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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef UI_EVENTS_GESTURE_CURVE_H_ | |
| 6 #define UI_EVENTS_GESTURE_CURVE_H_ | |
| 7 | |
| 8 #include "base/time/time.h" | |
| 9 #include "ui/gfx/geometry/vector2d_f.h" | |
| 10 | |
| 11 namespace ui { | |
| 12 | |
| 13 // An abstraction of curve-base gesture motion, allowing platform-specific | |
|
tdresser
2014/10/09 20:22:57
curve-base -> curve-based?
jdduke (slow)
2014/10/09 22:21:20
Bah, yes.
| |
| 14 // motion tailoring. | |
| 15 class EVENTS_BASE_EXPORT GestureCurve { | |
| 16 public: | |
| 17 virtual ~GestureCurve() {} | |
| 18 | |
| 19 // The output |offset| represents the total movement of the curve from its | |
| 20 // start until |time|. | |
| 21 // The output |velocity| represents the instantenous velocity at |time|. | |
| 22 // Returns false if |time| exceeds the fling duration, in which case | |
| 23 // the terminal offset will be reported. | |
| 24 virtual bool ComputeScrollOffset(base::TimeTicks time, | |
| 25 gfx::Vector2dF* offset, | |
| 26 gfx::Vector2dF* velocity) = 0; | |
| 27 }; | |
| 28 | |
| 29 } // namespace ui | |
| 30 | |
| 31 #endif // UI_EVENTS_GESTURE_CURVE_H_ | |
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