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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2011 Google Inc. | 3 * Copyright 2011 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 | 9 |
10 #ifndef GrPaint_DEFINED | 10 #ifndef GrPaint_DEFINED |
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85 bool isDither() const { return fDither; } | 85 bool isDither() const { return fDither; } |
86 | 86 |
87 /** | 87 /** |
88 * Appends an additional color processor to the color computation. | 88 * Appends an additional color processor to the color computation. |
89 */ | 89 */ |
90 const GrFragmentProcessor* addColorProcessor(const GrFragmentProcessor* fp)
{ | 90 const GrFragmentProcessor* addColorProcessor(const GrFragmentProcessor* fp)
{ |
91 SkASSERT(fp); | 91 SkASSERT(fp); |
92 if (!fp->willUseInputColor()) { | 92 if (!fp->willUseInputColor()) { |
93 fColorStages.reset(); | 93 fColorStages.reset(); |
94 } | 94 } |
95 SkNEW_APPEND_TO_TARRAY(&fColorStages, GrFragmentStage, (fp)); | 95 SkNEW_APPEND_TO_TARRAY(&fColorStages, GrProcessorStage, (fp)); |
96 return fp; | 96 return fp; |
97 } | 97 } |
98 | 98 |
99 /** | 99 /** |
100 * Appends an additional coverage processor to the coverage computation. | 100 * Appends an additional coverage processor to the coverage computation. |
101 */ | 101 */ |
102 const GrFragmentProcessor* addCoverageProcessor(const GrFragmentProcessor* f
p) { | 102 const GrFragmentProcessor* addCoverageProcessor(const GrFragmentProcessor* f
p) { |
103 SkASSERT(fp); | 103 SkASSERT(fp); |
104 if (!fp->willUseInputColor()) { | 104 if (!fp->willUseInputColor()) { |
105 fCoverageStages.reset(); | 105 fCoverageStages.reset(); |
106 } | 106 } |
107 SkNEW_APPEND_TO_TARRAY(&fCoverageStages, GrFragmentStage, (fp)); | 107 SkNEW_APPEND_TO_TARRAY(&fCoverageStages, GrProcessorStage, (fp)); |
108 return fp; | 108 return fp; |
109 } | 109 } |
110 | 110 |
111 /** | 111 /** |
112 * Helpers for adding color or coverage effects that sample a texture. The m
atrix is applied | 112 * Helpers for adding color or coverage effects that sample a texture. The m
atrix is applied |
113 * to the src space position to compute texture coordinates. | 113 * to the src space position to compute texture coordinates. |
114 */ | 114 */ |
115 void addColorTextureProcessor(GrTexture*, const SkMatrix&); | 115 void addColorTextureProcessor(GrTexture*, const SkMatrix&); |
116 void addCoverageTextureProcessor(GrTexture*, const SkMatrix&); | 116 void addCoverageTextureProcessor(GrTexture*, const SkMatrix&); |
117 void addColorTextureProcessor(GrTexture*, const SkMatrix&, const GrTexturePa
rams&); | 117 void addColorTextureProcessor(GrTexture*, const SkMatrix&, const GrTexturePa
rams&); |
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240 fCoverage = 0xff; | 240 fCoverage = 0xff; |
241 } | 241 } |
242 | 242 |
243 void resetStages() { | 243 void resetStages() { |
244 fColorStages.reset(); | 244 fColorStages.reset(); |
245 fCoverageStages.reset(); | 245 fCoverageStages.reset(); |
246 } | 246 } |
247 }; | 247 }; |
248 | 248 |
249 #endif | 249 #endif |
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