| Index: generated/googleapis/lib/gamesmanagement/v1management.dart
|
| diff --git a/generated/googleapis/lib/gamesmanagement/v1management.dart b/generated/googleapis/lib/gamesmanagement/v1management.dart
|
| index feabf0a465fdeb23232b759876497ec093ce122e..a863fa6632f6ddd4087c832f4ca4f721d39c9a3a 100644
|
| --- a/generated/googleapis/lib/gamesmanagement/v1management.dart
|
| +++ b/generated/googleapis/lib/gamesmanagement/v1management.dart
|
| @@ -128,8 +128,43 @@ class AchievementsResourceApi {
|
| }
|
|
|
| /**
|
| - * Resets the achievement with the given ID for the all players. This method
|
| - * is only available to user accounts for your developer console. Only draft
|
| + * Resets all draft achievements for all players. This method is only
|
| + * available to user accounts for your developer console.
|
| + *
|
| + * Request parameters:
|
| + *
|
| + * Completes with a [common.ApiRequestError] if the API endpoint returned an
|
| + * error.
|
| + *
|
| + * If the used [http.Client] completes with an error when making a REST call,
|
| + * this method will complete with the same error.
|
| + */
|
| + async.Future resetAllForAllPlayers() {
|
| + var _url = null;
|
| + var _queryParams = new core.Map();
|
| + var _uploadMedia = null;
|
| + var _uploadOptions = null;
|
| + var _downloadOptions = common.DownloadOptions.Metadata;
|
| + var _body = null;
|
| +
|
| +
|
| + _downloadOptions = null;
|
| +
|
| + _url = 'achievements/resetAllForAllPlayers';
|
| +
|
| + var _response = _requester.request(_url,
|
| + "POST",
|
| + body: _body,
|
| + queryParams: _queryParams,
|
| + uploadOptions: _uploadOptions,
|
| + uploadMedia: _uploadMedia,
|
| + downloadOptions: _downloadOptions);
|
| + return _response.then((data) => null);
|
| + }
|
| +
|
| + /**
|
| + * Resets the achievement with the given ID for all players. This method is
|
| + * only available to user accounts for your developer console. Only draft
|
| * achievements can be reset.
|
| *
|
| * Request parameters:
|
| @@ -168,6 +203,47 @@ class AchievementsResourceApi {
|
| return _response.then((data) => null);
|
| }
|
|
|
| + /**
|
| + * Resets the achievement with the given IDs for all players. This method is
|
| + * only available to user accounts for your developer console. Only draft
|
| + * achievements may be reset.
|
| + *
|
| + * [request] - The metadata request object.
|
| + *
|
| + * Request parameters:
|
| + *
|
| + * Completes with a [common.ApiRequestError] if the API endpoint returned an
|
| + * error.
|
| + *
|
| + * If the used [http.Client] completes with an error when making a REST call,
|
| + * this method will complete with the same error.
|
| + */
|
| + async.Future resetMultipleForAllPlayers(AchievementResetMultipleForAllRequest request) {
|
| + var _url = null;
|
| + var _queryParams = new core.Map();
|
| + var _uploadMedia = null;
|
| + var _uploadOptions = null;
|
| + var _downloadOptions = common.DownloadOptions.Metadata;
|
| + var _body = null;
|
| +
|
| + if (request != null) {
|
| + _body = convert.JSON.encode((request).toJson());
|
| + }
|
| +
|
| + _downloadOptions = null;
|
| +
|
| + _url = 'achievements/resetMultipleForAllPlayers';
|
| +
|
| + var _response = _requester.request(_url,
|
| + "POST",
|
| + body: _body,
|
| + queryParams: _queryParams,
|
| + uploadOptions: _uploadOptions,
|
| + uploadMedia: _uploadMedia,
|
| + downloadOptions: _downloadOptions);
|
| + return _response.then((data) => null);
|
| + }
|
| +
|
| }
|
|
|
|
|
| @@ -738,6 +814,42 @@ class AchievementResetAllResponse {
|
| }
|
|
|
|
|
| +/** This is a JSON template for multiple achievements reset all request. */
|
| +class AchievementResetMultipleForAllRequest {
|
| + /** The IDs of achievements to reset. */
|
| + core.List<core.String> achievementIds;
|
| +
|
| + /**
|
| + * Uniquely identifies the type of this resource. Value is always the fixed
|
| + * string gamesManagement#achievementResetMultipleForAllRequest.
|
| + */
|
| + core.String kind;
|
| +
|
| +
|
| + AchievementResetMultipleForAllRequest();
|
| +
|
| + AchievementResetMultipleForAllRequest.fromJson(core.Map _json) {
|
| + if (_json.containsKey("achievement_ids")) {
|
| + achievementIds = _json["achievement_ids"];
|
| + }
|
| + if (_json.containsKey("kind")) {
|
| + kind = _json["kind"];
|
| + }
|
| + }
|
| +
|
| + core.Map toJson() {
|
| + var _json = new core.Map();
|
| + if (achievementIds != null) {
|
| + _json["achievement_ids"] = achievementIds;
|
| + }
|
| + if (kind != null) {
|
| + _json["kind"] = kind;
|
| + }
|
| + return _json;
|
| + }
|
| +}
|
| +
|
| +
|
| /** This is a JSON template for an achievement reset response. */
|
| class AchievementResetResponse {
|
| /**
|
|
|