| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrGLProcessor_DEFINED | 8 #ifndef GrGLProcessor_DEFINED |
| 9 #define GrGLProcessor_DEFINED | 9 #define GrGLProcessor_DEFINED |
| 10 | 10 |
| (...skipping 94 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 105 @param outputColor A predefined vec4 in the FS in which the stage shoul
d place its output | 105 @param outputColor A predefined vec4 in the FS in which the stage shoul
d place its output |
| 106 color (or coverage). | 106 color (or coverage). |
| 107 @param inputColor A vec4 that holds the input color to the stage in th
e FS. This may be | 107 @param inputColor A vec4 that holds the input color to the stage in th
e FS. This may be |
| 108 NULL in which case the implied input is solid white
(all ones). | 108 NULL in which case the implied input is solid white
(all ones). |
| 109 TODO: Better system for communicating optimization i
nfo (e.g. input | 109 TODO: Better system for communicating optimization i
nfo (e.g. input |
| 110 color is solid white, trans black, known to be opaqu
e, etc.) that allows | 110 color is solid white, trans black, known to be opaqu
e, etc.) that allows |
| 111 the effect to communicate back similar known info ab
out its output. | 111 the effect to communicate back similar known info ab
out its output. |
| 112 @param samplers Contains one entry for each GrTextureAccess of the G
rProcessor. These | 112 @param samplers Contains one entry for each GrTextureAccess of the G
rProcessor. These |
| 113 can be passed to the builder to emit texture reads i
n the generated | 113 can be passed to the builder to emit texture reads i
n the generated |
| 114 code. | 114 code. |
| 115 TODO this should take a struct |
| 115 */ | 116 */ |
| 116 virtual void emitCode(GrGLProgramBuilder* builder, | 117 virtual void emitCode(GrGLProgramBuilder* builder, |
| 117 const GrFragmentProcessor& effect, | 118 const GrFragmentProcessor& effect, |
| 118 const GrProcessorKey& key, | 119 const GrProcessorKey& key, |
| 119 const char* outputColor, | 120 const char* outputColor, |
| 120 const char* inputColor, | 121 const char* inputColor, |
| 121 const TransformedCoordsArray& coords, | 122 const TransformedCoordsArray& coords, |
| 122 const TextureSamplerArray& samplers) = 0; | 123 const TextureSamplerArray& samplers) = 0; |
| 123 | 124 |
| 124 private: | 125 private: |
| 125 typedef GrGLProcessor INHERITED; | 126 typedef GrGLProcessor INHERITED; |
| 126 }; | 127 }; |
| 127 | 128 |
| 128 #endif | 129 #endif |
| OLD | NEW |