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Side by Side Diff: Source/modules/webaudio/AudioBasicProcessorNode.h

Issue 635233004: Replace FINAL and OVERRIDE with their C++11 counterparts in Source/modules (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Created 6 years, 2 months ago
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1 /* 1 /*
2 * Copyright (C) 2010, Google Inc. All rights reserved. 2 * Copyright (C) 2010, Google Inc. All rights reserved.
3 * 3 *
4 * Redistribution and use in source and binary forms, with or without 4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions 5 * modification, are permitted provided that the following conditions
6 * are met: 6 * are met:
7 * 1. Redistributions of source code must retain the above copyright 7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer. 8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright 9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the 10 * notice, this list of conditions and the following disclaimer in the
(...skipping 22 matching lines...) Expand all
33 33
34 class AudioBus; 34 class AudioBus;
35 class AudioNodeInput; 35 class AudioNodeInput;
36 class AudioProcessor; 36 class AudioProcessor;
37 37
38 // AudioBasicProcessorNode is an AudioNode with one input and one output where t he input and output have the same number of channels. 38 // AudioBasicProcessorNode is an AudioNode with one input and one output where t he input and output have the same number of channels.
39 class AudioBasicProcessorNode : public AudioNode { 39 class AudioBasicProcessorNode : public AudioNode {
40 public: 40 public:
41 AudioBasicProcessorNode(AudioContext*, float sampleRate); 41 AudioBasicProcessorNode(AudioContext*, float sampleRate);
42 virtual ~AudioBasicProcessorNode(); 42 virtual ~AudioBasicProcessorNode();
43 virtual void trace(Visitor*) OVERRIDE; 43 virtual void trace(Visitor*) override;
44 44
45 // AudioNode 45 // AudioNode
46 virtual void dispose() OVERRIDE FINAL; 46 virtual void dispose() override final;
47 virtual void process(size_t framesToProcess) OVERRIDE FINAL; 47 virtual void process(size_t framesToProcess) override final;
48 virtual void pullInputs(size_t framesToProcess) OVERRIDE FINAL; 48 virtual void pullInputs(size_t framesToProcess) override final;
49 virtual void initialize() OVERRIDE FINAL; 49 virtual void initialize() override final;
50 virtual void uninitialize() OVERRIDE FINAL; 50 virtual void uninitialize() override final;
51 51
52 // Called in the main thread when the number of channels for the input may h ave changed. 52 // Called in the main thread when the number of channels for the input may h ave changed.
53 virtual void checkNumberOfChannelsForInput(AudioNodeInput*) OVERRIDE FINAL; 53 virtual void checkNumberOfChannelsForInput(AudioNodeInput*) override final;
54 54
55 // Returns the number of channels for both the input and the output. 55 // Returns the number of channels for both the input and the output.
56 unsigned numberOfChannels(); 56 unsigned numberOfChannels();
57 57
58 protected: 58 protected:
59 virtual double tailTime() const OVERRIDE FINAL; 59 virtual double tailTime() const override final;
60 virtual double latencyTime() const OVERRIDE FINAL; 60 virtual double latencyTime() const override final;
61 61
62 AudioProcessor* processor() { return m_processor.get(); } 62 AudioProcessor* processor() { return m_processor.get(); }
63 Member<AudioProcessor> m_processor; 63 Member<AudioProcessor> m_processor;
64 }; 64 };
65 65
66 } // namespace blink 66 } // namespace blink
67 67
68 #endif // AudioBasicProcessorNode_h 68 #endif // AudioBasicProcessorNode_h
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