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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_COMMON_GPU_GPU_CHANNEL_MANAGER_H_ | 5 #ifndef CONTENT_COMMON_GPU_GPU_CHANNEL_MANAGER_H_ |
6 #define CONTENT_COMMON_GPU_GPU_CHANNEL_MANAGER_H_ | 6 #define CONTENT_COMMON_GPU_GPU_CHANNEL_MANAGER_H_ |
7 | 7 |
8 #include <deque> | 8 #include <deque> |
9 #include <string> | 9 #include <string> |
10 #include <vector> | 10 #include <vector> |
11 | 11 |
12 #include "base/containers/scoped_ptr_hash_map.h" | 12 #include "base/containers/scoped_ptr_hash_map.h" |
13 #include "base/memory/ref_counted.h" | 13 #include "base/memory/ref_counted.h" |
14 #include "base/memory/scoped_ptr.h" | 14 #include "base/memory/scoped_ptr.h" |
15 #include "base/memory/weak_ptr.h" | 15 #include "base/memory/weak_ptr.h" |
16 #include "base/message_loop/message_loop_proxy.h" | 16 #include "base/message_loop/message_loop_proxy.h" |
17 #include "build/build_config.h" | 17 #include "build/build_config.h" |
| 18 #include "content/common/content_param_traits.h" |
18 #include "content/common/gpu/devtools_gpu_instrumentation.h" | 19 #include "content/common/gpu/devtools_gpu_instrumentation.h" |
19 #include "content/common/gpu/gpu_memory_manager.h" | 20 #include "content/common/gpu/gpu_memory_manager.h" |
20 #include "ipc/ipc_listener.h" | 21 #include "ipc/ipc_listener.h" |
21 #include "ipc/ipc_sender.h" | 22 #include "ipc/ipc_sender.h" |
22 #include "ui/gfx/gpu_memory_buffer.h" | 23 #include "ui/gfx/gpu_memory_buffer.h" |
23 #include "ui/gfx/native_widget_types.h" | 24 #include "ui/gfx/native_widget_types.h" |
24 #include "ui/gl/gl_surface.h" | 25 #include "ui/gl/gl_surface.h" |
25 | 26 |
26 namespace base { | 27 namespace base { |
27 class WaitableEvent; | 28 class WaitableEvent; |
28 } | 29 } |
29 | 30 |
30 namespace gfx { | 31 namespace gfx { |
31 class GLShareGroup; | 32 class GLShareGroup; |
32 struct GpuMemoryBufferHandle; | 33 struct GpuMemoryBufferHandle; |
33 } | 34 } |
34 | 35 |
35 namespace gpu { | 36 namespace gpu { |
36 class SyncPointManager; | 37 class SyncPointManager; |
| 38 union ValueState; |
37 namespace gles2 { | 39 namespace gles2 { |
38 class MailboxManager; | 40 class MailboxManager; |
39 class ProgramCache; | 41 class ProgramCache; |
40 class ShaderTranslatorCache; | 42 class ShaderTranslatorCache; |
41 } | 43 } |
42 } | 44 } |
43 | 45 |
44 namespace IPC { | 46 namespace IPC { |
45 struct ChannelHandle; | 47 struct ChannelHandle; |
46 class SyncChannel; | 48 class SyncChannel; |
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127 void DestroyGpuMemoryBuffer(gfx::GpuMemoryBufferType type, | 129 void DestroyGpuMemoryBuffer(gfx::GpuMemoryBufferType type, |
128 gfx::GpuMemoryBufferId id, | 130 gfx::GpuMemoryBufferId id, |
129 int client_id); | 131 int client_id); |
130 void DestroyGpuMemoryBufferOnIO(gfx::GpuMemoryBufferType type, | 132 void DestroyGpuMemoryBufferOnIO(gfx::GpuMemoryBufferType type, |
131 gfx::GpuMemoryBufferId id, | 133 gfx::GpuMemoryBufferId id, |
132 int client_id); | 134 int client_id); |
133 void OnDestroyGpuMemoryBuffer(gfx::GpuMemoryBufferType type, | 135 void OnDestroyGpuMemoryBuffer(gfx::GpuMemoryBufferType type, |
134 gfx::GpuMemoryBufferId id, | 136 gfx::GpuMemoryBufferId id, |
135 int client_id, | 137 int client_id, |
136 int32 sync_point); | 138 int32 sync_point); |
| 139 void OnUpdateValueState(int client_id, |
| 140 unsigned int target, |
| 141 const gpu::ValueState& state); |
137 | 142 |
138 void OnLoseAllContexts(); | 143 void OnLoseAllContexts(); |
139 | 144 |
140 scoped_refptr<base::MessageLoopProxy> io_message_loop_; | 145 scoped_refptr<base::MessageLoopProxy> io_message_loop_; |
141 base::WaitableEvent* shutdown_event_; | 146 base::WaitableEvent* shutdown_event_; |
142 | 147 |
143 // Used to send and receive IPC messages from the browser process. | 148 // Used to send and receive IPC messages from the browser process. |
144 MessageRouter* const router_; | 149 MessageRouter* const router_; |
145 | 150 |
146 // These objects manage channels to individual renderer processes there is | 151 // These objects manage channels to individual renderer processes there is |
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164 // that any WeakPtrs to Controller are invalidated before its members | 169 // that any WeakPtrs to Controller are invalidated before its members |
165 // variable's destructors are executed, rendering them invalid. | 170 // variable's destructors are executed, rendering them invalid. |
166 base::WeakPtrFactory<GpuChannelManager> weak_factory_; | 171 base::WeakPtrFactory<GpuChannelManager> weak_factory_; |
167 | 172 |
168 DISALLOW_COPY_AND_ASSIGN(GpuChannelManager); | 173 DISALLOW_COPY_AND_ASSIGN(GpuChannelManager); |
169 }; | 174 }; |
170 | 175 |
171 } // namespace content | 176 } // namespace content |
172 | 177 |
173 #endif // CONTENT_COMMON_GPU_GPU_CHANNEL_MANAGER_H_ | 178 #endif // CONTENT_COMMON_GPU_GPU_CHANNEL_MANAGER_H_ |
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