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Side by Side Diff: content/common/gpu/gpu_channel_manager.h

Issue 634313002: Add mouse input forwarding to gpu service (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fix test race Created 6 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CONTENT_COMMON_GPU_GPU_CHANNEL_MANAGER_H_ 5 #ifndef CONTENT_COMMON_GPU_GPU_CHANNEL_MANAGER_H_
6 #define CONTENT_COMMON_GPU_GPU_CHANNEL_MANAGER_H_ 6 #define CONTENT_COMMON_GPU_GPU_CHANNEL_MANAGER_H_
7 7
8 #include <deque> 8 #include <deque>
9 #include <string> 9 #include <string>
10 #include <vector> 10 #include <vector>
11 11
12 #include "base/containers/scoped_ptr_hash_map.h" 12 #include "base/containers/scoped_ptr_hash_map.h"
13 #include "base/memory/ref_counted.h" 13 #include "base/memory/ref_counted.h"
14 #include "base/memory/scoped_ptr.h" 14 #include "base/memory/scoped_ptr.h"
15 #include "base/memory/weak_ptr.h" 15 #include "base/memory/weak_ptr.h"
16 #include "base/message_loop/message_loop_proxy.h" 16 #include "base/message_loop/message_loop_proxy.h"
17 #include "build/build_config.h" 17 #include "build/build_config.h"
18 #include "content/common/content_export.h"
19 #include "content/common/content_param_traits.h"
18 #include "content/common/gpu/devtools_gpu_instrumentation.h" 20 #include "content/common/gpu/devtools_gpu_instrumentation.h"
19 #include "content/common/gpu/gpu_memory_manager.h" 21 #include "content/common/gpu/gpu_memory_manager.h"
20 #include "ipc/ipc_listener.h" 22 #include "ipc/ipc_listener.h"
21 #include "ipc/ipc_sender.h" 23 #include "ipc/ipc_sender.h"
22 #include "ui/gfx/gpu_memory_buffer.h" 24 #include "ui/gfx/gpu_memory_buffer.h"
23 #include "ui/gfx/native_widget_types.h" 25 #include "ui/gfx/native_widget_types.h"
24 #include "ui/gl/gl_surface.h" 26 #include "ui/gl/gl_surface.h"
25 27
26 namespace base { 28 namespace base {
27 class WaitableEvent; 29 class WaitableEvent;
28 } 30 }
29 31
30 namespace gfx { 32 namespace gfx {
31 class GLShareGroup; 33 class GLShareGroup;
32 struct GpuMemoryBufferHandle; 34 struct GpuMemoryBufferHandle;
33 } 35 }
34 36
35 namespace gpu { 37 namespace gpu {
36 class SyncPointManager; 38 class SyncPointManager;
39 union ValueState;
37 namespace gles2 { 40 namespace gles2 {
38 class MailboxManager; 41 class MailboxManager;
39 class ProgramCache; 42 class ProgramCache;
40 class ShaderTranslatorCache; 43 class ShaderTranslatorCache;
41 } 44 }
42 } 45 }
43 46
44 namespace IPC { 47 namespace IPC {
45 struct ChannelHandle; 48 struct ChannelHandle;
46 class SyncChannel; 49 class SyncChannel;
47 class MessageFilter; 50 class MessageFilter;
48 } 51 }
49 52
50 struct GPUCreateCommandBufferConfig; 53 struct GPUCreateCommandBufferConfig;
51 54
52 namespace content { 55 namespace content {
53 class GpuChannel; 56 class GpuChannel;
54 class GpuMemoryBufferFactory; 57 class GpuMemoryBufferFactory;
55 class GpuWatchdog; 58 class GpuWatchdog;
56 class MessageRouter; 59 class MessageRouter;
57 60
58 // A GpuChannelManager is a thread responsible for issuing rendering commands 61 // A GpuChannelManager is a thread responsible for issuing rendering commands
59 // managing the lifetimes of GPU channels and forwarding IPC requests from the 62 // managing the lifetimes of GPU channels and forwarding IPC requests from the
60 // browser process to them based on the corresponding renderer ID. 63 // browser process to them based on the corresponding renderer ID.
