| Index: cc/resources/resource_provider.h
|
| diff --git a/cc/resources/resource_provider.h b/cc/resources/resource_provider.h
|
| index fc2fc5a9f4aec0e43d3fa0811233dea4fe47b322..c5488660dca6e3a24c3f08f5508c7b93ad5819e1 100644
|
| --- a/cc/resources/resource_provider.h
|
| +++ b/cc/resources/resource_provider.h
|
| @@ -303,6 +303,41 @@ class CC_EXPORT ResourceProvider {
|
| DISALLOW_COPY_AND_ASSIGN(ScopedWriteLockSoftware);
|
| };
|
|
|
| + class CC_EXPORT ScopedWriteLockGpuMemoryBuffer {
|
| + public:
|
| + ScopedWriteLockGpuMemoryBuffer(ResourceProvider* resource_provider,
|
| + ResourceProvider::ResourceId resource_id);
|
| + ~ScopedWriteLockGpuMemoryBuffer();
|
| +
|
| + void* gpu_memory_buffer() { return gpu_memory_buffer_; }
|
| + int stride() const { return stride_; }
|
| +
|
| + private:
|
| + ResourceProvider* resource_provider_;
|
| + ResourceProvider::ResourceId resource_id_;
|
| + unsigned image_id_;
|
| + void* gpu_memory_buffer_;
|
| + int stride_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(ScopedWriteLockGpuMemoryBuffer);
|
| + };
|
| +
|
| + class CC_EXPORT ScopedWriteLockGr {
|
| + public:
|
| + ScopedWriteLockGr(ResourceProvider* resource_provider,
|
| + ResourceProvider::ResourceId resource_id);
|
| + ~ScopedWriteLockGr();
|
| +
|
| + SkSurface* sk_surface() { return sk_surface_; }
|
| +
|
| + private:
|
| + ResourceProvider* resource_provider_;
|
| + ResourceProvider::ResourceId resource_id_;
|
| + SkSurface* sk_surface_;
|
| +
|
| + DISALLOW_COPY_AND_ASSIGN(ScopedWriteLockGr);
|
| + };
|
| +
|
| class Fence : public base::RefCounted<Fence> {
|
| public:
|
| Fence() {}
|
| @@ -330,22 +365,6 @@ class CC_EXPORT ResourceProvider {
|
| void ForceSetPixelsToComplete(ResourceId id);
|
| bool DidSetPixelsComplete(ResourceId id);
|
|
|
| - // Acquire and release an image. The image allows direct
|
| - // manipulation of texture memory.
|
| - void AcquireImage(ResourceId id);
|
| - void ReleaseImage(ResourceId id);
|
| - // Maps the acquired image so that its pixels could be modified.
|
| - // Unmap is called when all pixels are set.
|
| - uint8_t* MapImage(ResourceId id, int* stride);
|
| - void UnmapImage(ResourceId id);
|
| -
|
| - // Acquire and release a SkSurface.
|
| - void AcquireSkSurface(ResourceId id);
|
| - void ReleaseSkSurface(ResourceId id);
|
| - // Lock/unlock resource for writing to SkSurface.
|
| - SkSurface* LockForWriteToSkSurface(ResourceId id);
|
| - void UnlockForWriteToSkSurface(ResourceId id);
|
| -
|
| // For tests only! This prevents detecting uninitialized reads.
|
| // Use SetPixels or LockForWrite to allocate implicitly.
|
| void AllocateForTesting(ResourceId id);
|
| @@ -360,9 +379,6 @@ class CC_EXPORT ResourceProvider {
|
| // until this fence has passed.
|
| void SetReadLockFence(Fence* fence) { current_read_lock_fence_ = fence; }
|
|
|
| - // Enable read lock fences for a specific resource.
|
| - void EnableReadLockFences(ResourceId id);
|
| -
|
| // Indicates if we can currently lock this resource for write.
|
| bool CanLockForWrite(ResourceId id);
|
|
|
| @@ -480,6 +496,11 @@ class CC_EXPORT ResourceProvider {
|
| void UnlockForRead(ResourceId id);
|
| const Resource* LockForWrite(ResourceId id);
|
| void UnlockForWrite(ResourceId id);
|
| + const Resource* LockForWriteToGpuMemoryBuffer(ResourceId id);
|
| + void UnlockForWriteToGpuMemoryBuffer(ResourceId id);
|
| + const Resource* LockForWriteToSkSurface(ResourceId id);
|
| + void UnlockForWriteToSkSurface(ResourceId id);
|
| +
|
| static void PopulateSkBitmapWithResource(SkBitmap* sk_bitmap,
|
| const Resource* resource);
|
|
|
|
|