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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef ScreenScreenOrientation_h | 5 #ifndef ScreenScreenOrientation_h |
| 6 #define ScreenScreenOrientation_h | 6 #define ScreenScreenOrientation_h |
| 7 | 7 |
| 8 #include "platform/Supplementable.h" | 8 #include "platform/Supplementable.h" |
| 9 | 9 |
| 10 namespace blink { | 10 namespace blink { |
| 11 | 11 |
| 12 class ScreenOrientation; | 12 class ScreenOrientation; |
| 13 class Screen; | 13 class Screen; |
| 14 class ScriptState; | 14 class ScriptState; |
| 15 | 15 |
| 16 class ScreenScreenOrientation FINAL | 16 class ScreenScreenOrientation final |
| 17 : public NoBaseWillBeGarbageCollectedFinalized<ScreenScreenOrientation> | 17 : public NoBaseWillBeGarbageCollectedFinalized<ScreenScreenOrientation> |
| 18 , public WillBeHeapSupplement<Screen> { | 18 , public WillBeHeapSupplement<Screen> { |
| 19 WILL_BE_USING_GARBAGE_COLLECTED_MIXIN(ScreenScreenOrientation); | 19 WILL_BE_USING_GARBAGE_COLLECTED_MIXIN(ScreenScreenOrientation); |
| 20 public: | 20 public: |
| 21 static ScreenScreenOrientation& from(Screen&); | 21 static ScreenScreenOrientation& from(Screen&); |
| 22 virtual ~ScreenScreenOrientation(); | 22 virtual ~ScreenScreenOrientation(); |
| 23 | 23 |
| 24 static ScreenOrientation* orientation(ScriptState*, Screen&); | 24 static ScreenOrientation* orientation(ScriptState*, Screen&); |
| 25 | 25 |
| 26 virtual void trace(Visitor*) OVERRIDE; | 26 virtual void trace(Visitor*) override; |
| 27 | 27 |
| 28 private: | 28 private: |
| 29 static const char* supplementName(); | 29 static const char* supplementName(); |
| 30 | 30 |
| 31 PersistentWillBeMember<ScreenOrientation> m_orientation; | 31 PersistentWillBeMember<ScreenOrientation> m_orientation; |
| 32 }; | 32 }; |
| 33 | 33 |
| 34 } // namespace blink | 34 } // namespace blink |
| 35 | 35 |
| 36 #endif // ScreenScreenOrientation_h | 36 #endif // ScreenScreenOrientation_h |
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