| Index: src/gpu/gl/builders/GrGLFullProgramBuilder.cpp
|
| diff --git a/src/gpu/gl/builders/GrGLFullProgramBuilder.cpp b/src/gpu/gl/builders/GrGLFullProgramBuilder.cpp
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..d309b275830894ef4ac39d5ecee97c8dd949d19b
|
| --- /dev/null
|
| +++ b/src/gpu/gl/builders/GrGLFullProgramBuilder.cpp
|
| @@ -0,0 +1,221 @@
|
| +/*
|
| + * Copyright 2014 Google Inc.
|
| + *
|
| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +#include "GrGLFullProgramBuilder.h"
|
| +#include "../GrGLGeometryProcessor.h"
|
| +#include "../GrGpuGL.h"
|
| +
|
| +GrGLFullProgramBuilder::GrGLFullProgramBuilder(GrGpuGL* gpu, const GrOptDrawState& optState,
|
| + const GrGLProgramDesc& desc)
|
| + : INHERITED(gpu, optState, desc)
|
| + , fGLGeometryProcessorEmitter(this)
|
| + , fGS(this)
|
| + , fVS(this) {
|
| +}
|
| +
|
| +void
|
| +GrGLFullProgramBuilder::createAndEmitEffects(const GrGeometryStage* geometryProcessor,
|
| + const GrFragmentStage* colorStages[],
|
| + const GrFragmentStage* coverageStages[],
|
| + GrGLSLExpr4* inputColor,
|
| + GrGLSLExpr4* inputCoverage) {
|
| + fVS.emitCodeBeforeEffects(inputColor, inputCoverage);
|
| +
|
| + ///////////////////////////////////////////////////////////////////////////
|
| + // emit the per-effect code for both color and coverage effects
|
| +
|
| + EffectKeyProvider colorKeyProvider(&this->desc(), EffectKeyProvider::kColor_EffectType);
|
| + fColorEffects.reset(this->onCreateAndEmitEffects(colorStages,
|
| + this->desc().numColorEffects(),
|
| + colorKeyProvider,
|
| + inputColor));
|
| +
|
| + if (geometryProcessor) {
|
| + const GrGeometryProcessor& gp = *geometryProcessor->getGeometryProcessor();
|
| + fGLGeometryProcessorEmitter.set(&gp);
|
| + fEffectEmitter = &fGLGeometryProcessorEmitter;
|
| + fVS.emitAttributes(gp);
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| + GrGLSLExpr4 gpInputCoverage = *inputCoverage;
|
| + GrGLSLExpr4 gpOutputCoverage;
|
| + EffectKeyProvider gpKeyProvider(&this->desc(),
|
| + EffectKeyProvider::kGeometryProcessor_EffectType);
|
| + bool useLocalCoords = this->getVertexShaderBuilder()->hasExplicitLocalCoords();
|
| + fProgramEffects.reset(SkNEW_ARGS(GrGLVertexProgramEffects, (1, useLocalCoords)));
|
| + this->INHERITED::emitEffect(*geometryProcessor, 0, gpKeyProvider, &gpInputCoverage,
|
| + &gpOutputCoverage);
|
| + fGeometryProcessor.reset(fProgramEffects.detach());
|
| + *inputCoverage = gpOutputCoverage;
|
| + }
|
| +
|
| + EffectKeyProvider coverageKeyProvider(&this->desc(), EffectKeyProvider::kCoverage_EffectType);
|
| + fCoverageEffects.reset(this->onCreateAndEmitEffects(coverageStages,
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| + this->desc().numCoverageEffects(),
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| + coverageKeyProvider,
|
| + inputCoverage));
|
| +
|
| + fVS.emitCodeAfterEffects();
|
| +}
|
| +
|
| +void GrGLFullProgramBuilder::addVarying(GrSLType type,
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| + const char* name,
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| + const char** vsOutName,
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| + const char** fsInName,
|
| + GrGLShaderVar::Precision fsPrecision) {
|
| + fVS.addVarying(type, name, vsOutName);
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| +
|
| + SkString* fsInputName = fVS.fOutputs.back().accessName();
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| +
|
| +#if GR_GL_EXPERIMENTAL_GS
|
| + if (desc().getHeader().fExperimentalGS) {
|
| + // TODO let the caller use these names
|
| + fGS.addVarying(type, fsInputName->c_str(), NULL);
|
| + fsInputName = fGS.fOutputs.back().accessName();
|
| + }
|
| +#endif
|
| + fFS.addVarying(type, fsInputName->c_str(), fsInName, fsPrecision);
|
| +}
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| +
|
| +GrGLFullProgramBuilder::VaryingHandle
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| +GrGLFullProgramBuilder::addSeparableVarying(GrSLType type,
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| + const char* name,
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| + const char** vsOutName,
