OLD | NEW |
1 /* | 1 /* |
2 * Copyright (C) 2009 Apple Inc. All rights reserved. | 2 * Copyright (C) 2009 Apple Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
(...skipping 13 matching lines...) Expand all Loading... |
24 */ | 24 */ |
25 | 25 |
26 #ifndef WebGLRenderingContext_h | 26 #ifndef WebGLRenderingContext_h |
27 #define WebGLRenderingContext_h | 27 #define WebGLRenderingContext_h |
28 | 28 |
29 #include "bindings/core/v8/ScriptWrappable.h" | 29 #include "bindings/core/v8/ScriptWrappable.h" |
30 #include "core/html/canvas/WebGLRenderingContextBase.h" | 30 #include "core/html/canvas/WebGLRenderingContextBase.h" |
31 | 31 |
32 namespace blink { | 32 namespace blink { |
33 | 33 |
34 class WebGLRenderingContext FINAL : public WebGLRenderingContextBase, public Scr
iptWrappable { | 34 class WebGLRenderingContext final : public WebGLRenderingContextBase, public Scr
iptWrappable { |
35 DEFINE_WRAPPERTYPEINFO(); | 35 DEFINE_WRAPPERTYPEINFO(); |
36 public: | 36 public: |
37 static PassOwnPtrWillBeRawPtr<WebGLRenderingContext> create(HTMLCanvasElemen
t*, WebGLContextAttributes*); | 37 static PassOwnPtrWillBeRawPtr<WebGLRenderingContext> create(HTMLCanvasElemen
t*, WebGLContextAttributes*); |
38 virtual ~WebGLRenderingContext(); | 38 virtual ~WebGLRenderingContext(); |
39 | 39 |
40 virtual unsigned version() const OVERRIDE { return 1; } | 40 virtual unsigned version() const override { return 1; } |
41 virtual String contextName() const OVERRIDE { return "WebGLRenderingContext"
; } | 41 virtual String contextName() const override { return "WebGLRenderingContext"
; } |
42 virtual void registerContextExtensions() OVERRIDE; | 42 virtual void registerContextExtensions() override; |
43 | 43 |
44 virtual void trace(Visitor*) OVERRIDE; | 44 virtual void trace(Visitor*) override; |
45 | 45 |
46 private: | 46 private: |
47 WebGLRenderingContext(HTMLCanvasElement*, PassOwnPtr<blink::WebGraphicsConte
xt3D>, WebGLContextAttributes*); | 47 WebGLRenderingContext(HTMLCanvasElement*, PassOwnPtr<blink::WebGraphicsConte
xt3D>, WebGLContextAttributes*); |
48 | 48 |
49 // Enabled extension objects. | 49 // Enabled extension objects. |
50 RefPtrWillBeMember<ANGLEInstancedArrays> m_angleInstancedArrays; | 50 RefPtrWillBeMember<ANGLEInstancedArrays> m_angleInstancedArrays; |
51 RefPtrWillBeMember<EXTBlendMinMax> m_extBlendMinMax; | 51 RefPtrWillBeMember<EXTBlendMinMax> m_extBlendMinMax; |
52 RefPtrWillBeMember<EXTFragDepth> m_extFragDepth; | 52 RefPtrWillBeMember<EXTFragDepth> m_extFragDepth; |
53 RefPtrWillBeMember<EXTShaderTextureLOD> m_extShaderTextureLOD; | 53 RefPtrWillBeMember<EXTShaderTextureLOD> m_extShaderTextureLOD; |
54 RefPtrWillBeMember<EXTTextureFilterAnisotropic> m_extTextureFilterAnisotropi
c; | 54 RefPtrWillBeMember<EXTTextureFilterAnisotropic> m_extTextureFilterAnisotropi
c; |
(...skipping 15 matching lines...) Expand all Loading... |
70 RefPtrWillBeMember<WebGLDepthTexture> m_webglDepthTexture; | 70 RefPtrWillBeMember<WebGLDepthTexture> m_webglDepthTexture; |
71 }; | 71 }; |
72 | 72 |
73 DEFINE_TYPE_CASTS(WebGLRenderingContext, CanvasRenderingContext, context, | 73 DEFINE_TYPE_CASTS(WebGLRenderingContext, CanvasRenderingContext, context, |
74 context->is3d() && WebGLRenderingContextBase::getWebGLVersion(context) == 1, | 74 context->is3d() && WebGLRenderingContextBase::getWebGLVersion(context) == 1, |
75 context.is3d() && WebGLRenderingContextBase::getWebGLVersion(&context) == 1)
; | 75 context.is3d() && WebGLRenderingContextBase::getWebGLVersion(&context) == 1)
; |
76 | 76 |
77 } // namespace blink | 77 } // namespace blink |
78 | 78 |
79 #endif // WebGLRenderingContext_h | 79 #endif // WebGLRenderingContext_h |
OLD | NEW |