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Side by Side Diff: content/common/gpu/gpu_channel_manager.cc

Issue 634313002: Add mouse input forwarding to gpu service (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Add Security Test Created 6 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/common/gpu/gpu_channel_manager.h" 5 #include "content/common/gpu/gpu_channel_manager.h"
6 6
7 #include "base/bind.h" 7 #include "base/bind.h"
8 #include "base/command_line.h" 8 #include "base/command_line.h"
9 #include "content/common/gpu/gpu_channel.h" 9 #include "content/common/gpu/gpu_channel.h"
10 #include "content/common/gpu/gpu_memory_buffer_factory.h" 10 #include "content/common/gpu/gpu_memory_buffer_factory.h"
11 #include "content/common/gpu/gpu_memory_manager.h" 11 #include "content/common/gpu/gpu_memory_manager.h"
12 #include "content/common/gpu/gpu_messages.h" 12 #include "content/common/gpu/gpu_messages.h"
13 #include "content/common/message_router.h" 13 #include "content/common/message_router.h"
14 #include "gpu/command_buffer/common/value_state.h"
14 #include "gpu/command_buffer/service/feature_info.h" 15 #include "gpu/command_buffer/service/feature_info.h"
15 #include "gpu/command_buffer/service/gpu_switches.h" 16 #include "gpu/command_buffer/service/gpu_switches.h"
16 #include "gpu/command_buffer/service/mailbox_manager_impl.h" 17 #include "gpu/command_buffer/service/mailbox_manager_impl.h"
17 #include "gpu/command_buffer/service/memory_program_cache.h" 18 #include "gpu/command_buffer/service/memory_program_cache.h"
18 #include "gpu/command_buffer/service/shader_translator_cache.h" 19 #include "gpu/command_buffer/service/shader_translator_cache.h"
19 #include "gpu/command_buffer/service/sync_point_manager.h" 20 #include "gpu/command_buffer/service/sync_point_manager.h"
20 #include "ipc/message_filter.h" 21 #include "ipc/message_filter.h"
21 #include "ui/gl/gl_bindings.h" 22 #include "ui/gl/gl_bindings.h"
22 #include "ui/gl/gl_share_group.h" 23 #include "ui/gl/gl_share_group.h"
23 #if defined(USE_OZONE) 24 #if defined(USE_OZONE)
(...skipping 136 matching lines...) Expand 10 before | