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Side by Side Diff: test/cctest/compiler/test-codegen-deopt.cc

Issue 636893002: [turbofan] Drop broken StaticParameterTraits. (Closed) Base URL: https://v8.googlecode.com/svn/branches/bleeding_edge
Patch Set: Fix typo... Created 6 years, 2 months ago
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1 // Copyright 2014 the V8 project authors. All rights reserved. 1 // Copyright 2014 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "src/v8.h" 5 #include "src/v8.h"
6 #include "test/cctest/cctest.h" 6 #include "test/cctest/cctest.h"
7 7
8 #include "src/compiler/code-generator.h" 8 #include "src/compiler/code-generator.h"
9 #include "src/compiler/common-operator.h" 9 #include "src/compiler/common-operator.h"
10 #include "src/compiler/graph.h" 10 #include "src/compiler/graph.h"
(...skipping 111 matching lines...) Expand 10 before | Expand all | Expand 10 after
122 // Manually construct a schedule for the function below: 122 // Manually construct a schedule for the function below:
123 // function foo() { 123 // function foo() {
124 // deopt(); 124 // deopt();
125 // } 125 // }
126 126
127 CSignature1<Object*, Object*> sig; 127 CSignature1<Object*, Object*> sig;
128 RawMachineAssembler m(graph, &sig); 128 RawMachineAssembler m(graph, &sig);
129 129
130 Handle<JSFunction> deopt_function = 130 Handle<JSFunction> deopt_function =
131 NewFunction("function deopt() { %DeoptimizeFunction(foo); }; deopt"); 131 NewFunction("function deopt() { %DeoptimizeFunction(foo); }; deopt");
132 Unique<Object> deopt_fun_constant = 132 Unique<JSFunction> deopt_fun_constant =
133 Unique<Object>::CreateUninitialized(deopt_function); 133 Unique<JSFunction>::CreateUninitialized(deopt_function);
134 Node* deopt_fun_node = m.NewNode(common.HeapConstant(deopt_fun_constant)); 134 Node* deopt_fun_node = m.NewNode(common.HeapConstant(deopt_fun_constant));
135 135
136 Handle<Context> caller_context(function->context(), CcTest::i_isolate()); 136 Handle<Context> caller_context(function->context(), CcTest::i_isolate());
137 Unique<Object> caller_context_constant = 137 Unique<Context> caller_context_constant =
138 Unique<Object>::CreateUninitialized(caller_context); 138 Unique<Context>::CreateUninitialized(caller_context);
139 Node* caller_context_node = 139 Node* caller_context_node =
140 m.NewNode(common.HeapConstant(caller_context_constant)); 140 m.NewNode(common.HeapConstant(caller_context_constant));
141 141
142 bailout_id = GetCallBailoutId(); 142 bailout_id = GetCallBailoutId();
143 Node* parameters = m.NewNode(common.StateValues(1), m.UndefinedConstant()); 143 Node* parameters = m.NewNode(common.StateValues(1), m.UndefinedConstant());
144 Node* locals = m.NewNode(common.StateValues(0)); 144 Node* locals = m.NewNode(common.StateValues(0));
145 Node* stack = m.NewNode(common.StateValues(0)); 145 Node* stack = m.NewNode(common.StateValues(0));
146 146
147 Node* state_node = m.NewNode( 147 Node* state_node = m.NewNode(
148 common.FrameState(JS_FRAME, bailout_id, 148 common.FrameState(JS_FRAME, bailout_id,
149 OutputFrameStateCombine::Ignore()), 149 OutputFrameStateCombine::Ignore()),
150 parameters, locals, stack, caller_context_node, m.UndefinedConstant()); 150 parameters, locals, stack, caller_context_node, m.UndefinedConstant());
151 151
152 Handle<Context> context(deopt_function->context(), CcTest::i_isolate()); 152 Handle<Context> context(deopt_function->context(), CcTest::i_isolate());
153 Unique<Object> context_constant = 153 Unique<Context> context_constant =
