypes[kMaxVertexAttribCnt]; | 254 GrSLType slTypes[kMaxVertexAttribCnt]; |
263 for (int i = 0; i < kMaxVertexAttribCnt; ++i) { | 255 for (int i = 0; i < kMaxVertexAttribCnt; ++i) { |
264 slTypes[i] = static_cast<GrSLType>(-1); | 256 slTypes[i] = static_cast<GrSLType>(-1); |
265 } | 257 } |
266 | 258 |
267 if (this->hasGeometryProcessor()) { | 259 if (this->hasGeometryProcessor()) { |
268 const GrGeometryStage& stage = *this->getGeometryProcessor(); | 260 const GrGeometryProcessor* gp = this->getGeometryProcessor(); |
269 const GrGeometryProcessor* gp = stage.getProcessor(); | |
270 SkASSERT(gp); | |
271 // make sure that any attribute indices have the correct binding type, t
hat the attrib | 261 // make sure that any attribute indices have the correct binding type, t
hat the attrib |
272 // type and effect's shader lang type are compatible, and that attribute
s shared by | 262 // type and effect's shader lang type are compatible, and that attribute
s shared by |
273 // multiple effects use the same shader lang type. | 263 // multiple effects use the same shader lang type. |
274 const GrGeometryProcessor::VertexAttribArray& s = gp->getVertexAttribs()
; | 264 const GrGeometryProcessor::VertexAttribArray& s = gp->getVertexAttribs()
; |
275 | 265 |
276 int effectIndex = 0; | 266 int effectIndex = 0; |
277 for (int index = 0; index < fVACount; index++) { | 267 for (int index = 0; index < fVACount; index++) { |
278 if (kGeometryProcessor_GrVertexAttribBinding != fVAPtr[index].fBindi
ng) { | 268 if (kGeometryProcessor_GrVertexAttribBinding != fVAPtr[index].fBindi
ng) { |
279 // we only care about effect bindings | 269 // we only care about effect bindings |
280 continue; | 270 continue; |
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403 // Initialize to an unknown starting coverage if per-vertex coverage is spec
ified. | 393 // Initialize to an unknown starting coverage if per-vertex coverage is spec
ified. |
404 if (this->hasCoverageVertexAttribute()) { | 394 if (this->hasCoverageVertexAttribute()) { |
405 inout.fValidFlags = 0; | 395 inout.fValidFlags = 0; |
406 } else { | 396 } else { |
407 inout.fColor = this->getCoverageColor(); | 397 inout.fColor = this->getCoverageColor(); |
408 inout.fValidFlags = kRGBA_GrColorComponentFlags; | 398 inout.fValidFlags = kRGBA_GrColorComponentFlags; |
409 } | 399 } |
410 | 400 |
411 // Run through the coverage stages and see if the coverage will be all ones
at the end. | 401 // Run through the coverage stages and see if the coverage will be all ones
at the end. |
412 if (this->hasGeometryProcessor()) { | 402 if (this->hasGeometryProcessor()) { |
413 const GrGeometryProcessor* gp = fGeometryProcessor->getProcessor(); | 403 fGeometryProcessor->computeInvariantOutput(&inout); |
414 gp->computeInvariantOutput(&inout); | |
415 } | 404 } |
416 | 405 |
417 for (int s = 0; s < this->numCoverageStages(); ++s) { | 406 for (int s = 0; s < this->numCoverageStages(); ++s) { |
418 const GrProcessor* processor = this->getCoverageStage(s).getProcessor(); | 407 const GrProcessor* processor = this->getCoverageStage(s).getProcessor(); |
419 processor->computeInvariantOutput(&inout); | 408 processor->computeInvariantOutput(&inout); |
420 } | 409 } |
421 return inout.isSolidWhite(); | 410 return inout.isSolidWhite(); |
422 } | 411 } |
423 | 412 |
424 ////////////////////////////////////////////////////////////////////////////// | 413 ////////////////////////////////////////////////////////////////////////////// |
