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| 1 /* | 1 /* |
| 2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "gl/builders/GrGLFragmentShaderBuilder.h" | 8 #include "gl/builders/GrGLFragmentShaderBuilder.h" |
| 9 #include "GrGLProgramDesc.h" | 9 #include "GrGLProgramDesc.h" |
| 10 #include "GrBackendProcessorFactory.h" | 10 #include "GrBackendProcessorFactory.h" |
| (...skipping 55 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 66 const GrGeometryProcessor::VertexAttribArray& vars = effect->getVertexAttrib s(); | 66 const GrGeometryProcessor::VertexAttribArray& vars = effect->getVertexAttrib s(); |
| 67 int numAttributes = vars.count(); | 67 int numAttributes = vars.count(); |
| 68 SkASSERT(numAttributes <= 2); | 68 SkASSERT(numAttributes <= 2); |
| 69 for (int a = 0; a < numAttributes; ++a) { | 69 for (int a = 0; a < numAttributes; ++a) { |
| 70 uint32_t value = 1 << a; | 70 uint32_t value = 1 << a; |
| 71 key |= value; | 71 key |= value; |
| 72 } | 72 } |
| 73 return key; | 73 return key; |
| 74 } | 74 } |
| 75 | 75 |
| 76 static uint32_t gen_transform_key(const GrProcessorStage& effectStage, | 76 static uint32_t gen_transform_key(const GrFragmentStage& effectStage, |
| 77 bool useExplicitLocalCoords) { | 77 bool useExplicitLocalCoords) { |
| 78 uint32_t totalKey = 0; | 78 uint32_t totalKey = 0; |
| 79 int numTransforms = effectStage.getProcessor()->numTransforms(); | 79 int numTransforms = effectStage.getProcessor()->numTransforms(); |
| 80 for (int t = 0; t < numTransforms; ++t) { | 80 for (int t = 0; t < numTransforms; ++t) { |
| 81 uint32_t key = 0; | 81 uint32_t key = 0; |
| 82 if (effectStage.isPerspectiveCoordTransform(t, useExplicitLocalCoords)) { | 82 if (effectStage.isPerspectiveCoordTransform(t, useExplicitLocalCoords)) { |
| 83 key |= kGeneral_MatrixType; | 83 key |= kGeneral_MatrixType; |
| 84 } else { | 84 } else { |
| 85 key |= kNoPersp_MatrixType; | 85 key |= kNoPersp_MatrixType; |
| 86 } | 86 } |
| (...skipping 16 matching lines...) Expand all Loading... | |
| 103 const GrTextureAccess& access = effect->textureAccess(t); | 103 const GrTextureAccess& access = effect->textureAccess(t); |
| 104 uint32_t configComponentMask = GrPixelConfigComponentMask(access.getText ure()->config()); | 104 uint32_t configComponentMask = GrPixelConfigComponentMask(access.getText ure()->config()); |
| 105 if (swizzle_requires_alpha_remapping(caps, configComponentMask, access.s wizzleMask())) { | 105 if (swizzle_requires_alpha_remapping(caps, configComponentMask, access.s wizzleMask())) { |
| 106 key |= 1 << t; | 106 key |= 1 << t; |
| 107 } | 107 } |
| 108 } | 108 } |
| 109 return key; | 109 return key; |
| 110 } | 110 } |
| 111 | 111 |
| 112 /** | 112 /** |
| 113 * A function which emits a meta key into the key builder. This is required bec ause shader code may | 113 * A function which emits a meta key into the key builder. This is required bec ause shader code may |
|
bsalomon
2014/10/09 18:35:45
This comment needs some rework with this change. M
| |
| 114 * be dependent on properties of the effect that the effect itself doesn't use | 114 * be dependent on properties of the effect that the effect itself doesn't use |
| 115 * in its key (e.g. the pixel format of textures used). So we create a meta-key for | 115 * in its key (e.g. the pixel format of textures used). So we create a meta-key for |
| 116 * every effect using this function. It is also responsible for inserting the ef fect's class ID | 116 * every effect using this function. It is also responsible for inserting the ef fect's class ID |