154 Unique<Object>::CreateUninitialized(context); 154 Unique<Context>::CreateUninitialized(context);
155 Node* context_node = m.NewNode(common.HeapConstant(context_constant)); 155 Node* context_node = m.NewNode(common.HeapConstant(context_constant));
156 156
157 m.CallJS0(deopt_fun_node, m.UndefinedConstant(), context_node, state_node); 157 m.CallJS0(deopt_fun_node, m.UndefinedConstant(), context_node, state_node);
158 158
159 m.Return(m.UndefinedConstant()); 159 m.Return(m.UndefinedConstant());
160 160
161 // Schedule the graph: 161 // Schedule the graph:
162 Schedule* schedule = m.Export(); 162 Schedule* schedule = m.Export();
163 163
164 return schedule; 164 return schedule;
(...skipping 73 matching lines...) Expand 10 before | Expand all | Expand 10 after
238 CommonOperatorBuilder common(zone()); 238 CommonOperatorBuilder common(zone());
239 239
240 // Manually construct a schedule for the function below: 240 // Manually construct a schedule for the function below:
241 // function foo() { 241 // function foo() {
242 // %DeoptimizeFunction(foo); 242 // %DeoptimizeFunction(foo);
243 // } 243 // }
244 244
245 CSignature1<Object*, Object*> sig; 245 CSignature1<Object*, Object*> sig;
246 RawMachineAssembler m(graph, &sig); 246 RawMachineAssembler m(graph, &sig);
247 247
248 Unique<Object> this_fun_constant = 248 Unique<HeapObject> this_fun_constant =
249 Unique<Object>::CreateUninitialized(function); 249 Unique<HeapObject>::CreateUninitialized(function);
250 Node* this_fun_node = m.NewNode(common.HeapConstant(this_fun_constant)); 250 Node* this_fun_node = m.NewNode(common.HeapConstant(this_fun_constant));
251 251
252 Handle<Context> context(function->context(), CcTest::i_isolate()); 252 Handle<Context> context(function->context(), CcTest::i_isolate());
253 Unique<Object> context_constant = 253 Unique<HeapObject> context_constant =
254 Unique<Object>::CreateUninitialized(context); 254 Unique<HeapObject>::CreateUninitialized(context);
255 Node* context_node = m.NewNode(common.HeapConstant(context_constant)); 255 Node* context_node = m.NewNode(common.HeapConstant(context_constant));
256 256
257 bailout_id = GetCallBailoutId(); 257 bailout_id = GetCallBailoutId();
258 Node* parameters = m.NewNode(common.StateValues(1), m.UndefinedConstant()); 258 Node* parameters = m.NewNode(common.StateValues(1), m.UndefinedConstant());
259 Node* locals = m.NewNode(common.StateValues(0)); 259 Node* locals = m.NewNode(common.StateValues(0));
260 Node* stack = m.NewNode(common.StateValues(0)); 260 Node* stack = m.NewNode(common.StateValues(0));
261 261
262 Node* state_node = m.NewNode( 262 Node* state_node = m.NewNode(
263 common.FrameState(JS_FRAME, bailout_id, 263 common.FrameState(JS_FRAME, bailout_id,
264 OutputFrameStateCombine::Ignore()), 264 OutputFrameStateCombine::Ignore()),
(...skipping 41 matching lines...) Expand 10 before | Expand all | Expand 10 after
306 Handle<Object> result; 306 Handle<Object> result;
307 bool has_pending_exception = 307 bool has_pending_exception =
308 !Execution::Call(isolate, t.function, 308 !Execution::Call(isolate, t.function,
309 isolate->factory()->undefined_value(), 0, NULL, 309 isolate->factory()->undefined_value(), 0, NULL,
310 false).ToHandle(&result); 310 false).ToHandle(&result);
311 CHECK(!has_pending_exception); 311 CHECK(!has_pending_exception);
312 CHECK(result->SameValue(Smi::FromInt(42))); 312 CHECK(result->SameValue(Smi::FromInt(42)));
313 } 313 }
314 314
315 #endif 315 #endif
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