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449 } | 438 } |
450 return false; | 439 return false; |
451 } | 440 } |
452 | 441 |
453 void GrDrawState::AutoRestoreEffects::set(GrDrawState* ds) { | 442 void GrDrawState::AutoRestoreEffects::set(GrDrawState* ds) { |
454 if (fDrawState) { | 443 if (fDrawState) { |
455 // See the big comment on the class definition about GPs. | 444 // See the big comment on the class definition about GPs. |
456 if (SK_InvalidUniqueID == fOriginalGPID) { | 445 if (SK_InvalidUniqueID == fOriginalGPID) { |
457 fDrawState->fGeometryProcessor.reset(NULL); | 446 fDrawState->fGeometryProcessor.reset(NULL); |
458 } else { | 447 } else { |
459 SkASSERT(fDrawState->getGeometryProcessor()->getProcessor()->getUniq
ueID() == | 448 SkASSERT(fDrawState->getGeometryProcessor()->getUniqueID() == |
460 fOriginalGPID); | 449 fOriginalGPID); |
461 fOriginalGPID = SK_InvalidUniqueID; | 450 fOriginalGPID = SK_InvalidUniqueID; |
462 } | 451 } |
463 | 452 |
464 int m = fDrawState->numColorStages() - fColorEffectCnt; | 453 int m = fDrawState->numColorStages() - fColorEffectCnt; |
465 SkASSERT(m >= 0); | 454 SkASSERT(m >= 0); |
466 fDrawState->fColorStages.pop_back_n(m); | 455 fDrawState->fColorStages.pop_back_n(m); |
467 | 456 |
468 int n = fDrawState->numCoverageStages() - fCoverageEffectCnt; | 457 int n = fDrawState->numCoverageStages() - fCoverageEffectCnt; |
469 SkASSERT(n >= 0); | 458 SkASSERT(n >= 0); |
470 fDrawState->fCoverageStages.pop_back_n(n); | 459 fDrawState->fCoverageStages.pop_back_n(n); |
471 if (m + n > 0) { | 460 if (m + n > 0) { |
472 fDrawState->invalidateOptState(); | 461 fDrawState->invalidateOptState(); |
473 } | 462 } |
474 SkDEBUGCODE(--fDrawState->fBlockEffectRemovalCnt;) | 463 SkDEBUGCODE(--fDrawState->fBlockEffectRemovalCnt;) |
475 } | 464 } |
476 fDrawState = ds; | 465 fDrawState = ds; |
477 if (NULL != ds) { | 466 if (NULL != ds) { |
478 SkASSERT(SK_InvalidUniqueID == fOriginalGPID); | 467 SkASSERT(SK_InvalidUniqueID == fOriginalGPID); |
479 if (NULL != ds->getGeometryProcessor()) { | 468 if (NULL != ds->getGeometryProcessor()) { |
480 fOriginalGPID = ds->getGeometryProcessor()->getProcessor()->getUniqu
eID(); | 469 fOriginalGPID = ds->getGeometryProcessor()->getUniqueID(); |
481 } | 470 } |
482 fColorEffectCnt = ds->numColorStages(); | 471 fColorEffectCnt = ds->numColorStages(); |
483 fCoverageEffectCnt = ds->numCoverageStages(); | 472 fCoverageEffectCnt = ds->numCoverageStages(); |
484 SkDEBUGCODE(++ds->fBlockEffectRemovalCnt;) | 473 SkDEBUGCODE(++ds->fBlockEffectRemovalCnt;) |
485 } | 474 } |
486 } | 475 } |
487 | 476 |
488 //////////////////////////////////////////////////////////////////////////////// | 477 //////////////////////////////////////////////////////////////////////////////// |
489 | 478 |
490 // Some blend modes allow folding a fractional coverage value into the color's a
lpha channel, while | 479 // Some blend modes allow folding a fractional coverage value into the color's a
lpha channel, while |
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508 } | 497 } |
509 | 498 |
510 //////////////////////////////////////////////////////////////////////////////// | 499 //////////////////////////////////////////////////////////////////////////////// |
511 | 500 |
512 void GrDrawState::AutoViewMatrixRestore::restore() { | 501 void GrDrawState::AutoViewMatrixRestore::restore() { |
513 if (fDrawState) { | 502 if (fDrawState) { |
514 SkDEBUGCODE(--fDrawState->fBlockEffectRemovalCnt;) | 503 SkDEBUGCODE(--fDrawState->fBlockEffectRemovalCnt;) |
