| Index: src/gpu/gl/GrGLGeometryProcessor.h
|
| diff --git a/src/gpu/gl/GrGLGeometryProcessor.h b/src/gpu/gl/GrGLGeometryProcessor.h
|
| index ce1c7c988a574a0f5b74bd7bc051b5c968186def..b879e12dacc84f566a96fa3c02bd9c04b5454650 100644
|
| --- a/src/gpu/gl/GrGLGeometryProcessor.h
|
| +++ b/src/gpu/gl/GrGLGeometryProcessor.h
|
| @@ -24,7 +24,7 @@
|
| * This is similar to emitCode() in the base class, except it takes a full shader builder.
|
| * This allows the effect subclass to emit vertex code.
|
| */
|
| - virtual void emitCode(GrGLGPBuilder* builder,
|
| + virtual void emitCode(GrGLFullProgramBuilder* builder,
|
| const GrGeometryProcessor& geometryProcessor,
|
| const GrProcessorKey& key,
|
| const char* outputColor,
|
|
|