Index: src/gpu/GrAAConvexPathRenderer.cpp |
diff --git a/src/gpu/GrAAConvexPathRenderer.cpp b/src/gpu/GrAAConvexPathRenderer.cpp |
index 550d7ae79909d9e32362e430e1a8e0f57f3ccbbf..1aa90c3f2b9cc3b3d317f79d267ad2e9f1966fdc 100644 |
--- a/src/gpu/GrAAConvexPathRenderer.cpp |
+++ b/src/gpu/GrAAConvexPathRenderer.cpp |
@@ -18,7 +18,7 @@ |
#include "SkStrokeRec.h" |
#include "SkTraceEvent.h" |
-#include "gl/builders/GrGLProgramBuilder.h" |
+#include "gl/builders/GrGLFullProgramBuilder.h" |
#include "gl/GrGLProcessor.h" |
#include "gl/GrGLSL.h" |
#include "gl/GrGLGeometryProcessor.h" |
@@ -528,7 +528,7 @@ |
GLProcessor(const GrBackendProcessorFactory& factory, const GrProcessor&) |
: INHERITED (factory) {} |
- virtual void emitCode(GrGLGPBuilder* builder, |
+ virtual void emitCode(GrGLFullProgramBuilder* builder, |
const GrGeometryProcessor& geometryProcessor, |
const GrProcessorKey& key, |
const char* outputColor, |
@@ -538,7 +538,7 @@ |
const char *vsName, *fsName; |
builder->addVarying(kVec4f_GrSLType, "QuadEdge", &vsName, &fsName); |
- GrGLGPFragmentBuilder* fsBuilder = builder->getFragmentShaderBuilder(); |
+ GrGLProcessorFragmentShaderBuilder* fsBuilder = builder->getFragmentShaderBuilder(); |
SkAssertResult(fsBuilder->enableFeature( |
GrGLFragmentShaderBuilder::kStandardDerivatives_GLSLFeature)); |
@@ -565,7 +565,7 @@ |
(GrGLSLExpr4(inputColor) * GrGLSLExpr1("edgeAlpha")).c_str()); |
const GrShaderVar& inQuadEdge = geometryProcessor.cast<QuadEdgeEffect>().inQuadEdge(); |
- GrGLVertexBuilder* vsBuilder = builder->getVertexShaderBuilder(); |
+ GrGLVertexShaderBuilder* vsBuilder = builder->getVertexShaderBuilder(); |
vsBuilder->codeAppendf("\t%s = %s;\n", vsName, inQuadEdge.c_str()); |
} |