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| + const char** fsInName) {
|
| + addVarying(type, name, vsOutName, fsInName);
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| + SeparableVaryingInfo& varying = fSeparableVaryingInfos.push_back();
|
| + varying.fVariable = fFS.fInputs.back();
|
| + return VaryingHandle::CreateFromSeparableVaryingIndex(fSeparableVaryingInfos.count() - 1);
|
| +}
|
| +
|
| +GrGLProgramEffects* GrGLFullProgramBuilder::onCreateAndEmitEffects(
|
| + const GrFragmentStage* effectStages[],
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| + int effectCnt,
|
| + const GrGLProgramDesc::EffectKeyProvider& keyProvider,
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| + GrGLSLExpr4* inOutFSColor) {
|
| + fProgramEffects.reset(SkNEW_ARGS(GrGLVertexProgramEffects,
|
| + (effectCnt,
|
| + this->getVertexShaderBuilder()->hasExplicitLocalCoords())));
|
| + this->INHERITED::createAndEmitEffects(effectStages,
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| + effectCnt,
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| + keyProvider,
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| + inOutFSColor);
|
| + return fProgramEffects.detach();
|
| +}
|
| +
|
| +void GrGLFullProgramBuilder::emitEffect(const GrProcessorStage& stage,
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| + const GrProcessorKey& key,
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| + const char* outColor,
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| + const char* inColor,
|
| + int stageIndex) {
|
| + SkASSERT(fProgramEffects.get());
|
| + const GrProcessor& effect = *stage.getProcessor();
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| + SkSTArray<2, GrGLProcessor::TransformedCoords> coords(effect.numTransforms());
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| + SkSTArray<4, GrGLProcessor::TextureSampler> samplers(effect.numTextures());
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| +
|
| + this->emitTransforms(stage, &coords);
|
| + this->emitSamplers(effect, &samplers);
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| +
|
| + SkASSERT(fEffectEmitter);
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| + GrGLProcessor* glEffect = fEffectEmitter->createGLInstance();
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| + fProgramEffects->addEffect(glEffect);
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| +
|
| + // Enclose custom code in a block to avoid namespace conflicts
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| + SkString openBrace;
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| + openBrace.printf("{ // Stage %d: %s\n", stageIndex, glEffect->name());
|
| + fFS.codeAppend(openBrace.c_str());
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| + fVS.codeAppend(openBrace.c_str());
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| +
|
| + fEffectEmitter->emit(key, outColor, inColor, coords, samplers);
|
| +
|
| + fVS.codeAppend("\t}\n");
|
| + fFS.codeAppend("\t}\n");
|
| +}
|
| +
|
| +void GrGLFullProgramBuilder::emitTransforms(const GrProcessorStage& effectStage,
|
| + GrGLProcessor::TransformedCoordsArray* outCoords) {
|
| + SkTArray<GrGLVertexProgramEffects::Transform, true>& transforms =
|
| + fProgramEffects->addTransforms();
|
| + const GrProcessor* effect = effectStage.getProcessor();
|
| + int numTransforms = effect->numTransforms();
|
| + transforms.push_back_n(numTransforms);
|
| +
|
| + SkTArray<GrGLVertexProgramEffects::PathTransform, true>* pathTransforms = NULL;
|
| + const GrGLCaps* glCaps = this->ctxInfo().caps();
|
| + if (glCaps->pathRenderingSupport() &&
|
| + this->gpu()->glPathRendering()->texturingMode() ==
|
| + GrGLPathRendering::SeparableShaders_TexturingMode) {
|
| + pathTransforms = &fProgramEffects->addPathTransforms();
|
| + pathTransforms->push_back_n(numTransforms);
|
| + }
|
| +
|
| + for (int t = 0; t < numTransforms; t++) {
|
| + const char* uniName = "StageMatrix";
|
| + GrSLType varyingType =
|
| + effectStage.isPerspectiveCoordTransform(t, fVS.hasExplicitLocalCoords()) ?
