| Index: src/gpu/effects/GrCustomCoordsTextureEffect.cpp
|
| diff --git a/src/gpu/effects/GrCustomCoordsTextureEffect.cpp b/src/gpu/effects/GrCustomCoordsTextureEffect.cpp
|
| index e89e46cb5a34022eb5674dd8f9b09f086241033b..7362ba98a63eb249d15297ee03af8a3ee378170e 100644
|
| --- a/src/gpu/effects/GrCustomCoordsTextureEffect.cpp
|
| +++ b/src/gpu/effects/GrCustomCoordsTextureEffect.cpp
|
| @@ -6,7 +6,7 @@
|
| */
|
|
|
| #include "GrCustomCoordsTextureEffect.h"
|
| -#include "gl/builders/GrGLProgramBuilder.h"
|
| +#include "gl/builders/GrGLFullProgramBuilder.h"
|
| #include "gl/GrGLProcessor.h"
|
| #include "gl/GrGLSL.h"
|
| #include "gl/GrGLTexture.h"
|
| @@ -19,7 +19,7 @@
|
| GrGLCustomCoordsTextureEffect(const GrBackendProcessorFactory& factory, const GrProcessor&)
|
| : INHERITED (factory) {}
|
|
|
| - virtual void emitCode(GrGLGPBuilder* builder,
|
| + virtual void emitCode(GrGLFullProgramBuilder* builder,
|
| const GrGeometryProcessor& geometryProcessor,
|
| const GrProcessorKey& key,
|
| const char* outputColor,
|
| @@ -36,11 +36,11 @@
|
| builder->addVarying(kVec2f_GrSLType, "textureCoords", &vsVaryingName, &fsVaryingNamePtr);
|
| fsCoordName = fsVaryingNamePtr;
|
|
|
| - GrGLVertexBuilder* vsBuilder = builder->getVertexShaderBuilder();
|
| + GrGLVertexShaderBuilder* vsBuilder = builder->getVertexShaderBuilder();
|
| const GrShaderVar& inTextureCoords = customCoordsTextureEffect.inTextureCoords();
|
| vsBuilder->codeAppendf("\t%s = %s;\n", vsVaryingName, inTextureCoords.c_str());
|
|
|
| - GrGLGPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder();
|
| + GrGLProcessorFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder();
|
| fsBuilder->codeAppendf("\t%s = ", outputColor);
|
| fsBuilder->appendTextureLookupAndModulate(inputColor,
|
| samplers[0],
|
|
|