| 117 * which must be different for every GrProcessor subclass. It can fail if an eff ect uses too many | 117 * which must be different for every GrProcessor subclass. It can fail if an eff ect uses too many |
| 118 * textures, transforms, etc, for the space allotted in the meta-key. | 118 * textures, transforms, etc, for the space allotted in the meta-key. |
| 119 */ | 119 */ |
| 120 | 120 static bool get_fp_key(const GrFragmentStage& stage, |
| 121 static uint32_t* get_processor_meta_key(const GrProcessorStage& processorStage, | |
| 122 bool useExplicitLocalCoords, | |
| 123 const GrGLCaps& caps, | |
| 124 GrProcessorKeyBuilder* b) { | |
| 125 | |
| 126 uint32_t textureKey = gen_texture_key(processorStage.getProcessor(), caps); | |
| 127 uint32_t transformKey = gen_transform_key(processorStage,useExplicitLocalCoo rds); | |
| 128 uint32_t classID = processorStage.getProcessor()->getFactory().effectClassID (); | |
| 129 | |
| 130 // Currently we allow 16 bits for each of the above portions of the meta-key . Fail if they | |
| 131 // don't fit. | |
| 132 static const uint32_t kMetaKeyInvalidMask = ~((uint32_t) SK_MaxU16); | |
| 133 if ((textureKey | transformKey | classID) & kMetaKeyInvalidMask) { | |
| 134 return NULL; | |
| 135 } | |
| 136 | |
| 137 uint32_t* key = b->add32n(2); | |
| 138 key[0] = (textureKey << 16 | transformKey); | |
| 139 key[1] = (classID << 16); | |
| 140 return key; | |
| 141 } | |
| 142 | |
| 143 static bool get_fp_key(const GrProcessorStage& stage, | |
| 144 const GrGLCaps& caps, | 121 const GrGLCaps& caps, |
| 145 bool useExplicitLocalCoords, | 122 bool useExplicitLocalCoords, |
| 146 GrProcessorKeyBuilder* b, | 123 GrProcessorKeyBuilder* b, |
| 147 uint16_t* processorKeySize) { | 124 uint16_t* processorKeySize) { |
| 148 const GrProcessor& effect = *stage.getProcessor(); | 125 const GrProcessor& effect = *stage.getProcessor(); |
| 149 const GrBackendProcessorFactory& factory = effect.getFactory(); | 126 const GrBackendProcessorFactory& factory = effect.getFactory(); |
| 150 factory.getGLProcessorKey(effect, caps, b); | 127 factory.getGLProcessorKey(effect, caps, b); |
| 151 size_t size = b->size(); | 128 size_t size = b->size(); |
| 152 if (size > SK_MaxU16) { | 129 if (size > SK_MaxU16) { |
| 153 *processorKeySize = 0; // suppresses a warning. | 130 *processorKeySize = 0; // suppresses a warning. |
| 154 return false; | 131 return false; |
| 155 } | 132 } |
| 156 *processorKeySize = SkToU16(size); | 133 *processorKeySize = SkToU16(size); |
| 157 if (NULL == get_processor_meta_key(stage, useExplicitLocalCoords, caps, b)) { | 134 uint32_t textureKey = gen_texture_key(stage.getProcessor(), caps); |
| 135 uint32_t transformKey = gen_transform_key(stage, useExplicitLocalCoords); | |
| 136 uint32_t classID = stage.getProcessor()->getFactory().effectClassID(); | |
| 137 | |
| 138 // Currently we allow 16 bits for each of the above portions of the meta-key . Fail if they | |
| 139 // don't fit. | |
| 140 static const uint32_t kMetaKeyInvalidMask = ~((uint32_t) SK_MaxU16); | |
| 141 if ((textureKey | transformKey | classID) & kMetaKeyInvalidMask) { | |
| 158 return false; | 142 return false; |
| 159 } | 143 } |
| 144 | |
| 145 uint32_t* key = b->add32n(2); | |
| 146 key[0] = (textureKey << 16 | transformKey); | |
| 147 key[1] = (classID << 16); | |
| 160 return true; | 148 return true; |
| 161 } | 149 } |
| 162 | 150 |
| 163 static bool get_gp_key(const GrGeometryStage& stage, | 151 static bool get_gp_key(const GrGeometryProcessor& gp, |
| 164 const GrGLCaps& caps, | 152 const GrGLCaps& caps, |
