Index: ui/gl/gl_image_surface_texture.h |
diff --git a/ui/gl/gl_image_surface_texture.h b/ui/gl/gl_image_surface_texture.h |
index b47eb30c6303936b6b747b0ce0865c69165c94b2..6ee160d48b4cc0bda920f9f1434d6605f8fbe3e2 100644 |
--- a/ui/gl/gl_image_surface_texture.h |
+++ b/ui/gl/gl_image_surface_texture.h |
@@ -6,19 +6,17 @@ |
#define UI_GL_GL_IMAGE_SURFACE_TEXTURE_H_ |
#include "base/memory/ref_counted.h" |
-#include "ui/gfx/gpu_memory_buffer.h" |
#include "ui/gl/gl_bindings.h" |
#include "ui/gl/gl_image.h" |
namespace gfx { |
- |
class SurfaceTexture; |
class GL_EXPORT GLImageSurfaceTexture : public GLImage { |
public: |
explicit GLImageSurfaceTexture(const gfx::Size& size); |
- bool Initialize(const gfx::GpuMemoryBufferHandle& handle); |
+ bool Initialize(SurfaceTexture* surface_texture); |
// Overridden from GLImage: |
virtual void Destroy(bool have_context) OVERRIDE; |