|
| + kVec3f_GrSLType :
|
| + kVec2f_GrSLType;
|
| +
|
| + SkString suffixedUniName;
|
| + if (0 != t) {
|
| + suffixedUniName.append(uniName);
|
| + suffixedUniName.appendf("_%i", t);
|
| + uniName = suffixedUniName.c_str();
|
| + }
|
| + transforms[t].fHandle = this->addUniform(GrGLProgramBuilder::kVertex_Visibility,
|
| + kMat33f_GrSLType,
|
| + uniName,
|
| + &uniName);
|
| +
|
| + const char* varyingName = "MatrixCoord";
|
| + SkString suffixedVaryingName;
|
| + if (0 != t) {
|
| + suffixedVaryingName.append(varyingName);
|
| + suffixedVaryingName.appendf("_%i", t);
|
| + varyingName = suffixedVaryingName.c_str();
|
| + }
|
| + const char* vsVaryingName;
|
| + const char* fsVaryingName;
|
| + if (pathTransforms) {
|
| + (*pathTransforms)[t].fHandle =
|
| + this->addSeparableVarying(varyingType, varyingName, &vsVaryingName, &fsVaryingName);
|
| + (*pathTransforms)[t].fType = varyingType;
|
| + } else {
|
| + this->addVarying(varyingType, varyingName, &vsVaryingName, &fsVaryingName);
|
| + }
|
| +
|
| + const GrGLShaderVar& coords =
|
| + kPosition_GrCoordSet == effect->coordTransform(t).sourceCoords() ?
|
| + fVS.positionAttribute() :
|
| + fVS.localCoordsAttribute();
|
| + // varying = matrix * coords (logically)
|
| + SkASSERT(kVec2f_GrSLType == varyingType || kVec3f_GrSLType == varyingType);
|
| + if (kVec2f_GrSLType == varyingType) {
|
| + fVS.codeAppendf("%s = (%s * vec3(%s, 1)).xy;",
|
| + vsVaryingName, uniName, coords.c_str());
|
| + } else {
|
| + fVS.codeAppendf("%s = %s * vec3(%s, 1);",
|
| + vsVaryingName, uniName, coords.c_str());
|
| + }
|
| + SkNEW_APPEND_TO_TARRAY(outCoords, GrGLProcessor::TransformedCoords,
|
| + (SkString(fsVaryingName), varyingType));
|
| + }
|
| +}
|
| +
|
| +bool GrGLFullProgramBuilder::compileAndAttachShaders(GrGLuint programId,
|
| + SkTDArray<GrGLuint>* shaderIds) const {
|
| + return INHERITED::compileAndAttachShaders(programId, shaderIds)
|
| + && fVS.compileAndAttachShaders(programId, shaderIds)
|
| +#if GR_GL_EXPERIMENTAL_GS
|
| + && (!desc().getHeader().fExperimentalGS
|
| + || fGS.compileAndAttachShaders(programId, shaderIds))
|
| +#endif
|
| + ;
|
| +}
|
| +
|
| +void GrGLFullProgramBuilder::bindProgramLocations(GrGLuint programId) {
|
| + fVS.bindProgramLocations(programId);
|
| + INHERITED::bindProgramLocations(programId);
|
| +}
|
|
|