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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrGLProcessor_DEFINED | 8 #ifndef GrGLProcessor_DEFINED |
9 #define GrGLProcessor_DEFINED | 9 #define GrGLProcessor_DEFINED |
10 | 10 |
11 #include "GrBackendProcessorFactory.h" | 11 #include "GrBackendProcessorFactory.h" |
12 #include "GrGLProgramDataManager.h" | 12 #include "GrGLProgramEffects.h" |
13 #include "GrTextureAccess.h" | 13 #include "GrGLShaderVar.h" |
| 14 #include "GrGLSL.h" |
14 | 15 |
15 /** @file | 16 /** @file |
16 This file contains specializations for OpenGL of the shader stages declared
in | 17 This file contains specializations for OpenGL of the shader stages declared
in |
17 include/gpu/GrProcessor.h. Objects of type GrGLProcessor are responsible for
emitting the | 18 include/gpu/GrProcessor.h. Objects of type GrGLProcessor are responsible for
emitting the |
18 GLSL code that implements a GrProcessor and for uploading uniforms at draw t
ime. If they don't | 19 GLSL code that implements a GrProcessor and for uploading uniforms at draw t
ime. If they don't |
19 always emit the same GLSL code, they must have a function: | 20 always emit the same GLSL code, they must have a function: |
20 static inline void GenKey(const GrProcessor&, const GrGLCaps&, GrProcess
orKeyBuilder*) | 21 static inline void GenKey(const GrProcessor&, const GrGLCaps&, GrProcess
orKeyBuilder*) |
21 that is used to implement a program cache. When two GrProcessors produce the
same key this means | 22 that is used to implement a program cache. When two GrProcessors produce the
same key this means |
22 that their GrGLProcessors would emit the same GLSL code. | 23 that their GrGLProcessors would emit the same GLSL code. |
23 | 24 |
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119 const char* outputColor, | 120 const char* outputColor, |
120 const char* inputColor, | 121 const char* inputColor, |
121 const TransformedCoordsArray& coords, | 122 const TransformedCoordsArray& coords, |
122 const TextureSamplerArray& samplers) = 0; | 123 const TextureSamplerArray& samplers) = 0; |
123 | 124 |
124 private: | 125 private: |
125 typedef GrGLProcessor INHERITED; | 126 typedef GrGLProcessor INHERITED; |
126 }; | 127 }; |
127 | 128 |
128 #endif | 129 #endif |
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