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Side by Side Diff: tests/GLProgramsTest.cpp

Issue 635533005: Revert of Cleanup of shader building system (Closed) Base URL: https://skia.googlesource.com/skia.git@solo_gp
Patch Set: Created 6 years, 2 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 // This is a GPU-backend specific test. It relies on static intializers to work 9 // This is a GPU-backend specific test. It relies on static intializers to work
10 10
11 #include "SkTypes.h" 11 #include "SkTypes.h"
12 12
13 #if SK_SUPPORT_GPU && SK_ALLOW_STATIC_GLOBAL_INITIALIZERS 13 #if SK_SUPPORT_GPU && SK_ALLOW_STATIC_GLOBAL_INITIALIZERS
14 14
15 #include "GrBackendProcessorFactory.h" 15 #include "GrBackendProcessorFactory.h"
16 #include "GrContextFactory.h" 16 #include "GrContextFactory.h"
17 #include "GrOptDrawState.h" 17 #include "GrOptDrawState.h"
18 #include "effects/GrConfigConversionEffect.h" 18 #include "effects/GrConfigConversionEffect.h"
19 #include "gl/builders/GrGLProgramBuilder.h"
20 #include "gl/GrGLPathRendering.h" 19 #include "gl/GrGLPathRendering.h"
21 #include "gl/GrGpuGL.h" 20 #include "gl/GrGpuGL.h"
22 #include "SkChecksum.h" 21 #include "SkChecksum.h"
23 #include "SkRandom.h" 22 #include "SkRandom.h"
24 #include "Test.h" 23 #include "Test.h"
25 24
26 static void get_stage_stats(const GrFragmentStage stage, bool* readsDst, 25 static void get_stage_stats(const GrFragmentStage stage, bool* readsDst,
27 bool* readsFragPosition, bool* requiresVertexShader) { 26 bool* readsFragPosition, bool* requiresVertexShader) {
28 if (stage.getProcessor()->willReadDstColor()) { 27 if (stage.getFragmentProcessor()->willReadDstColor()) {
29 *readsDst = true; 28 *readsDst = true;
30 } 29 }
31 if (stage.getProcessor()->willReadFragmentPosition()) { 30 if (stage.getProcessor()->willReadFragmentPosition()) {
32 *readsFragPosition = true; 31 *readsFragPosition = true;
33 } 32 }
34 } 33 }
35 34
36 bool GrGLProgramDesc::setRandom(SkRandom* random, 35 bool GrGLProgramDesc::setRandom(SkRandom* random,
37 GrGpuGL* gpu, 36 GrGpuGL* gpu,
38 const GrRenderTarget* dstRenderTarget, 37 const GrRenderTarget* dstRenderTarget,
(...skipping 290 matching lines...) Expand 10 before | Expand all | Expand 10 after
329 numColorStages, 328 numColorStages,
330 numCoverageStages, 329 numCoverageStages,
331 currAttribIndex, 330 currAttribIndex,
332 drawType)) { 331 drawType)) {
333 return false; 332 return false;
334 } 333 }
335 334
336 SkAutoTUnref<GrOptDrawState> optState(GrOptDrawState::Create(this->getDr awState(), 335 SkAutoTUnref<GrOptDrawState> optState(GrOptDrawState::Create(this->getDr awState(),
337 *this->caps (), 336 *this->caps (),
338 drawType)); 337 drawType));
339 SkAutoTUnref<GrGLProgram> program( 338 SkAutoTUnref<GrGLProgram> program(GrGLProgram::Create(this,
340 GrGLProgramBuilder::CreateProgram(*optState, 339 *optState.get(),
341 pdesc, 340 pdesc,
342 drawType, 341 geometryProcessor. get(),
343 geometryProcessor, 342 stages,
344 stages, 343 stages + numColorS tages));
345 stages + numColorStage s,
346 this));
347 for (int s = 0; s < numStages; ++s) { 344 for (int s = 0; s < numStages; ++s) {
348 SkDELETE(stages[s]); 345 SkDELETE(stages[s]);
349 } 346 }
350 if (NULL == program.get()) { 347 if (NULL == program.get()) {
351 return false; 348 return false;
352 } 349 }
353 350
354 // We have to reset the drawstate because we might have added a gp 351 // We have to reset the drawstate because we might have added a gp
355 this->drawState()->reset(); 352 this->drawState()->reset();
356 } 353 }
(...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after
393 SkRect::MakeWH(SK_Scalar1, SK_Scalar1), SK_Scalar1)); 390 SkRect::MakeWH(SK_Scalar1, SK_Scalar1), SK_Scalar1));
394 GrConfigConversionEffect::Create(NULL, 391 GrConfigConversionEffect::Create(NULL,
395 false, 392 false,
396 GrConfigConversionEffect::kNone_PMConversio n, 393 GrConfigConversionEffect::kNone_PMConversio n,
397 SkMatrix::I()); 394 SkMatrix::I());
398 SkScalar matrix[20]; 395 SkScalar matrix[20];
399 SkAutoTUnref<SkColorMatrixFilter> cmf(SkColorMatrixFilter::Create(matrix)); 396 SkAutoTUnref<SkColorMatrixFilter> cmf(SkColorMatrixFilter::Create(matrix));
400 } 397 }
401 398
402 #endif 399 #endif
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