Index: content/common/gpu/gpu_channel_manager_unittest.cc |
diff --git a/content/common/gpu/gpu_channel_manager_unittest.cc b/content/common/gpu/gpu_channel_manager_unittest.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..5e00627ab74d5cc4e856ed4d389884f39ebe2d0f |
--- /dev/null |
+++ b/content/common/gpu/gpu_channel_manager_unittest.cc |
@@ -0,0 +1,220 @@ |
+// Copyright (c) 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "base/run_loop.h" |
+#include "base/synchronization/waitable_event.h" |
+#include "base/test/test_simple_task_runner.h" |
+#include "content/common/gpu/gpu_channel.h" |
+#include "content/common/gpu/gpu_channel_manager.h" |
+#include "content/common/gpu/gpu_messages.h" |
+#include "content/common/message_router.h" |
+#include "gpu/command_buffer/common/value_state.h" |
+#include "gpu/command_buffer/service/gl_utils.h" |
+#include "gpu/command_buffer/service/valuebuffer_manager.h" |
+#include "ipc/ipc_sync_channel.h" |
+ |
+#include "testing/gtest/include/gtest/gtest.h" |
+ |
+using base::WaitableEvent; |
+using gpu::gles2::ValuebufferManager; |
+using gpu::ValueState; |
+ |
+namespace IPC { |
+ |
+class SimpleWorker : public Listener, public Sender { |
+ public: |
+ SimpleWorker(Channel::Mode mode, const std::string& thread_name) |
+ : mode_(mode), |
+ ipc_thread_((thread_name + "_ipc").c_str()), |
+ shutdown_event_(true, false) { |
+ } |
+ |
+ ~SimpleWorker() override { |
+ } |
+ |
+ void AddRef() { } |
+ void Release() { } |
+ bool Send(Message* msg) override { return channel_->Send(msg); } |
+ |
+ virtual void Start() { |
+ StartThread(&ipc_thread_, base::MessageLoop::TYPE_IO); |
+ channel_.reset(CreateChannel()); |
+ } |
+ |
+ virtual void Shutdown() { |
+ WaitableEvent ipc_done(false, false); |
+ ipc_thread_.message_loop()->PostTask( |
+ FROM_HERE, base::Bind(&SimpleWorker::OnShutdown, this, &ipc_done)); |
+ |
+ channel_.reset(); |
+ |
+ ipc_done.Wait(); |
+ ipc_thread_.Stop(); |
+ } |
+ |
+ protected: |
+ SyncChannel* CreateChannel() { |
+ scoped_ptr<SyncChannel> channel = SyncChannel::Create( |
+ channel_name_, mode_, this, ipc_thread_.message_loop_proxy().get(), |
+ true, &shutdown_event_); |
+ return channel.release(); |
+ } |
+ |
+ void OnShutdown(WaitableEvent* ipc_event) { |
+ base::RunLoop().RunUntilIdle(); |
+ ipc_event->Signal(); |
+ } |
+ |
+ const base::Thread& ipc_thread() const { return ipc_thread_; } |
+ |
+ WaitableEvent* shutdown_event() { return &shutdown_event_; } |
+ |
+ SyncChannel* channel() { return channel_.get(); } |
+ |
+ private: |
+ bool OnMessageReceived(const Message& message) override { return false; } |
+ |
+ void StartThread(base::Thread* thread, base::MessageLoop::Type type) { |
+ base::Thread::Options options; |
+ options.message_loop_type = type; |
+ thread->StartWithOptions(options); |
+ } |
+ |
+ std::string channel_name_; |
+ Channel::Mode mode_; |
+ scoped_ptr<SyncChannel> channel_; |
+ base::Thread ipc_thread_; |
+ |
+ base::WaitableEvent shutdown_event_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(SimpleWorker); |
+}; |
+ |
+class SimpleServer : public SimpleWorker { |
+ public: |
+ explicit SimpleServer() |
+ : SimpleWorker(Channel::MODE_SERVER, "simpler_server") { } |
+}; |
+ |
+} // namespace IPC |
+ |
+namespace content { |
+ |
+class SimpleGpuClient : public IPC::SimpleWorker { |
+ public: |
+ SimpleGpuClient() |
+ : IPC::SimpleWorker(IPC::Channel::MODE_CLIENT, "simple_client"), |
+ router_(this) { |