515 fDrawState->fViewMatrix = fViewMatrix; | 504 fDrawState->fViewMatrix = fViewMatrix; |
516 SkASSERT(fDrawState->numColorStages() >= fNumColorStages); | 505 SkASSERT(fDrawState->numColorStages() >= fNumColorStages); |
517 int numCoverageStages = fSavedCoordChanges.count() - fNumColorStages; | 506 int numCoverageStages = fSavedCoordChanges.count() - fNumColorStages; |
518 numCoverageStages -= fHasGeometryProcessor ? 1 : 0; | |
519 SkASSERT(fDrawState->numCoverageStages() >= numCoverageStages); | 507 SkASSERT(fDrawState->numCoverageStages() >= numCoverageStages); |
520 | 508 |
521 int i = 0; | 509 int i = 0; |
522 if (fHasGeometryProcessor) { | |
523 SkASSERT(fDrawState->hasGeometryProcessor()); | |
524 fDrawState->fGeometryProcessor->restoreCoordChange(fSavedCoordChange
s[i++]); | |
525 } | |
526 for (int s = 0; s < fNumColorStages; ++s, ++i) { | 510 for (int s = 0; s < fNumColorStages; ++s, ++i) { |
527 fDrawState->fColorStages[s].restoreCoordChange(fSavedCoordChanges[i]
); | 511 fDrawState->fColorStages[s].restoreCoordChange(fSavedCoordChanges[i]
); |
528 } | 512 } |
529 for (int s = 0; s < numCoverageStages; ++s, ++i) { | 513 for (int s = 0; s < numCoverageStages; ++s, ++i) { |
530 fDrawState->fCoverageStages[s].restoreCoordChange(fSavedCoordChanges
[i]); | 514 fDrawState->fCoverageStages[s].restoreCoordChange(fSavedCoordChanges
[i]); |
531 } | 515 } |
532 fDrawState->invalidateOptState(); | 516 fDrawState->invalidateOptState(); |
533 fDrawState = NULL; | 517 fDrawState = NULL; |
534 } | 518 } |
535 } | 519 } |
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561 | 545 |
562 if (drawState->getViewMatrix().isIdentity()) { | 546 if (drawState->getViewMatrix().isIdentity()) { |
563 return true; | 547 return true; |
564 } | 548 } |
565 | 549 |
566 drawState->invalidateOptState(); | 550 drawState->invalidateOptState(); |
567 fViewMatrix = drawState->getViewMatrix(); | 551 fViewMatrix = drawState->getViewMatrix(); |
568 if (0 == drawState->numTotalStages()) { | 552 if (0 == drawState->numTotalStages()) { |
569 drawState->fViewMatrix.reset(); | 553 drawState->fViewMatrix.reset(); |
570 fDrawState = drawState; | 554 fDrawState = drawState; |
571 fHasGeometryProcessor = false; | |
572 fNumColorStages = 0; | 555 fNumColorStages = 0; |
573 fSavedCoordChanges.reset(0); | 556 fSavedCoordChanges.reset(0); |
574 SkDEBUGCODE(++fDrawState->fBlockEffectRemovalCnt;) | 557 SkDEBUGCODE(++fDrawState->fBlockEffectRemovalCnt;) |
575 return true; | 558 return true; |
576 } else { | 559 } else { |
577 SkMatrix inv; | 560 SkMatrix inv; |
578 if (!fViewMatrix.invert(&inv)) { | 561 if (!fViewMatrix.invert(&inv)) { |
579 return false; | 562 return false; |
580 } | 563 } |
581 drawState->fViewMatrix.reset(); | 564 drawState->fViewMatrix.reset(); |
582 fDrawState = drawState; | 565 fDrawState = drawState; |
583 this->doEffectCoordChanges(inv); | 566 this->doEffectCoordChanges(inv); |
584 SkDEBUGCODE(++fDrawState->fBlockEffectRemovalCnt;) | 567 SkDEBUGCODE(++fDrawState->fBlockEffectRemovalCnt;) |
585 return true; | 568 return true; |
586 } | 569 } |
587 } | 570 } |
588 | 571 |
589 void GrDrawState::AutoViewMatrixRestore::doEffectCoordChanges(const SkMatrix& co
ordChangeMatrix) { | 572 void GrDrawState::AutoViewMatrixRestore::doEffectCoordChanges(const SkMatrix& co
ordChangeMatrix) { |
590 fSavedCoordChanges.reset(fDrawState->numTotalStages()); | 573 fSavedCoordChanges.reset(fDrawState->numTotalStages()); |
591 int i = 0; | 574 int i = 0; |
592 | 575 |
593 fHasGeometryProcessor = false; | |
