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Side by Side Diff: content/gpu/gpu_watchdog_thread.h

Issue 636483002: Replace OVERRIDE and FINAL with override and final in content/gpu/[a-s]* (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 2 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_GPU_GPU_WATCHDOG_THREAD_H_ 5 #ifndef CONTENT_GPU_GPU_WATCHDOG_THREAD_H_
6 #define CONTENT_GPU_GPU_WATCHDOG_THREAD_H_ 6 #define CONTENT_GPU_GPU_WATCHDOG_THREAD_H_
7 7
8 #include "base/memory/ref_counted.h" 8 #include "base/memory/ref_counted.h"
9 #include "base/memory/weak_ptr.h" 9 #include "base/memory/weak_ptr.h"
10 #include "base/message_loop/message_loop.h" 10 #include "base/message_loop/message_loop.h"
(...skipping 11 matching lines...) Expand all
22 public base::PowerObserver, 22 public base::PowerObserver,
23 public base::RefCountedThreadSafe<GpuWatchdogThread> { 23 public base::RefCountedThreadSafe<GpuWatchdogThread> {
24 public: 24 public:
25 explicit GpuWatchdogThread(int timeout); 25 explicit GpuWatchdogThread(int timeout);
26 26
27 // Accessible on watched thread but only modified by watchdog thread. 27 // Accessible on watched thread but only modified by watchdog thread.
28 bool armed() const { return armed_; } 28 bool armed() const { return armed_; }
29 void PostAcknowledge(); 29 void PostAcknowledge();
30 30
31 // Implement GpuWatchdog. 31 // Implement GpuWatchdog.
32 virtual void CheckArmed() OVERRIDE; 32 virtual void CheckArmed() override;
33 33
34 // Must be called after a PowerMonitor has been created. Can be called from 34 // Must be called after a PowerMonitor has been created. Can be called from
35 // any thread. 35 // any thread.
36 void AddPowerObserver(); 36 void AddPowerObserver();
37 37
38 protected: 38 protected:
39 virtual void Init() OVERRIDE; 39 virtual void Init() override;
40 virtual void CleanUp() OVERRIDE; 40 virtual void CleanUp() override;
41 41
42 private: 42 private:
43 friend class base::RefCountedThreadSafe<GpuWatchdogThread>; 43 friend class base::RefCountedThreadSafe<GpuWatchdogThread>;
44 44
45 // An object of this type intercepts the reception and completion of all tasks 45 // An object of this type intercepts the reception and completion of all tasks
46 // on the watched thread and checks whether the watchdog is armed. 46 // on the watched thread and checks whether the watchdog is armed.
47 class GpuWatchdogTaskObserver : public base::MessageLoop::TaskObserver { 47 class GpuWatchdogTaskObserver : public base::MessageLoop::TaskObserver {
48 public: 48 public:
49 explicit GpuWatchdogTaskObserver(GpuWatchdogThread* watchdog); 49 explicit GpuWatchdogTaskObserver(GpuWatchdogThread* watchdog);
50 virtual ~GpuWatchdogTaskObserver(); 50 virtual ~GpuWatchdogTaskObserver();
51 51
52 // Implements MessageLoop::TaskObserver. 52 // Implements MessageLoop::TaskObserver.
53 virtual void WillProcessTask( 53 virtual void WillProcessTask(
54 const base::PendingTask& pending_task) OVERRIDE; 54 const base::PendingTask& pending_task) override;
55 virtual void DidProcessTask(const base::PendingTask& pending_task) OVERRIDE; 55 virtual void DidProcessTask(const base::PendingTask& pending_task) override;
56 56
57 private: 57 private:
58 GpuWatchdogThread* watchdog_; 58 GpuWatchdogThread* watchdog_;
59 }; 59 };
60 60
61 virtual ~GpuWatchdogThread(); 61 virtual ~GpuWatchdogThread();
62 62
63 void OnAcknowledge(); 63 void OnAcknowledge();
64 void OnCheck(bool after_suspend); 64 void OnCheck(bool after_suspend);
65 void DeliberatelyTerminateToRecoverFromHang(); 65 void DeliberatelyTerminateToRecoverFromHang();
66 66
67 void OnAddPowerObserver(); 67 void OnAddPowerObserver();
68 68
69 // Implement PowerObserver. 69 // Implement PowerObserver.
70 virtual void OnSuspend() OVERRIDE; 70 virtual void OnSuspend() override;
71 virtual void OnResume() OVERRIDE; 71 virtual void OnResume() override;
72 72
73 #if defined(OS_WIN) 73 #if defined(OS_WIN)
74 base::TimeDelta GetWatchedThreadTime(); 74 base::TimeDelta GetWatchedThreadTime();
75 #endif 75 #endif
76 76
77 base::MessageLoop* watched_message_loop_; 77 base::MessageLoop* watched_message_loop_;
78 base::TimeDelta timeout_; 78 base::TimeDelta timeout_;
79 volatile bool armed_; 79 volatile bool armed_;
80 GpuWatchdogTaskObserver task_observer_; 80 GpuWatchdogTaskObserver task_observer_;
81 81
(...skipping 13 matching lines...) Expand all
95 #endif 95 #endif
96 96
97 base::WeakPtrFactory<GpuWatchdogThread> weak_factory_; 97 base::WeakPtrFactory<GpuWatchdogThread> weak_factory_;
98 98
99 DISALLOW_COPY_AND_ASSIGN(GpuWatchdogThread); 99 DISALLOW_COPY_AND_ASSIGN(GpuWatchdogThread);
100 }; 100 };
101 101
102 } // namespace content 102 } // namespace content
103 103
104 #endif // CONTENT_GPU_GPU_WATCHDOG_THREAD_H_ 104 #endif // CONTENT_GPU_GPU_WATCHDOG_THREAD_H_
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