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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be | 
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. | 
| 4 | 4 | 
| 5 #ifndef WebGLSharedWebGraphicsContext3D_h | 5 #ifndef WebGLSharedWebGraphicsContext3D_h | 
| 6 #define WebGLSharedWebGraphicsContext3D_h | 6 #define WebGLSharedWebGraphicsContext3D_h | 
| 7 | 7 | 
| 8 #include "wtf/Forward.h" | 8 #include "wtf/Forward.h" | 
| 9 #include "wtf/RefCounted.h" | 9 #include "wtf/RefCounted.h" | 
| 10 #include "wtf/RefPtr.h" | 10 #include "wtf/RefPtr.h" | 
| 11 | 11 | 
| 12 namespace blink { | 12 namespace blink { | 
| 13 | 13 | 
| 14 class WebGraphicsContext3D; | 14 class WebGraphicsContext3D; | 
| 15 class DrawingBuffer; | 15 class DrawingBuffer; | 
| 16 | 16 | 
| 17 #if ENABLE(OILPAN) | 17 #if ENABLE(OILPAN) | 
| 18 // The attached WebGLContextObjects are finalized using the | 18 // The attached WebGLContextObjects are finalized using the | 
| 19 // blink::WebGraphicsContext3D object of this object's DrawingBuffer. | 19 // blink::WebGraphicsContext3D object of this object's DrawingBuffer. | 
| 20 // Naturally the DrawingBuffer must then be kept alive until those | 20 // Naturally the DrawingBuffer must then be kept alive until those | 
| 21 // finalizers have run. With Oilpan, accomplish that by having the | 21 // finalizers have run. With Oilpan, accomplish that by having the | 
| 22 // WebGLContextObjects keep a RefPtr<> to an off-heap object that | 22 // WebGLContextObjects keep a RefPtr<> to an off-heap object that | 
| 23 // safely handles the eventual release of the underlying | 23 // safely handles the eventual release of the underlying | 
| 24 // DrawingBuffer. | 24 // DrawingBuffer. | 
| 25 class WebGLSharedWebGraphicsContext3D FINAL : public RefCounted<WebGLSharedWebGr
    aphicsContext3D> { | 25 class WebGLSharedWebGraphicsContext3D final : public RefCounted<WebGLSharedWebGr
    aphicsContext3D> { | 
| 26 public: | 26 public: | 
| 27     static PassRefPtr<WebGLSharedWebGraphicsContext3D> create(PassRefPtr<Drawing
    Buffer>); | 27     static PassRefPtr<WebGLSharedWebGraphicsContext3D> create(PassRefPtr<Drawing
    Buffer>); | 
| 28 | 28 | 
| 29     ~WebGLSharedWebGraphicsContext3D(); | 29     ~WebGLSharedWebGraphicsContext3D(); | 
| 30 | 30 | 
| 31     // Disposing and updating the underlying DrawingBuffer; | 31     // Disposing and updating the underlying DrawingBuffer; | 
| 32     // needed when handling loss and restoration of graphics contexts. | 32     // needed when handling loss and restoration of graphics contexts. | 
| 33     void dispose(); | 33     void dispose(); | 
| 34     void update(PassRefPtr<DrawingBuffer>); | 34     void update(PassRefPtr<DrawingBuffer>); | 
| 35 | 35 | 
| 36     DrawingBuffer* drawingBuffer() const; | 36     DrawingBuffer* drawingBuffer() const; | 
| 37 | 37 | 
| 38     blink::WebGraphicsContext3D* webContext() const; | 38     blink::WebGraphicsContext3D* webContext() const; | 
| 39 private: | 39 private: | 
| 40     explicit WebGLSharedWebGraphicsContext3D(PassRefPtr<DrawingBuffer>); | 40     explicit WebGLSharedWebGraphicsContext3D(PassRefPtr<DrawingBuffer>); | 
| 41 | 41 | 
| 42     RefPtr<DrawingBuffer> m_buffer; | 42     RefPtr<DrawingBuffer> m_buffer; | 
| 43 }; | 43 }; | 
| 44 #endif | 44 #endif | 
| 45 | 45 | 
| 46 } | 46 } | 
| 47 | 47 | 
| 48 #endif // WebGLSharedWebGraphicsContext3D_h | 48 #endif // WebGLSharedWebGraphicsContext3D_h | 
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