| Index: src/gpu/gl/builders/GrGLShaderBuilder.cpp
|
| diff --git a/src/gpu/gl/builders/GrGLShaderBuilder.cpp b/src/gpu/gl/builders/GrGLShaderBuilder.cpp
|
| index 36d124f3873ec3a79c1bb2ba462339a9a35a92c8..33474e60d4366e029e4db798248fa42f355c4713 100644
|
| --- a/src/gpu/gl/builders/GrGLShaderBuilder.cpp
|
| +++ b/src/gpu/gl/builders/GrGLShaderBuilder.cpp
|
| @@ -6,7 +6,7 @@
|
| */
|
|
|
| #include "GrGLShaderBuilder.h"
|
| -#include "GrGLProgramBuilder.h"
|
| +#include "GrGLFullProgramBuilder.h"
|
| #include "GrGLProgramBuilder.h"
|
| #include "../GrGpuGL.h"
|
| #include "../GrGLShaderVar.h"
|
| @@ -53,12 +53,13 @@
|
| out->appendf(".%s", swizzle);
|
| }
|
| }
|
| +static const int kVarsPerBlock = 8;
|
| }
|
|
|
| GrGLShaderBuilder::GrGLShaderBuilder(GrGLProgramBuilder* program)
|
| : fProgramBuilder(program)
|
| - , fInputs(GrGLProgramBuilder::kVarsPerBlock)
|
| - , fOutputs(GrGLProgramBuilder::kVarsPerBlock)
|
| + , fInputs(kVarsPerBlock)
|
| + , fOutputs(kVarsPerBlock)
|
| , fFeaturesAddedMask(0) {
|
| }
|
|
|
| @@ -142,13 +143,6 @@
|
| }
|
| }
|
|
|
| -void GrGLShaderBuilder::appendDecls(const VarArray& vars, SkString* out) const {
|
| - for (int i = 0; i < vars.count(); ++i) {
|
| - vars[i].appendDecl(fProgramBuilder->ctxInfo(), out);
|
| - out->append(";\n");
|
| - }
|
| -}
|
| -
|
| void GrGLShaderBuilder::appendTextureLookup(const char* samplerName,
|
| const char* coordName,
|
| uint32_t configComponentMask,
|
| @@ -161,3 +155,8 @@
|
| swizzle,
|
| kVec2f_GrSLType);
|
| }
|
| +
|
| +///////////////////////////////////////////////////////////////////////////////////////////////////
|
| +GrGLFullShaderBuilder::GrGLFullShaderBuilder(GrGLFullProgramBuilder* program)
|
| + : INHERITED(program)
|
| + , fFullProgramBuilder(program) {}
|
|
|