+ } |
+ |
+ void Start() override { |
+ IPC::SimpleWorker::Start(); |
+ gpu_channel_manager_.reset( |
+ new GpuChannelManager(&router_, |
+ NULL, |
+ ipc_thread().message_loop_proxy().get(), |
+ shutdown_event(), |
+ channel())); |
+ } |
+ |
+ void Shutdown() override { |
+ gpu_channel_manager_.reset(); |
+ IPC::SimpleWorker::Shutdown(); |
+ } |
+ |
+ GpuChannelManager* gpu_channel_manager() { |
+ return gpu_channel_manager_.get(); |
+ } |
+ |
+ private: |
+ class SimpleMessageRouter : public MessageRouter { |
+ public: |
+ explicit SimpleMessageRouter(IPC::Sender* sender) |
+ : sender_(sender) { |
+ } |
+ |
+ bool Send(IPC::Message* msg) override { return sender_->Send(msg); } |
+ |
+ private: |
+ IPC::Sender* const sender_; |
+ }; |
+ |
+ SimpleMessageRouter router_; |
+ |
+ scoped_ptr<GpuChannelManager> gpu_channel_manager_; |
+}; |
+ |
+class GpuChannelManagerTest : public testing::Test { |
+ public: |
+ GpuChannelManagerTest() {} |
+ |
+ void SetUp() override { |
+ simple_client_.reset(new SimpleGpuClient()); |
+ simple_server_.reset(new IPC::SimpleServer()); |
+ simple_server_->Start(); |
+ simple_client_->Start(); |
+ } |
+ |
+ void TearDown() override { |
+ simple_client_->Shutdown(); |
+ simple_server_->Shutdown(); |
+ } |
+ |
+ protected: |
+ scoped_ptr<SimpleGpuClient> simple_client_; |
+ scoped_ptr<IPC::SimpleServer> simple_server_; |
+ |
+ private: |
+ base::MessageLoop message_loop_; |
+}; |
+ |
+TEST_F(GpuChannelManagerTest, SecureValueStateForwarding) { |
+ const int kClientId1 = 111; |
+ const int kClientId2 = 222; |
+ ValueState kValueState1; |
+ kValueState1.int_value[0] = 1111; |
+ ValueState kValueState2; |
+ kValueState2.int_value[0] = 3333; |
+ |
+ ASSERT_TRUE(simple_client_->gpu_channel_manager() != NULL); |
+ |
+ // Initialize gpu channels |
+ simple_client_->gpu_channel_manager()->OnMessageReceived( |
+ GpuMsg_EstablishChannel(kClientId1, false, false)); |
+ GpuChannel *channel1 = |
+ simple_client_->gpu_channel_manager()->LookupChannel(kClientId1); |
+ simple_client_->gpu_channel_manager()->OnMessageReceived( |
+ GpuMsg_EstablishChannel(kClientId2, false, false)); |
+ GpuChannel *channel2 = |
+ simple_client_->gpu_channel_manager()->LookupChannel(kClientId2); |
+ ASSERT_TRUE(channel1 != NULL); |
+ ASSERT_TRUE(channel2 != NULL); |
+ ASSERT_NE(channel1, channel2); |
+ |
+ // Make sure value states are only accessible by proper channels |
+ simple_client_->gpu_channel_manager()->OnMessageReceived( |
+ GpuMsg_UpdateValueState( |
+ kClientId1, GL_MOUSE_POSITION_CHROMIUM, kValueState1)); |
+ simple_client_->gpu_channel_manager()->OnMessageReceived( |
+ GpuMsg_UpdateValueState( |
+ kClientId2, GL_MOUSE_POSITION_CHROMIUM, kValueState2)); |
+ |
+ const gpu::ValueStateMap* pending_value_buffer_state1 = |
+ channel1->pending_valuebuffer_state(); |
+ const gpu::ValueStateMap* pending_value_buffer_state2 = |
+ channel2->pending_valuebuffer_state(); |
+ ASSERT_NE(pending_value_buffer_state1, pending_value_buffer_state2); |
+ |
+ const ValueState* state1 = |
+ pending_value_buffer_state1->GetState(GL_MOUSE_POSITION_CHROMIUM); |
+ const ValueState* state2 = |
+ pending_value_buffer_state2->GetState(GL_MOUSE_POSITION_CHROMIUM); |
+ ASSERT_NE(state1, state2); |
+ |
+ ASSERT_EQ(state1->int_value[0], kValueState1.int_value[0]); |
+ ASSERT_EQ(state2->int_value[0], kValueState2.int_value[0]); |
+ ASSERT_NE(state1->int_value[0], state2->int_value[0]); |
+} |
+ |
+} // namespace content |