| 165 bool useExplicitLocalCoords, | 153 bool useExplicitLocalCoords, |
| 166 GrProcessorKeyBuilder* b, | 154 GrProcessorKeyBuilder* b, |
| 167 uint16_t* processorKeySize) { | 155 uint16_t* processorKeySize) { |
| 168 const GrProcessor& effect = *stage.getProcessor(); | 156 const GrBackendProcessorFactory& factory = gp.getFactory(); |
| 169 const GrBackendProcessorFactory& factory = effect.getFactory(); | 157 factory.getGLProcessorKey(gp, caps, b); |
| 170 factory.getGLProcessorKey(effect, caps, b); | |
| 171 size_t size = b->size(); | 158 size_t size = b->size(); |
| 172 if (size > SK_MaxU16) { | 159 if (size > SK_MaxU16) { |
| 173 *processorKeySize = 0; // suppresses a warning. | 160 *processorKeySize = 0; // suppresses a warning. |
| 174 return false; | 161 return false; |
| 175 } | 162 } |
| 176 *processorKeySize = SkToU16(size); | 163 *processorKeySize = SkToU16(size); |
| 177 uint32_t* key = get_processor_meta_key(stage, useExplicitLocalCoords, caps, b); | 164 uint32_t textureKey = gen_texture_key(&gp, caps); |
| 178 if (NULL == key) { | 165 uint32_t attribKey = gen_attrib_key(&gp); |
| 179 return false; | 166 uint32_t classID = gp.getFactory().effectClassID(); |
| 180 } | |
| 181 uint32_t attribKey = gen_attrib_key(stage.getProcessor()); | |
| 182 | 167 |
| 183 // Currently we allow 16 bits for each of the above portions of the meta-key . Fail if they | 168 // Currently we allow 16 bits for each of the above portions of the meta-key . Fail if they |
| 184 // don't fit. | 169 // don't fit. |
| 185 static const uint32_t kMetaKeyInvalidMask = ~((uint32_t) SK_MaxU16); | 170 static const uint32_t kMetaKeyInvalidMask = ~((uint32_t) SK_MaxU16); |
| 186 if ((attribKey) & kMetaKeyInvalidMask) { | 171 if ((textureKey | attribKey | classID) & kMetaKeyInvalidMask) { |
| 187 return false; | 172 return false; |
| 188 } | 173 } |
| 189 | 174 |
| 190 key[1] |= attribKey; | 175 uint32_t* key = b->add32n(2); |
| 176 key[0] = (textureKey << 16); | |
| 177 key[1] = (classID << 16 | attribKey); | |
| 191 return true; | 178 return true; |
| 192 } | 179 } |
| 193 | 180 |
| 194 struct GeometryProcessorKeyBuilder { | 181 struct GeometryProcessorKeyBuilder { |
| 195 typedef GrGeometryStage StagedProcessor; | 182 typedef GrGeometryProcessor StagedProcessor; |
| 196 static bool GetProcessorKey(const GrGeometryStage& gpStage, | 183 static bool GetProcessorKey(const GrGeometryProcessor& gpStage, |
| 197 const GrGLCaps& caps, | 184 const GrGLCaps& caps, |
| 198 bool requiresLocalCoordAttrib, | 185 bool requiresLocalCoordAttrib, |
| 199 GrProcessorKeyBuilder* b, | 186 GrProcessorKeyBuilder* b, |
| 200 uint16_t* processorKeySize) { | 187 uint16_t* processorKeySize) { |
| 201 return get_gp_key(gpStage, caps, requiresLocalCoordAttrib, b, processorK eySize); | 188 return get_gp_key(gpStage, caps, requiresLocalCoordAttrib, b, processorK eySize); |
| 202 } | 189 } |
| 203 }; | 190 }; |
| 204 | 191 |
| 205 struct FragmentProcessorKeyBuilder { | 192 struct FragmentProcessorKeyBuilder { |
| 206 typedef GrFragmentStage StagedProcessor; | 193 typedef GrFragmentStage StagedProcessor; |
| (...skipping 28 matching lines...) Expand all Loading... | |
| 235 reinterpret_cast<uint16_t*>(desc->fKey.begin() + kEffectKeyOffsetsAn dLengthOffset + | 222 reinterpret_cast<uint16_t*>(desc->fKey.begin() + kEffectKeyOffsetsAn dLengthOffset + |
| 236 *offsetAndSizeIndex * 2 * sizeof(uint16_ t)); | 223 *offsetAndSizeIndex * 2 * sizeof(uint16_ t)); |
| 237 offsetAndSize[0] = SkToU16(processorOffset); | 224 offsetAndSize[0] = SkToU16(processorOffset); |
| 238 offsetAndSize[1] = processorKeySize; | 225 offsetAndSize[1] = processorKeySize; |
