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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #include "GrProcessor.h" | 8 #include "GrProcessor.h" |
9 #include "GrBackendProcessorFactory.h" | 9 #include "GrBackendProcessorFactory.h" |
10 #include "GrContext.h" | 10 #include "GrContext.h" |
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52 GrBackendProcessorFactory::kIllegalEffectClassID; | 52 GrBackendProcessorFactory::kIllegalEffectClassID; |
53 | 53 |
54 /////////////////////////////////////////////////////////////////////////////// | 54 /////////////////////////////////////////////////////////////////////////////// |
55 | 55 |
56 GrProcessor::~GrProcessor() {} | 56 GrProcessor::~GrProcessor() {} |
57 | 57 |
58 const char* GrProcessor::name() const { | 58 const char* GrProcessor::name() const { |
59 return this->getFactory().name(); | 59 return this->getFactory().name(); |
60 } | 60 } |
61 | 61 |
62 void GrProcessor::addCoordTransform(const GrCoordTransform* transform) { | |
63 fCoordTransforms.push_back(transform); | |
64 SkDEBUGCODE(transform->setInEffect();) | |
65 } | |
66 | |
67 void GrProcessor::addTextureAccess(const GrTextureAccess* access) { | 62 void GrProcessor::addTextureAccess(const GrTextureAccess* access) { |
68 fTextureAccesses.push_back(access); | 63 fTextureAccesses.push_back(access); |
69 this->addGpuResource(access->getProgramTexture()); | 64 this->addGpuResource(access->getProgramTexture()); |
70 } | 65 } |
71 | 66 |
72 void* GrProcessor::operator new(size_t size) { | 67 void* GrProcessor::operator new(size_t size) { |
73 return GrProcessor_Globals::GetTLS()->allocate(size); | 68 return GrProcessor_Globals::GetTLS()->allocate(size); |
74 } | 69 } |
75 | 70 |
76 void GrProcessor::operator delete(void* target) { | 71 void GrProcessor::operator delete(void* target) { |
77 GrProcessor_Globals::GetTLS()->release(target); | 72 GrProcessor_Globals::GetTLS()->release(target); |
78 } | 73 } |
79 | 74 |
80 #ifdef SK_DEBUG | 75 #ifdef SK_DEBUG |
81 void GrProcessor::assertEquality(const GrProcessor& other) const { | 76 void GrProcessor::assertEquality(const GrProcessor& other) const { |
82 SkASSERT(this->numTransforms() == other.numTransforms()); | |
83 for (int i = 0; i < this->numTransforms(); ++i) { | |
84 SkASSERT(this->coordTransform(i) == other.coordTransform(i)); | |
85 } | |
86 SkASSERT(this->numTextures() == other.numTextures()); | 77 SkASSERT(this->numTextures() == other.numTextures()); |
87 for (int i = 0; i < this->numTextures(); ++i) { | 78 for (int i = 0; i < this->numTextures(); ++i) { |
88 SkASSERT(this->textureAccess(i) == other.textureAccess(i)); | 79 SkASSERT(this->textureAccess(i) == other.textureAccess(i)); |
89 } | 80 } |
90 } | 81 } |
91 | 82 |
92 void GrProcessor::InvariantOutput::validate() const { | 83 void GrProcessor::InvariantOutput::validate() const { |
93 if (fIsSingleComponent) { | 84 if (fIsSingleComponent) { |
94 SkASSERT(0 == fValidFlags || kRGBA_GrColorComponentFlags == fValidFlags)
; | 85 SkASSERT(0 == fValidFlags || kRGBA_GrColorComponentFlags == fValidFlags)
; |
95 if (kRGBA_GrColorComponentFlags == fValidFlags) { | 86 if (kRGBA_GrColorComponentFlags == fValidFlags) { |
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122 } | 113 } |
123 } | 114 } |
124 if (kB_GrColorComponentFlag & fValidFlags) { | 115 if (kB_GrColorComponentFlag & fValidFlags) { |
125 if (c[2] > c[3]) { | 116 if (c[2] > c[3]) { |
126 return false; | 117 return false; |
127 } | 118 } |
128 } | 119 } |
129 } | 120 } |
130 return true; | 121 return true; |
131 } | 122 } |
132 #endif | 123 #endif // end DEBUG |
133 | 124 |
| 125 ////////////////////////////////////////////////////////////////////////////////
/////////////////// |
| 126 |
| 127 void GrFragmentProcessor::addCoordTransform(const GrCoordTransform* transform) { |
| 128 fCoordTransforms.push_back(transform); |
| 129 SkDEBUGCODE(transform->setInEffect();) |
| 130 } |
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