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| 1 /* | 1 /* |
| 2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| (...skipping 18 matching lines...) Expand all Loading... |
| 29 #include "wtf/OwnPtr.h" | 29 #include "wtf/OwnPtr.h" |
| 30 #include "wtf/RefPtr.h" | 30 #include "wtf/RefPtr.h" |
| 31 #include "wtf/ThreadingPrimitives.h" | 31 #include "wtf/ThreadingPrimitives.h" |
| 32 | 32 |
| 33 namespace blink { | 33 namespace blink { |
| 34 | 34 |
| 35 class AudioBuffer; | 35 class AudioBuffer; |
| 36 class ExceptionState; | 36 class ExceptionState; |
| 37 class Reverb; | 37 class Reverb; |
| 38 | 38 |
| 39 class ConvolverNode FINAL : public AudioNode { | 39 class ConvolverNode final : public AudioNode { |
| 40 DEFINE_WRAPPERTYPEINFO(); | 40 DEFINE_WRAPPERTYPEINFO(); |
| 41 public: | 41 public: |
| 42 static ConvolverNode* create(AudioContext* context, float sampleRate) | 42 static ConvolverNode* create(AudioContext* context, float sampleRate) |
| 43 { | 43 { |
| 44 return adoptRefCountedGarbageCollectedWillBeNoop(new ConvolverNode(conte
xt, sampleRate)); | 44 return adoptRefCountedGarbageCollectedWillBeNoop(new ConvolverNode(conte
xt, sampleRate)); |
| 45 } | 45 } |
| 46 | 46 |
| 47 virtual ~ConvolverNode(); | 47 virtual ~ConvolverNode(); |
| 48 | 48 |
| 49 // AudioNode | 49 // AudioNode |
| 50 virtual void dispose() OVERRIDE; | 50 virtual void dispose() override; |
| 51 virtual void process(size_t framesToProcess) OVERRIDE; | 51 virtual void process(size_t framesToProcess) override; |
| 52 virtual void initialize() OVERRIDE; | 52 virtual void initialize() override; |
| 53 virtual void uninitialize() OVERRIDE; | 53 virtual void uninitialize() override; |
| 54 | 54 |
| 55 // Impulse responses | 55 // Impulse responses |
| 56 void setBuffer(AudioBuffer*, ExceptionState&); | 56 void setBuffer(AudioBuffer*, ExceptionState&); |
| 57 AudioBuffer* buffer(); | 57 AudioBuffer* buffer(); |
| 58 | 58 |
| 59 bool normalize() const { return m_normalize; } | 59 bool normalize() const { return m_normalize; } |
| 60 void setNormalize(bool normalize) { m_normalize = normalize; } | 60 void setNormalize(bool normalize) { m_normalize = normalize; } |
| 61 | 61 |
| 62 virtual void trace(Visitor*) OVERRIDE; | 62 virtual void trace(Visitor*) override; |
| 63 | 63 |
| 64 private: | 64 private: |
| 65 ConvolverNode(AudioContext*, float sampleRate); | 65 ConvolverNode(AudioContext*, float sampleRate); |
| 66 | 66 |
| 67 virtual double tailTime() const OVERRIDE; | 67 virtual double tailTime() const override; |
| 68 virtual double latencyTime() const OVERRIDE; | 68 virtual double latencyTime() const override; |
| 69 | 69 |
| 70 OwnPtr<Reverb> m_reverb; | 70 OwnPtr<Reverb> m_reverb; |
| 71 Member<AudioBuffer> m_buffer; | 71 Member<AudioBuffer> m_buffer; |
| 72 | 72 |
| 73 // This synchronizes dynamic changes to the convolution impulse response wit
h process(). | 73 // This synchronizes dynamic changes to the convolution impulse response wit
h process(). |
| 74 mutable Mutex m_processLock; | 74 mutable Mutex m_processLock; |
| 75 | 75 |
| 76 // Normalize the impulse response or not. Must default to true. | 76 // Normalize the impulse response or not. Must default to true. |
| 77 bool m_normalize; | 77 bool m_normalize; |
| 78 }; | 78 }; |
| 79 | 79 |
| 80 } // namespace blink | 80 } // namespace blink |
| 81 | 81 |
| 82 #endif // ConvolverNode_h | 82 #endif // ConvolverNode_h |
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