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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/common/gpu/client/gpu_memory_buffer_impl_surface_texture.h" | 5 #include "content/common/gpu/client/gpu_memory_buffer_impl_surface_texture.h" |
6 | 6 |
7 #include "base/atomic_sequence_num.h" | |
8 #include "base/bind.h" | |
7 #include "base/debug/trace_event.h" | 9 #include "base/debug/trace_event.h" |
8 #include "base/logging.h" | 10 #include "base/logging.h" |
9 #include "content/common/android/surface_texture_lookup.h" | 11 #include "content/common/android/surface_texture_manager.h" |
12 #include "content/common/gpu/client/gpu_memory_buffer_factory_host.h" | |
10 #include "ui/gl/gl_bindings.h" | 13 #include "ui/gl/gl_bindings.h" |
11 | 14 |
12 namespace content { | 15 namespace content { |
16 namespace { | |
17 | |
18 base::StaticAtomicSequenceNumber g_next_buffer_id; | |
19 | |
20 void Noop() { | |
21 } | |
22 | |
23 void GpuMemoryBufferCreated( | |
24 const gfx::Size& size, | |
25 unsigned internalformat, | |
26 const GpuMemoryBufferImpl::CreationCallback& callback, | |
27 const gfx::GpuMemoryBufferHandle& handle) { | |
28 DCHECK_EQ(gfx::SURFACE_TEXTURE_BUFFER, handle.type); | |
29 | |
30 callback.Run(GpuMemoryBufferImplSurfaceTexture::CreateFromHandle( | |
31 handle, size, internalformat, base::Bind(&Noop))); | |
32 } | |
33 | |
34 void GpuMemoryBufferCreatedForChildProcess( | |
35 const GpuMemoryBufferImpl::AllocationCallback& callback, | |
36 const gfx::GpuMemoryBufferHandle& handle) { | |
37 DCHECK_EQ(gfx::SURFACE_TEXTURE_BUFFER, handle.type); | |
38 | |
39 callback.Run(handle); | |
40 } | |
41 | |
42 } // namespace | |
13 | 43 |
14 GpuMemoryBufferImplSurfaceTexture::GpuMemoryBufferImplSurfaceTexture( | 44 GpuMemoryBufferImplSurfaceTexture::GpuMemoryBufferImplSurfaceTexture( |
15 const gfx::Size& size, | 45 const gfx::Size& size, |
16 unsigned internalformat, | 46 unsigned internalformat, |
17 const DestructionCallback& callback, | 47 const DestructionCallback& callback, |
18 const gfx::SurfaceTextureId& surface_texture_id, | 48 const gfx::GpuMemoryBufferId& id, |
19 ANativeWindow* native_window) | 49 ANativeWindow* native_window) |
20 : GpuMemoryBufferImpl(size, internalformat, callback), | 50 : GpuMemoryBufferImpl(size, internalformat, callback), |
21 surface_texture_id_(surface_texture_id), | 51 id_(id), |
22 native_window_(native_window), | 52 native_window_(native_window), |
23 stride_(0u) { | 53 stride_(0u) { |
24 } | 54 } |
25 | 55 |
26 GpuMemoryBufferImplSurfaceTexture::~GpuMemoryBufferImplSurfaceTexture() { | 56 GpuMemoryBufferImplSurfaceTexture::~GpuMemoryBufferImplSurfaceTexture() { |
27 ANativeWindow_release(native_window_); | 57 ANativeWindow_release(native_window_); |
28 } | 58 } |
29 | 59 |
30 // static | 60 // static |
61 void GpuMemoryBufferImplSurfaceTexture::Create( | |
62 const gfx::Size& size, | |
63 unsigned internalformat, | |
64 unsigned usage, | |
65 int client_id, | |
66 const CreationCallback& callback) { | |
67 gfx::GpuMemoryBufferHandle handle; | |
68 handle.global_id.primary_id = g_next_buffer_id.GetNext(); | |
69 handle.global_id.secondary_id = client_id; | |
no sievers
2014/10/06 22:28:27
Can we avoid using the very opaque identifiers pri
reveman
2014/10/07 01:00:21
gfx::GpuMemoryBufferId needs to live in ui/gfx and
| |
70 handle.type = gfx::SURFACE_TEXTURE_BUFFER; | |
71 GpuMemoryBufferFactoryHost::GetInstance()->CreateGpuMemoryBuffer( | |
72 handle, | |
73 size, | |
74 internalformat, | |
75 usage, | |
76 base::Bind(&GpuMemoryBufferCreated, size, internalformat, callback)); | |
77 } | |
78 | |
79 // static | |
80 void GpuMemoryBufferImplSurfaceTexture::AllocateForChildProcess( | |
81 const gfx::Size& size, | |
82 unsigned internalformat, | |
83 unsigned usage, | |
