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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef MOJO_VIEWS_INPUT_METHOD_MOJO_LINUX_H_ | 5 #ifndef MOJO_VIEWS_INPUT_METHOD_MOJO_LINUX_H_ |
| 6 #define MOJO_VIEWS_INPUT_METHOD_MOJO_LINUX_H_ | 6 #define MOJO_VIEWS_INPUT_METHOD_MOJO_LINUX_H_ |
| 7 | 7 |
| 8 #include "ui/base/ime/input_method_auralinux.h" | 8 #include "ui/base/ime/input_method_auralinux.h" |
| 9 #include "ui/base/ime/input_method_delegate.h" | 9 #include "ui/base/ime/input_method_delegate.h" |
| 10 | 10 |
| 11 namespace mojo { | 11 namespace mojo { |
| 12 | 12 |
| 13 // An input method for linux that does absolutely no translation. | 13 // An input method for linux that does absolutely no translation. |
| 14 // | 14 // |
| 15 // The current InputMethodMinimal makes assumptions that a system will only | 15 // The current InputMethodMinimal makes assumptions that a system will only |
| 16 // input/output keydown/keyup events; it assumes that things don't work like | 16 // input/output keydown/keyup events; it assumes that things don't work like |
| 17 // Windows does. When it gets a keydown event, it then tries to insert a | 17 // Windows does. When it gets a keydown event, it then tries to insert a |
| 18 // character at the same time. | 18 // character at the same time. |
| 19 // | 19 // |
| 20 // However, we're standardizing on Windows' WM_CHAR style events. This tries to | 20 // However, we're standardizing on Windows' WM_CHAR style events. This tries to |
| 21 // follow InputMethodWin::DispatchKeyEvent() instead, because PlatformViewX11 | 21 // follow InputMethodWin::DispatchKeyEvent() instead, because PlatformViewX11 |
| 22 // now synthesizes a character events so that we have one behaviour across our | 22 // now synthesizes a character events so that we have one behaviour across our |
| 23 // platforms. | 23 // platforms. |
| 24 class InputMethodMojoLinux : public ui::InputMethodAuraLinux { | 24 class InputMethodMojoLinux : public ui::InputMethodAuraLinux { |
| 25 public: | 25 public: |
| 26 explicit InputMethodMojoLinux(ui::internal::InputMethodDelegate* delegate); | 26 explicit InputMethodMojoLinux(ui::internal::InputMethodDelegate* delegate); |
| 27 virtual ~InputMethodMojoLinux(); | 27 virtual ~InputMethodMojoLinux(); |
| 28 | 28 |
| 29 // Overriden from ui::InputMethodAuraLinux: | 29 // Overriden from ui::InputMethodAuraLinux: |
| 30 virtual bool DispatchKeyEvent(const ui::KeyEvent& event) OVERRIDE; | 30 virtual bool DispatchKeyEvent(const ui::KeyEvent& event) override; |
| 31 | 31 |
| 32 private: | 32 private: |
| 33 DISALLOW_COPY_AND_ASSIGN(InputMethodMojoLinux); | 33 DISALLOW_COPY_AND_ASSIGN(InputMethodMojoLinux); |
| 34 }; | 34 }; |
| 35 | 35 |
| 36 } // namespace mojo | 36 } // namespace mojo |
| 37 | 37 |
| 38 #endif // MOJO_VIEWS_INPUT_METHOD_MOJO_LINUX_H_ | 38 #endif // MOJO_VIEWS_INPUT_METHOD_MOJO_LINUX_H_ |
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