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Side by Side Diff: Source/core/html/canvas/WebGLFramebuffer.h

Issue 635793002: Replace FINAL and OVERRIDE with their C++11 counterparts in Source/core/html (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 6 years, 2 months ago
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1 /* 1 /*
2 * Copyright (C) 2009 Apple Inc. All rights reserved. 2 * Copyright (C) 2009 Apple Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
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30 #include "core/html/canvas/WebGLContextObject.h" 30 #include "core/html/canvas/WebGLContextObject.h"
31 #include "core/html/canvas/WebGLSharedObject.h" 31 #include "core/html/canvas/WebGLSharedObject.h"
32 #include "wtf/PassRefPtr.h" 32 #include "wtf/PassRefPtr.h"
33 #include "wtf/RefCounted.h" 33 #include "wtf/RefCounted.h"
34 34
35 namespace blink { 35 namespace blink {
36 36
37 class WebGLRenderbuffer; 37 class WebGLRenderbuffer;
38 class WebGLTexture; 38 class WebGLTexture;
39 39
40 class WebGLFramebuffer FINAL : public WebGLContextObject, public ScriptWrappable { 40 class WebGLFramebuffer final : public WebGLContextObject, public ScriptWrappable {
41 DEFINE_WRAPPERTYPEINFO(); 41 DEFINE_WRAPPERTYPEINFO();
42 public: 42 public:
43 class WebGLAttachment : public RefCountedWillBeGarbageCollectedFinalized<Web GLAttachment> { 43 class WebGLAttachment : public RefCountedWillBeGarbageCollectedFinalized<Web GLAttachment> {
44 public: 44 public:
45 virtual ~WebGLAttachment(); 45 virtual ~WebGLAttachment();
46 46
47 virtual GLsizei width() const = 0; 47 virtual GLsizei width() const = 0;
48 virtual GLsizei height() const = 0; 48 virtual GLsizei height() const = 0;
49 virtual GLenum format() const = 0; 49 virtual GLenum format() const = 0;
50 // For texture attachment, type() returns the type of the attached textu re. 50 // For texture attachment, type() returns the type of the attached textu re.
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95 95
96 void setHasEverBeenBound() { m_hasEverBeenBound = true; } 96 void setHasEverBeenBound() { m_hasEverBeenBound = true; }
97 97
98 bool hasStencilBuffer() const; 98 bool hasStencilBuffer() const;
99 99
100 // Wrapper for drawBuffersEXT/drawBuffersARB to work around a driver bug. 100 // Wrapper for drawBuffersEXT/drawBuffersARB to work around a driver bug.
101 void drawBuffers(const Vector<GLenum>& bufs); 101 void drawBuffers(const Vector<GLenum>& bufs);
102 102
103 GLenum getDrawBuffer(GLenum); 103 GLenum getDrawBuffer(GLenum);
104 104
105 virtual void trace(Visitor*) OVERRIDE; 105 virtual void trace(Visitor*) override;
106 106
107 protected: 107 protected:
108 explicit WebGLFramebuffer(WebGLRenderingContextBase*); 108 explicit WebGLFramebuffer(WebGLRenderingContextBase*);
109 109
110 virtual void deleteObjectImpl(blink::WebGraphicsContext3D*, Platform3DObject ) OVERRIDE; 110 virtual void deleteObjectImpl(blink::WebGraphicsContext3D*, Platform3DObject ) override;
111 111
112 private: 112 private:
113 WebGLAttachment* getAttachment(GLenum) const; 113 WebGLAttachment* getAttachment(GLenum) const;
114 bool isAttachmentComplete(WebGLAttachment* attachedObject, GLenum attachment , const char** reason) const; 114 bool isAttachmentComplete(WebGLAttachment* attachedObject, GLenum attachment , const char** reason) const;
115 115
116 // Check if the framebuffer is currently bound. 116 // Check if the framebuffer is currently bound.
117 bool isBound() const; 117 bool isBound() const;
118 118
119 // attach 'attachment' at 'attachmentPoint'. 119 // attach 'attachment' at 'attachmentPoint'.
120 void attach(GLenum attachment, GLenum attachmentPoint); 120 void attach(GLenum attachment, GLenum attachmentPoint);
121 121
122 // Check if a new drawBuffers call should be issued. This is called when we add or remove an attachment. 122 // Check if a new drawBuffers call should be issued. This is called when we add or remove an attachment.
123 void drawBuffersIfNecessary(bool force); 123 void drawBuffersIfNecessary(bool force);
124 124
125 typedef WillBeHeapHashMap<GLenum, RefPtrWillBeMember<WebGLAttachment> > Atta chmentMap; 125 typedef WillBeHeapHashMap<GLenum, RefPtrWillBeMember<WebGLAttachment> > Atta chmentMap;
126 126
127 AttachmentMap m_attachments; 127 AttachmentMap m_attachments;
128 128
129 bool m_hasEverBeenBound; 129 bool m_hasEverBeenBound;
130 130
131 Vector<GLenum> m_drawBuffers; 131 Vector<GLenum> m_drawBuffers;
132 Vector<GLenum> m_filteredDrawBuffers; 132 Vector<GLenum> m_filteredDrawBuffers;
133 }; 133 };
134 134
135 } // namespace blink 135 } // namespace blink
136 136
137 #endif // WebGLFramebuffer_h 137 #endif // WebGLFramebuffer_h
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