594 if (fDrawState->hasGeometryProcessor()) { | |
595 fDrawState->fGeometryProcessor->saveCoordChange(&fSavedCoordChanges[i++]
); | |
596 fDrawState->fGeometryProcessor->localCoordChange(coordChangeMatrix); | |
597 fHasGeometryProcessor = true; | |
598 } | |
599 | |
600 fNumColorStages = fDrawState->numColorStages(); | 576 fNumColorStages = fDrawState->numColorStages(); |
601 for (int s = 0; s < fNumColorStages; ++s, ++i) { | 577 for (int s = 0; s < fNumColorStages; ++s, ++i) { |
602 fDrawState->getColorStage(s).saveCoordChange(&fSavedCoordChanges[i]); | 578 fDrawState->getColorStage(s).saveCoordChange(&fSavedCoordChanges[i]); |
603 fDrawState->fColorStages[s].localCoordChange(coordChangeMatrix); | 579 fDrawState->fColorStages[s].localCoordChange(coordChangeMatrix); |
604 } | 580 } |
605 | 581 |
606 int numCoverageStages = fDrawState->numCoverageStages(); | 582 int numCoverageStages = fDrawState->numCoverageStages(); |
607 for (int s = 0; s < numCoverageStages; ++s, ++i) { | 583 for (int s = 0; s < numCoverageStages; ++s, ++i) { |
608 fDrawState->getCoverageStage(s).saveCoordChange(&fSavedCoordChanges[i]); | 584 fDrawState->getCoverageStage(s).saveCoordChange(&fSavedCoordChanges[i]); |
609 fDrawState->fCoverageStages[s].localCoordChange(coordChangeMatrix); | 585 fDrawState->fCoverageStages[s].localCoordChange(coordChangeMatrix); |
610 } | 586 } |
611 } | 587 } |
612 | 588 |
613 //////////////////////////////////////////////////////////////////////////////// | 589 //////////////////////////////////////////////////////////////////////////////// |
614 | 590 |
615 void GrDrawState::convertToPendingExec() { | 591 void GrDrawState::convertToPendingExec() { |
616 fRenderTarget.markPendingIO(); | 592 fRenderTarget.markPendingIO(); |
617 fRenderTarget.removeRef(); | 593 fRenderTarget.removeRef(); |
618 for (int i = 0; i < fColorStages.count(); ++i) { | 594 for (int i = 0; i < fColorStages.count(); ++i) { |
619 fColorStages[i].convertToPendingExec(); | 595 fColorStages[i].convertToPendingExec(); |
620 } | 596 } |
621 if (fGeometryProcessor) { | 597 if (fGeometryProcessor) { |
622 fGeometryProcessor->convertToPendingExec(); | 598 fGeometryProcessor.convertToPendingExec(); |
623 } | 599 } |
624 for (int i = 0; i < fCoverageStages.count(); ++i) { | 600 for (int i = 0; i < fCoverageStages.count(); ++i) { |
625 fCoverageStages[i].convertToPendingExec(); | 601 fCoverageStages[i].convertToPendingExec(); |
626 } | 602 } |
627 } | 603 } |
628 | 604 |
629 //////////////////////////////////////////////////////////////////////////////// | 605 //////////////////////////////////////////////////////////////////////////////// |
630 | 606 |
631 void GrDrawState::invalidateOptState() const { | 607 void GrDrawState::invalidateOptState() const { |
632 SkSafeSetNull(fCachedOptState); | 608 SkSafeSetNull(fCachedOptState); |
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778 } | 754 } |
779 | 755 |
780 // Since the shader will multiply coverage and color, the only way the f
inal A==1 is if | 756 // Since the shader will multiply coverage and color, the only way the f
inal A==1 is if |
781 // coverage and color both have A==1. | 757 // coverage and color both have A==1. |
782 return (inoutColor.isOpaque() && inoutCoverage.isOpaque()); | 758 return (inoutColor.isOpaque() && inoutCoverage.isOpaque()); |
783 } | 759 } |
784 | 760 |
785 return inoutColor.isOpaque(); | 761 return inoutColor.isOpaque(); |
786 } | 762 } |
787 | 763 |
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