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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file contains the GLES2Decoder class. | 5 // This file contains the GLES2Decoder class. |
6 | 6 |
7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ | 7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ |
8 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ | 8 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ |
9 | 9 |
10 #include <vector> | 10 #include <vector> |
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22 namespace gfx { | 22 namespace gfx { |
23 class GLContext; | 23 class GLContext; |
24 class GLSurface; | 24 class GLSurface; |
25 } | 25 } |
26 | 26 |
27 namespace gpu { | 27 namespace gpu { |
28 | 28 |
29 class AsyncPixelTransferDelegate; | 29 class AsyncPixelTransferDelegate; |
30 class AsyncPixelTransferManager; | 30 class AsyncPixelTransferManager; |
31 struct Mailbox; | 31 struct Mailbox; |
32 union ValueState; | |
brianderson
2014/11/20 21:11:26
Is this needed?
orglofch
2014/11/20 21:25:04
Should have been in gpu_channel.h. Moved it.
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32 | 33 |
33 namespace gles2 { | 34 namespace gles2 { |
34 | 35 |
35 class ContextGroup; | 36 class ContextGroup; |
36 class ErrorState; | 37 class ErrorState; |
37 class GLES2Util; | 38 class GLES2Util; |
38 class ImageManager; | 39 class ImageManager; |
39 class Logger; | 40 class Logger; |
40 class QueryManager; | 41 class QueryManager; |
41 class VertexArrayManager; | 42 class VertexArrayManager; |
43 class ValuebufferManager; | |
42 struct ContextState; | 44 struct ContextState; |
43 | 45 |
44 struct DisallowedFeatures { | 46 struct DisallowedFeatures { |
45 DisallowedFeatures() | 47 DisallowedFeatures() |
46 : gpu_memory_manager(false) { | 48 : gpu_memory_manager(false) { |
47 } | 49 } |
48 | 50 |
49 bool gpu_memory_manager; | 51 bool gpu_memory_manager; |
50 }; | 52 }; |
51 | 53 |
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163 | 165 |
164 // Gets the QueryManager for this context. | 166 // Gets the QueryManager for this context. |
165 virtual QueryManager* GetQueryManager() = 0; | 167 virtual QueryManager* GetQueryManager() = 0; |
166 | 168 |
167 // Gets the VertexArrayManager for this context. | 169 // Gets the VertexArrayManager for this context. |
168 virtual VertexArrayManager* GetVertexArrayManager() = 0; | 170 virtual VertexArrayManager* GetVertexArrayManager() = 0; |
169 | 171 |
170 // Gets the ImageManager for this context. | 172 // Gets the ImageManager for this context. |
171 virtual ImageManager* GetImageManager() = 0; | 173 virtual ImageManager* GetImageManager() = 0; |
172 | 174 |
175 // Gets the ValuebufferManager for this context. | |
176 virtual ValuebufferManager* GetValuebufferManager() = 0; | |
177 | |
173 // Process any pending queries. Returns false if there are no pending queries. | 178 // Process any pending queries. Returns false if there are no pending queries. |
174 virtual bool ProcessPendingQueries(bool did_finish) = 0; | 179 virtual bool ProcessPendingQueries(bool did_finish) = 0; |
175 | 180 |
176 // Returns false if there are no idle work to be made. | 181 // Returns false if there are no idle work to be made. |
177 virtual bool HasMoreIdleWork() = 0; | 182 virtual bool HasMoreIdleWork() = 0; |
178 | 183 |
179 virtual void PerformIdleWork() = 0; | 184 virtual void PerformIdleWork() = 0; |
180 | 185 |
181 // Sets a callback which is called when a glResizeCHROMIUM command | 186 // Sets a callback which is called when a glResizeCHROMIUM command |
182 // is processed. | 187 // is processed. |
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252 bool debug_; | 257 bool debug_; |
253 bool log_commands_; | 258 bool log_commands_; |
254 | 259 |
255 DISALLOW_COPY_AND_ASSIGN(GLES2Decoder); | 260 DISALLOW_COPY_AND_ASSIGN(GLES2Decoder); |
256 }; | 261 }; |
257 | 262 |
258 } // namespace gles2 | 263 } // namespace gles2 |
259 } // namespace gpu | 264 } // namespace gpu |
260 | 265 |
261 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ | 266 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ |
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