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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef SkTileGrid_DEFINED | 8 #ifndef SkTileGrid_DEFINED |
9 #define SkTileGrid_DEFINED | 9 #define SkTileGrid_DEFINED |
10 | 10 |
| 11 #include "Sk4x.h" |
11 #include "SkBBHFactory.h" | 12 #include "SkBBHFactory.h" |
12 #include "SkBBoxHierarchy.h" | 13 #include "SkBBoxHierarchy.h" |
13 | 14 |
14 /** | 15 /** |
15 * Subclass of SkBBoxHierarchy that stores elements in buckets that correspond | 16 * Subclass of SkBBoxHierarchy that stores elements in buckets that correspond |
16 * to tile regions, disposed in a regular grid. This is useful when the tile | 17 * to tile regions, disposed in a regular grid. This is useful when the tile |
17 * structure that will be use in search() calls is known prior to insertion. | 18 * structure that will be use in search() calls is known prior to insertion. |
18 */ | 19 */ |
19 class SkTileGrid : public SkBBoxHierarchy { | 20 class SkTileGrid : public SkBBoxHierarchy { |
20 public: | 21 public: |
(...skipping 15 matching lines...) Expand all Loading... |
36 */ | 37 */ |
37 virtual void search(const SkRect& query, SkTDArray<unsigned>* results) const
SK_OVERRIDE; | 38 virtual void search(const SkRect& query, SkTDArray<unsigned>* results) const
SK_OVERRIDE; |
38 | 39 |
39 // For testing. | 40 // For testing. |
40 int tileCount(int x, int y) { return fTiles[y * fXTiles + x].count(); } | 41 int tileCount(int x, int y) { return fTiles[y * fXTiles + x].count(); } |
41 | 42 |
42 virtual void reserve(unsigned opCount) SK_OVERRIDE; | 43 virtual void reserve(unsigned opCount) SK_OVERRIDE; |
43 virtual void flushDeferredInserts() SK_OVERRIDE; | 44 virtual void flushDeferredInserts() SK_OVERRIDE; |
44 | 45 |
45 private: | 46 private: |
46 void commonAdjust(SkRect*) const; | 47 void userToGrid(const Sk4f&, SkIRect*) const; |
47 void userToGrid(const SkRect&, SkIRect* grid) const; | 48 bool intersectsGrid(const Sk4f&) const; |
48 | 49 |
49 const int fXTiles, fYTiles; | 50 const int fXTiles, // Number of tiles in a single row. |
50 const SkScalar fInvWidth, fInvHeight; | 51 fNumTiles; // Total number of tiles. |
51 const SkScalar fMarginWidth, fMarginHeight; | |
52 const SkPoint fOffset; | |
53 const SkRect fGridBounds; | |
54 | 52 |
55 // (fXTiles * fYTiles) SkTDArrays, each listing ops overlapping that tile in
order. | 53 const SkRect fGridBounds; // Only used for intersectsGrid(). Remove if tha
t's removed. |
| 54 const Sk4f fMargin, fOffset, fUserToGrid, fGridHigh; |
| 55 |
| 56 // fNumTiles SkTDArrays, each listing ops overlapping that tile in order. |
56 SkTDArray<unsigned>* fTiles; | 57 SkTDArray<unsigned>* fTiles; |
57 | 58 |
58 typedef SkBBoxHierarchy INHERITED; | 59 typedef SkBBoxHierarchy INHERITED; |
59 }; | 60 }; |
60 | 61 |
61 #endif | 62 #endif |
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