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1 /* | 1 /* |
2 * Copyright (C) 2010, Google Inc. All rights reserved. | 2 * Copyright (C) 2010, Google Inc. All rights reserved. |
3 * | 3 * |
4 * Redistribution and use in source and binary forms, with or without | 4 * Redistribution and use in source and binary forms, with or without |
5 * modification, are permitted provided that the following conditions | 5 * modification, are permitted provided that the following conditions |
6 * are met: | 6 * are met: |
7 * 1. Redistributions of source code must retain the above copyright | 7 * 1. Redistributions of source code must retain the above copyright |
8 * notice, this list of conditions and the following disclaimer. | 8 * notice, this list of conditions and the following disclaimer. |
9 * 2. Redistributions in binary form must reproduce the above copyright | 9 * 2. Redistributions in binary form must reproduce the above copyright |
10 * notice, this list of conditions and the following disclaimer in the | 10 * notice, this list of conditions and the following disclaimer in the |
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33 | 33 |
34 class AudioBus; | 34 class AudioBus; |
35 class AudioNodeInput; | 35 class AudioNodeInput; |
36 class AudioProcessor; | 36 class AudioProcessor; |
37 | 37 |
38 // AudioBasicProcessorNode is an AudioNode with one input and one output where t
he input and output have the same number of channels. | 38 // AudioBasicProcessorNode is an AudioNode with one input and one output where t
he input and output have the same number of channels. |
39 class AudioBasicProcessorNode : public AudioNode { | 39 class AudioBasicProcessorNode : public AudioNode { |
40 public: | 40 public: |
41 AudioBasicProcessorNode(AudioContext*, float sampleRate); | 41 AudioBasicProcessorNode(AudioContext*, float sampleRate); |
42 virtual ~AudioBasicProcessorNode(); | 42 virtual ~AudioBasicProcessorNode(); |
43 virtual void trace(Visitor*) OVERRIDE; | 43 virtual void trace(Visitor*) override; |
44 | 44 |
45 // AudioNode | 45 // AudioNode |
46 virtual void dispose() OVERRIDE FINAL; | 46 virtual void dispose() override final; |
47 virtual void process(size_t framesToProcess) OVERRIDE FINAL; | 47 virtual void process(size_t framesToProcess) override final; |
48 virtual void pullInputs(size_t framesToProcess) OVERRIDE FINAL; | 48 virtual void pullInputs(size_t framesToProcess) override final; |
49 virtual void initialize() OVERRIDE FINAL; | 49 virtual void initialize() override final; |
50 virtual void uninitialize() OVERRIDE FINAL; | 50 virtual void uninitialize() override final; |
51 | 51 |
52 // Called in the main thread when the number of channels for the input may h
ave changed. | 52 // Called in the main thread when the number of channels for the input may h
ave changed. |
53 virtual void checkNumberOfChannelsForInput(AudioNodeInput*) OVERRIDE FINAL; | 53 virtual void checkNumberOfChannelsForInput(AudioNodeInput*) override final; |
54 | 54 |
55 // Returns the number of channels for both the input and the output. | 55 // Returns the number of channels for both the input and the output. |
56 unsigned numberOfChannels(); | 56 unsigned numberOfChannels(); |
57 | 57 |
58 protected: | 58 protected: |
59 virtual double tailTime() const OVERRIDE FINAL; | 59 virtual double tailTime() const override final; |
60 virtual double latencyTime() const OVERRIDE FINAL; | 60 virtual double latencyTime() const override final; |
61 | 61 |
62 AudioProcessor* processor() { return m_processor.get(); } | 62 AudioProcessor* processor() { return m_processor.get(); } |
63 Member<AudioProcessor> m_processor; | 63 Member<AudioProcessor> m_processor; |
64 }; | 64 }; |
65 | 65 |
66 } // namespace blink | 66 } // namespace blink |
67 | 67 |
68 #endif // AudioBasicProcessorNode_h | 68 #endif // AudioBasicProcessorNode_h |
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