| 239 ++(*offsetAndSizeIndex); | 226 ++(*offsetAndSizeIndex); |
| 240 return true; | 227 return true; |
| 241 } | 228 } |
| 242 | 229 |
| 243 bool GrGLProgramDesc::Build(const GrOptDrawState& optState, | 230 bool GrGLProgramDesc::Build(const GrOptDrawState& optState, |
| 244 GrGpu::DrawType drawType, | 231 GrGpu::DrawType drawType, |
| 245 GrBlendCoeff srcCoeff, | |
| 246 GrBlendCoeff dstCoeff, | |
| 247 GrGpuGL* gpu, | 232 GrGpuGL* gpu, |
| 248 const GrDeviceCoordTexture* dstCopy, | 233 const GrDeviceCoordTexture* dstCopy, |
| 249 const GrGeometryStage** geometryProcessor, | |
| 250 SkTArray<const GrFragmentStage*, true>* colorStages, | |
| 251 SkTArray<const GrFragmentStage*, true>* coverageStag es, | |
| 252 GrGLProgramDesc* desc) { | 234 GrGLProgramDesc* desc) { |
| 253 colorStages->reset(); | |
| 254 coverageStages->reset(); | |
| 255 | |
| 256 bool inputColorIsUsed = optState.inputColorIsUsed(); | 235 bool inputColorIsUsed = optState.inputColorIsUsed(); |
| 257 bool inputCoverageIsUsed = optState.inputCoverageIsUsed(); | 236 bool inputCoverageIsUsed = optState.inputCoverageIsUsed(); |
| 258 | 237 |
| 259 // The descriptor is used as a cache key. Thus when a field of the | 238 // The descriptor is used as a cache key. Thus when a field of the |
| 260 // descriptor will not affect program generation (because of the attribute | 239 // descriptor will not affect program generation (because of the attribute |
| 261 // bindings in use or other descriptor field settings) it should be set | 240 // bindings in use or other descriptor field settings) it should be set |
| 262 // to a canonical value to avoid duplicate programs with different keys. | 241 // to a canonical value to avoid duplicate programs with different keys. |
| 263 | 242 |
| 264 bool requiresLocalCoordAttrib = optState.requiresLocalCoordAttrib(); | 243 bool requiresLocalCoordAttrib = optState.requiresLocalCoordAttrib(); |
| 265 | 244 |
| 266 int numStages = optState.numTotalStages(); | 245 int numStages = optState.numTotalStages(); |
| 267 | 246 |
| 268 GR_STATIC_ASSERT(0 == kEffectKeyOffsetsAndLengthOffset % sizeof(uint32_t)); | 247 GR_STATIC_ASSERT(0 == kEffectKeyOffsetsAndLengthOffset % sizeof(uint32_t)); |
| 269 // Make room for everything up to and including the array of offsets to effe ct keys. | 248 // Make room for everything up to and including the array of offsets to effe ct keys. |
| 270 desc->fKey.reset(); | 249 desc->fKey.reset(); |
| 271 desc->fKey.push_back_n(kEffectKeyOffsetsAndLengthOffset + 2 * sizeof(uint16_ t) * numStages); | 250 desc->fKey.push_back_n(kEffectKeyOffsetsAndLengthOffset + 2 * sizeof(uint16_ t) * numStages); |
| 272 | 251 |
| 273 int offsetAndSizeIndex = 0; | 252 int offsetAndSizeIndex = 0; |
| 274 | 253 |
| 275 // We can only have one effect which touches the vertex shader | 254 // We can only have one effect which touches the vertex shader |
| 276 if (optState.hasGeometryProcessor()) { | 255 if (optState.hasGeometryProcessor()) { |
| 277 const GrGeometryStage& gpStage = *optState.getGeometryProcessor(); | 256 if (!BuildStagedProcessorKey<GeometryProcessorKeyBuilder>(*optState.getG eometryProcessor(), |
| 278 if (!BuildStagedProcessorKey<GeometryProcessorKeyBuilder>(gpStage, | |
| 279 gpu->glCaps(), | 257 gpu->glCaps(), |
| 280 requiresLocalC oordAttrib, | 258 requiresLocalC oordAttrib, |
| 281 desc, | 259 desc, |
| 282 &offsetAndSize Index)) { | 260 &offsetAndSize Index)) { |
| 283 return false; | 261 return false; |
| 284 } | 262 } |
| 285 *geometryProcessor = &gpStage; | |