61 class GpuChannelManager : public IPC::Listener, 64 class CONTENT_EXPORT GpuChannelManager : public IPC::Listener,
62 public IPC::Sender { 65 public IPC::Sender {
63 public: 66 public:
64 GpuChannelManager(MessageRouter* router, 67 GpuChannelManager(MessageRouter* router,
65 GpuWatchdog* watchdog, 68 GpuWatchdog* watchdog,
66 base::MessageLoopProxy* io_message_loop, 69 base::MessageLoopProxy* io_message_loop,
67 base::WaitableEvent* shutdown_event, 70 base::WaitableEvent* shutdown_event,
68 IPC::SyncChannel* channel); 71 IPC::SyncChannel* channel);
69 ~GpuChannelManager() override; 72 ~GpuChannelManager() override;
70 73
71 // Remove the channel for a particular renderer. 74 // Remove the channel for a particular renderer.
(...skipping 50 matching lines...) Expand 10 before | Expand all | Expand 10 after
122 int32 render_view_id, 125 int32 render_view_id,
123 int32 client_id, 126 int32 client_id,
124 const GPUCreateCommandBufferConfig& init_params, 127 const GPUCreateCommandBufferConfig& init_params,
125 int32 route_id); 128 int32 route_id);
126 void OnLoadedShader(std::string shader); 129 void OnLoadedShader(std::string shader);
127 void DestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id, int client_id); 130 void DestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id, int client_id);
128 void DestroyGpuMemoryBufferOnIO(gfx::GpuMemoryBufferId id, int client_id); 131 void DestroyGpuMemoryBufferOnIO(gfx::GpuMemoryBufferId id, int client_id);
129 void OnDestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id, 132 void OnDestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id,
130 int client_id, 133 int client_id,
131 int32 sync_point); 134 int32 sync_point);
135
132 void OnRelinquishResources(); 136 void OnRelinquishResources();
133 void OnResourcesRelinquished(); 137 void OnResourcesRelinquished();
134 138
139 void OnUpdateValueState(int client_id,
140 unsigned int target,
141 const gpu::ValueState& state);
142
135 void OnLoseAllContexts(); 143 void OnLoseAllContexts();
136 144
137 scoped_refptr<base::MessageLoopProxy> io_message_loop_; 145 scoped_refptr<base::MessageLoopProxy> io_message_loop_;
138 base::WaitableEvent* shutdown_event_; 146 base::WaitableEvent* shutdown_event_;
139 147
140 // Used to send and receive IPC messages from the browser process. 148 // Used to send and receive IPC messages from the browser process.
141 MessageRouter* const router_; 149 MessageRouter* const router_;
142 150
143 // These objects manage channels to individual renderer processes there is 151 // These objects manage channels to individual renderer processes there is
144 // one channel for each renderer process that has connected to this GPU 152 // one channel for each renderer process that has connected to this GPU
(...skipping 16 matching lines...) Expand all
161 // that any WeakPtrs to Controller are invalidated before its members 169 // that any WeakPtrs to Controller are invalidated before its members
162 // variable's destructors are executed, rendering them invalid. 170 // variable's destructors are executed, rendering them invalid.
163 base::WeakPtrFactory<GpuChannelManager> weak_factory_; 171 base::WeakPtrFactory<GpuChannelManager> weak_factory_;
164 172
165 DISALLOW_COPY_AND_ASSIGN(GpuChannelManager); 173 DISALLOW_COPY_AND_ASSIGN(GpuChannelManager);
166 }; 174 };
167 175
168 } // namespace content 176 } // namespace content
169 177
170 #endif // CONTENT_COMMON_GPU_GPU_CHANNEL_MANAGER_H_ 178 #endif // CONTENT_COMMON_GPU_GPU_CHANNEL_MANAGER_H_
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