| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
| 3 * | 3 * |
| 4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
| 6 * are met: | 6 * are met: |
| 7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
| 8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
| 10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
| (...skipping 22 matching lines...) Expand all Loading... |
| 33 | 33 |
| 34 class AudioBus; | 34 class AudioBus; |
| 35 class AudioNodeInput; | 35 class AudioNodeInput; |
| 36 class AudioProcessor; | 36 class AudioProcessor; |
| 37 | 37 |
| 38 // AudioBasicProcessorNode is an AudioNode with one input and one output where t
he input and output have the same number of channels. | 38 // AudioBasicProcessorNode is an AudioNode with one input and one output where t
he input and output have the same number of channels. |
| 39 class AudioBasicProcessorNode : public AudioNode { | 39 class AudioBasicProcessorNode : public AudioNode { |
| 40 public: | 40 public: |
| 41 AudioBasicProcessorNode(AudioContext*, float sampleRate); | 41 AudioBasicProcessorNode(AudioContext*, float sampleRate); |
| 42 virtual ~AudioBasicProcessorNode(); | 42 virtual ~AudioBasicProcessorNode(); |
| 43 virtual void trace(Visitor*) OVERRIDE; | 43 virtual void trace(Visitor*) override; |
| 44 | 44 |
| 45 // AudioNode | 45 // AudioNode |
| 46 virtual void dispose() OVERRIDE FINAL; | 46 virtual void dispose() override final; |
| 47 virtual void process(size_t framesToProcess) OVERRIDE FINAL; | 47 virtual void process(size_t framesToProcess) override final; |
| 48 virtual void pullInputs(size_t framesToProcess) OVERRIDE FINAL; | 48 virtual void pullInputs(size_t framesToProcess) override final; |
| 49 virtual void initialize() OVERRIDE FINAL; | 49 virtual void initialize() override final; |
| 50 virtual void uninitialize() OVERRIDE FINAL; | 50 virtual void uninitialize() override final; |
| 51 | 51 |
| 52 // Called in the main thread when the number of channels for the input may h
ave changed. | 52 // Called in the main thread when the number of channels for the input may h
ave changed. |
| 53 virtual void checkNumberOfChannelsForInput(AudioNodeInput*) OVERRIDE FINAL; | 53 virtual void checkNumberOfChannelsForInput(AudioNodeInput*) override final; |
| 54 | 54 |
| 55 // Returns the number of channels for both the input and the output. | 55 // Returns the number of channels for both the input and the output. |
| 56 unsigned numberOfChannels(); | 56 unsigned numberOfChannels(); |
| 57 | 57 |
| 58 protected: | 58 protected: |
| 59 virtual double tailTime() const OVERRIDE FINAL; | 59 virtual double tailTime() const override final; |
| 60 virtual double latencyTime() const OVERRIDE FINAL; | 60 virtual double latencyTime() const override final; |
| 61 | 61 |
| 62 AudioProcessor* processor() { return m_processor.get(); } | 62 AudioProcessor* processor() { return m_processor.get(); } |
| 63 Member<AudioProcessor> m_processor; | 63 Member<AudioProcessor> m_processor; |
| 64 }; | 64 }; |
| 65 | 65 |
| 66 } // namespace blink | 66 } // namespace blink |
| 67 | 67 |
| 68 #endif // AudioBasicProcessorNode_h | 68 #endif // AudioBasicProcessorNode_h |
| OLD | NEW |