| 286 } | 263 } |
| 287 | 264 |
| 288 for (int s = 0; s < optState.numColorStages(); ++s) { | 265 for (int s = 0; s < optState.numColorStages(); ++s) { |
| 289 if (!BuildStagedProcessorKey<FragmentProcessorKeyBuilder>(optState.getCo lorStage(s), | 266 if (!BuildStagedProcessorKey<FragmentProcessorKeyBuilder>(optState.getCo lorStage(s), |
| 290 gpu->glCaps(), | 267 gpu->glCaps(), |
| 291 requiresLocalC oordAttrib, | 268 requiresLocalC oordAttrib, |
| 292 desc, | 269 desc, |
| 293 &offsetAndSize Index)) { | 270 &offsetAndSize Index)) { |
| 294 return false; | 271 return false; |
| 295 } | 272 } |
| (...skipping 96 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 392 } else if (GrGLProgramDesc::kAttribute_ColorInput == header->fCoverageInput) { | 369 } else if (GrGLProgramDesc::kAttribute_ColorInput == header->fCoverageInput) { |
| 393 SkASSERT(availableAttributeIndex < GrDrawState::kMaxVertexAttribCnt); | 370 SkASSERT(availableAttributeIndex < GrDrawState::kMaxVertexAttribCnt); |
| 394 header->fCoverageAttributeIndex = availableAttributeIndex; | 371 header->fCoverageAttributeIndex = availableAttributeIndex; |
| 395 } else { | 372 } else { |
| 396 header->fCoverageAttributeIndex = -1; | 373 header->fCoverageAttributeIndex = -1; |
| 397 } | 374 } |
| 398 | 375 |
| 399 header->fPrimaryOutputType = optState.getPrimaryOutputType(); | 376 header->fPrimaryOutputType = optState.getPrimaryOutputType(); |
| 400 header->fSecondaryOutputType = optState.getSecondaryOutputType(); | 377 header->fSecondaryOutputType = optState.getSecondaryOutputType(); |
| 401 | 378 |
| 402 for (int s = 0; s < optState.numColorStages(); ++s) { | 379 header->fColorEffectCnt = optState.numColorStages(); |
| 403 colorStages->push_back(&optState.getColorStage(s)); | 380 header->fCoverageEffectCnt = optState.numCoverageStages(); |
| 404 } | |
| 405 for (int s = 0; s < optState.numCoverageStages(); ++s) { | |
| 406 coverageStages->push_back(&optState.getCoverageStage(s)); | |
| 407 } | |
| 408 | |
| 409 header->fColorEffectCnt = colorStages->count(); | |
| 410 header->fCoverageEffectCnt = coverageStages->count(); | |
| 411 desc->finalize(); | 381 desc->finalize(); |
| 412 return true; | 382 return true; |
| 413 } | 383 } |
| 414 | 384 |
| 415 void GrGLProgramDesc::finalize() { | 385 void GrGLProgramDesc::finalize() { |
| 416 int keyLength = fKey.count(); | 386 int keyLength = fKey.count(); |
| 417 SkASSERT(0 == (keyLength % 4)); | 387 SkASSERT(0 == (keyLength % 4)); |
| 418 *this->atOffset<uint32_t, kLengthOffset>() = SkToU32(keyLength); | 388 *this->atOffset<uint32_t, kLengthOffset>() = SkToU32(keyLength); |
| 419 | 389 |
| 420 uint32_t* checksum = this->atOffset<uint32_t, kChecksumOffset>(); | 390 uint32_t* checksum = this->atOffset<uint32_t, kChecksumOffset>(); |
| 421 *checksum = 0; | 391 *checksum = 0; |
| 422 *checksum = SkChecksum::Compute(reinterpret_cast<uint32_t*>(fKey.begin()), k eyLength); | 392 *checksum = SkChecksum::Compute(reinterpret_cast<uint32_t*>(fKey.begin()), k eyLength); |
| 423 } | 393 } |
| 424 | 394 |
| 425 GrGLProgramDesc& GrGLProgramDesc::operator= (const GrGLProgramDesc& other) { | 395 GrGLProgramDesc& GrGLProgramDesc::operator= (const GrGLProgramDesc& other) { |
| 426 size_t keyLength = other.keyLength(); | 396 size_t keyLength = other.keyLength(); |
| 427 fKey.reset(keyLength); | 397 fKey.reset(keyLength); |
| 428 memcpy(fKey.begin(), other.fKey.begin(), keyLength); | 398 memcpy(fKey.begin(), other.fKey.begin(), keyLength); |
| 429 return *this; | 399 return *this; |
| 430 } | 400 } |
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