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Side by Side Diff: Source/core/html/canvas/WebGLSharedWebGraphicsContext3D.h

Issue 635793002: Replace FINAL and OVERRIDE with their C++11 counterparts in Source/core/html (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 6 years, 2 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef WebGLSharedWebGraphicsContext3D_h 5 #ifndef WebGLSharedWebGraphicsContext3D_h
6 #define WebGLSharedWebGraphicsContext3D_h 6 #define WebGLSharedWebGraphicsContext3D_h
7 7
8 #include "wtf/Forward.h" 8 #include "wtf/Forward.h"
9 #include "wtf/RefCounted.h" 9 #include "wtf/RefCounted.h"
10 #include "wtf/RefPtr.h" 10 #include "wtf/RefPtr.h"
11 11
12 namespace blink { 12 namespace blink {
13 13
14 class WebGraphicsContext3D; 14 class WebGraphicsContext3D;
15 class DrawingBuffer; 15 class DrawingBuffer;
16 16
17 #if ENABLE(OILPAN) 17 #if ENABLE(OILPAN)
18 // The attached WebGLContextObjects are finalized using the 18 // The attached WebGLContextObjects are finalized using the
19 // blink::WebGraphicsContext3D object of this object's DrawingBuffer. 19 // blink::WebGraphicsContext3D object of this object's DrawingBuffer.
20 // Naturally the DrawingBuffer must then be kept alive until those 20 // Naturally the DrawingBuffer must then be kept alive until those
21 // finalizers have run. With Oilpan, accomplish that by having the 21 // finalizers have run. With Oilpan, accomplish that by having the
22 // WebGLContextObjects keep a RefPtr<> to an off-heap object that 22 // WebGLContextObjects keep a RefPtr<> to an off-heap object that
23 // safely handles the eventual release of the underlying 23 // safely handles the eventual release of the underlying
24 // DrawingBuffer. 24 // DrawingBuffer.
25 class WebGLSharedWebGraphicsContext3D FINAL : public RefCounted<WebGLSharedWebGr aphicsContext3D> { 25 class WebGLSharedWebGraphicsContext3D final : public RefCounted<WebGLSharedWebGr aphicsContext3D> {
26 public: 26 public:
27 static PassRefPtr<WebGLSharedWebGraphicsContext3D> create(PassRefPtr<Drawing Buffer>); 27 static PassRefPtr<WebGLSharedWebGraphicsContext3D> create(PassRefPtr<Drawing Buffer>);
28 28
29 ~WebGLSharedWebGraphicsContext3D(); 29 ~WebGLSharedWebGraphicsContext3D();
30 30
31 // Disposing and updating the underlying DrawingBuffer; 31 // Disposing and updating the underlying DrawingBuffer;
32 // needed when handling loss and restoration of graphics contexts. 32 // needed when handling loss and restoration of graphics contexts.
33 void dispose(); 33 void dispose();
34 void update(PassRefPtr<DrawingBuffer>); 34 void update(PassRefPtr<DrawingBuffer>);
35 35
36 DrawingBuffer* drawingBuffer() const; 36 DrawingBuffer* drawingBuffer() const;
37 37
38 blink::WebGraphicsContext3D* webContext() const; 38 blink::WebGraphicsContext3D* webContext() const;
39 private: 39 private:
40 explicit WebGLSharedWebGraphicsContext3D(PassRefPtr<DrawingBuffer>); 40 explicit WebGLSharedWebGraphicsContext3D(PassRefPtr<DrawingBuffer>);
41 41
42 RefPtr<DrawingBuffer> m_buffer; 42 RefPtr<DrawingBuffer> m_buffer;
43 }; 43 };
44 #endif 44 #endif
45 45
46 } 46 }
47 47
48 #endif // WebGLSharedWebGraphicsContext3D_h 48 #endif // WebGLSharedWebGraphicsContext3D_h
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