| Index: src/gpu/GrOvalRenderer.cpp
|
| diff --git a/src/gpu/GrOvalRenderer.cpp b/src/gpu/GrOvalRenderer.cpp
|
| index 4dda3b5113c7816a8104bd5d40fea15d1d79cf73..7a84f80805d9bf5cc6ab8c1b3d205f4525634343 100644
|
| --- a/src/gpu/GrOvalRenderer.cpp
|
| +++ b/src/gpu/GrOvalRenderer.cpp
|
| @@ -7,7 +7,7 @@
|
|
|
| #include "GrOvalRenderer.h"
|
|
|
| -#include "gl/builders/GrGLProgramBuilder.h"
|
| +#include "gl/builders/GrGLFullProgramBuilder.h"
|
| #include "gl/GrGLProcessor.h"
|
| #include "gl/GrGLSL.h"
|
| #include "gl/GrGLGeometryProcessor.h"
|
| @@ -92,7 +92,7 @@
|
| GLProcessor(const GrBackendProcessorFactory& factory, const GrProcessor&)
|
| : INHERITED (factory) {}
|
|
|
| - virtual void emitCode(GrGLGPBuilder* builder,
|
| + virtual void emitCode(GrGLFullProgramBuilder* builder,
|
| const GrGeometryProcessor& geometryProcessor,
|
| const GrProcessorKey& key,
|
| const char* outputColor,
|
| @@ -103,10 +103,10 @@
|
| const char *vsName, *fsName;
|
| builder->addVarying(kVec4f_GrSLType, "CircleEdge", &vsName, &fsName);
|
|
|
| - GrGLVertexBuilder* vsBuilder = builder->getVertexShaderBuilder();;
|
| + GrGLVertexShaderBuilder* vsBuilder = builder->getVertexShaderBuilder();;
|
| vsBuilder->codeAppendf("\t%s = %s;\n", vsName, circleEffect.inCircleEdge().c_str());
|
|
|
| - GrGLGPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder();
|
| + GrGLProcessorFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder();
|
| fsBuilder->codeAppendf("\tfloat d = length(%s.xy);\n", fsName);
|
| fsBuilder->codeAppendf("\tfloat edgeAlpha = clamp(%s.z - d, 0.0, 1.0);\n", fsName);
|
| if (circleEffect.isStroked()) {
|
| @@ -210,7 +210,7 @@
|
| GLProcessor(const GrBackendProcessorFactory& factory, const GrProcessor&)
|
| : INHERITED (factory) {}
|
|
|
| - virtual void emitCode(GrGLGPBuilder* builder,
|
| + virtual void emitCode(GrGLFullProgramBuilder* builder,
|
| const GrGeometryProcessor& geometryProcessor,
|
| const GrProcessorKey& key,
|
| const char* outputColor,
|
| @@ -224,7 +224,7 @@
|
|
|
| builder->addVarying(kVec2f_GrSLType, "EllipseOffsets", &vsOffsetName, &fsOffsetName);
|
|
|
| - GrGLVertexBuilder* vsBuilder = builder->getVertexShaderBuilder();
|
| + GrGLVertexShaderBuilder* vsBuilder = builder->getVertexShaderBuilder();
|
| vsBuilder->codeAppendf("%s = %s;", vsOffsetName,
|
| ellipseEffect.inEllipseOffset().c_str());
|
|
|
| @@ -232,7 +232,7 @@
|
| vsBuilder->codeAppendf("%s = %s;", vsRadiiName, ellipseEffect.inEllipseRadii().c_str());
|
|
|
| // for outer curve
|
| - GrGLGPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder();
|
| + GrGLProcessorFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder();
|
| fsBuilder->codeAppendf("\tvec2 scaledOffset = %s*%s.xy;\n", fsOffsetName, fsRadiiName);
|
| fsBuilder->codeAppend("\tfloat test = dot(scaledOffset, scaledOffset) - 1.0;\n");
|
| fsBuilder->codeAppendf("\tvec2 grad = 2.0*scaledOffset*%s.xy;\n", fsRadiiName);
|
| @@ -359,7 +359,7 @@
|
| GLProcessor(const GrBackendProcessorFactory& factory, const GrProcessor&)
|
| : INHERITED (factory) {}
|
|
|
| - virtual void emitCode(GrGLGPBuilder* builder,
|
| + virtual void emitCode(GrGLFullProgramBuilder* builder,
|
| const GrGeometryProcessor& geometryProcessor,
|
| const GrProcessorKey& key,
|
| const char* outputColor,
|
| @@ -373,7 +373,7 @@
|
| builder->addVarying(kVec2f_GrSLType, "EllipseOffsets0",
|
| &vsOffsetName0, &fsOffsetName0);
|
|
|
| - GrGLVertexBuilder* vsBuilder = builder->getVertexShaderBuilder();
|
| + GrGLVertexShaderBuilder* vsBuilder = builder->getVertexShaderBuilder();
|
| vsBuilder->codeAppendf("%s = %s;", vsOffsetName0,
|
| ellipseEffect.inEllipseOffsets0().c_str());
|
| const char *vsOffsetName1, *fsOffsetName1;
|
| @@ -382,7 +382,7 @@
|
| vsBuilder->codeAppendf("\t%s = %s;\n", vsOffsetName1,
|
| ellipseEffect.inEllipseOffsets1().c_str());
|
|
|
| - GrGLGPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder();
|
| + GrGLProcessorFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder();
|
| SkAssertResult(fsBuilder->enableFeature(
|
| GrGLFragmentShaderBuilder::kStandardDerivatives_GLSLFeature));
|
| // for outer curve
|
|
|