84 int child_client_id, | |
85 const AllocationCallback& callback) { | |
86 gfx::GpuMemoryBufferHandle handle; | |
87 handle.global_id.primary_id = g_next_buffer_id.GetNext(); | |
88 handle.global_id.secondary_id = child_client_id; | |
89 handle.type = gfx::SURFACE_TEXTURE_BUFFER; | |
90 GpuMemoryBufferFactoryHost::GetInstance()->CreateGpuMemoryBuffer( | |
91 handle, | |
92 size, | |
93 internalformat, | |
94 usage, | |
95 base::Bind(&GpuMemoryBufferCreatedForChildProcess, callback)); | |
96 } | |
97 | |
98 // static | |
31 scoped_ptr<GpuMemoryBufferImpl> | 99 scoped_ptr<GpuMemoryBufferImpl> |
32 GpuMemoryBufferImplSurfaceTexture::CreateFromHandle( | 100 GpuMemoryBufferImplSurfaceTexture::CreateFromHandle( |
33 const gfx::GpuMemoryBufferHandle& handle, | 101 const gfx::GpuMemoryBufferHandle& handle, |
34 const gfx::Size& size, | 102 const gfx::Size& size, |
35 unsigned internalformat, | 103 unsigned internalformat, |
36 const DestructionCallback& callback) { | 104 const DestructionCallback& callback) { |
37 DCHECK(IsFormatSupported(internalformat)); | 105 DCHECK(IsFormatSupported(internalformat)); |
38 | 106 |
39 ANativeWindow* native_window = | 107 ANativeWindow* native_window = |
40 SurfaceTextureLookup::GetInstance()->AcquireNativeWidget( | 108 SurfaceTextureManager::GetInstance()->AcquireNativeWidget( |
41 handle.surface_texture_id.primary_id, | 109 handle.global_id.primary_id, handle.global_id.secondary_id); |
42 handle.surface_texture_id.secondary_id); | |
43 if (!native_window) | 110 if (!native_window) |
44 return scoped_ptr<GpuMemoryBufferImpl>(); | 111 return scoped_ptr<GpuMemoryBufferImpl>(); |
45 | 112 |
46 ANativeWindow_setBuffersGeometry( | 113 ANativeWindow_setBuffersGeometry( |
47 native_window, size.width(), size.height(), WindowFormat(internalformat)); | 114 native_window, size.width(), size.height(), WindowFormat(internalformat)); |
48 | 115 |
49 return make_scoped_ptr<GpuMemoryBufferImpl>( | 116 return make_scoped_ptr<GpuMemoryBufferImpl>( |
50 new GpuMemoryBufferImplSurfaceTexture(size, | 117 new GpuMemoryBufferImplSurfaceTexture( |
51 internalformat, | 118 size, internalformat, callback, handle.global_id, native_window)); |
52 callback, | |
53 handle.surface_texture_id, | |
54 native_window)); | |
55 } | 119 } |
56 | 120 |
57 // static | 121 // static |
58 bool GpuMemoryBufferImplSurfaceTexture::IsFormatSupported( | 122 bool GpuMemoryBufferImplSurfaceTexture::IsFormatSupported( |
59 unsigned internalformat) { | 123 unsigned internalformat) { |
60 switch (internalformat) { | 124 switch (internalformat) { |
61 case GL_RGBA8_OES: | 125 case GL_RGBA8_OES: |
62 return true; | 126 return true; |
63 default: | 127 default: |
64 return false; | 128 return false; |
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118 ANativeWindow_unlockAndPost(native_window_); | 182 ANativeWindow_unlockAndPost(native_window_); |
119 mapped_ = false; | 183 mapped_ = false; |
120 } | 184 } |
121 | 185 |
122 uint32 GpuMemoryBufferImplSurfaceTexture::GetStride() const { return stride_; } | 186 uint32 GpuMemoryBufferImplSurfaceTexture::GetStride() const { return stride_; } |
123 | 187 |
124 gfx::GpuMemoryBufferHandle GpuMemoryBufferImplSurfaceTexture::GetHandle() | 188 gfx::GpuMemoryBufferHandle GpuMemoryBufferImplSurfaceTexture::GetHandle() |
125 const { | 189 const { |
126 gfx::GpuMemoryBufferHandle handle; | 190 gfx::GpuMemoryBufferHandle handle; |
127 handle.type = gfx::SURFACE_TEXTURE_BUFFER; | 191 handle.type = gfx::SURFACE_TEXTURE_BUFFER; |
128 handle.surface_texture_id = surface_texture_id_; | 192 handle.global_id = id_; |
129 return handle; | 193 return handle; |
130 } | 194 } |
131 | 195 |
132 } // namespace content | 196 } // namespace content |
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