| Index: Source/modules/webaudio/AudioNodeInput.h
|
| diff --git a/Source/modules/webaudio/AudioNodeInput.h b/Source/modules/webaudio/AudioNodeInput.h
|
| index 8eb9036503364470c7209969519501443b0bd226..2c85b7645f95937b9e77237fac41ff95659f9b67 100644
|
| --- a/Source/modules/webaudio/AudioNodeInput.h
|
| +++ b/Source/modules/webaudio/AudioNodeInput.h
|
| @@ -39,13 +39,13 @@ class AudioNodeOutput;
|
| // In the case of multiple connections, the input will act as a unity-gain summing junction, mixing all the outputs.
|
| // The number of channels of the input's bus is the maximum of the number of channels of all its connections.
|
|
|
| -class AudioNodeInput FINAL : public AudioSummingJunction {
|
| +class AudioNodeInput final : public AudioSummingJunction {
|
| public:
|
| static AudioNodeInput* create(AudioNode&);
|
|
|
| // AudioSummingJunction
|
| - virtual void trace(Visitor*) OVERRIDE;
|
| - virtual void didUpdate() OVERRIDE;
|
| + virtual void trace(Visitor*) override;
|
| + virtual void didUpdate() override;
|
|
|
| // Can be called from any thread.
|
| AudioNode& node() const { return *m_node; }
|
|
|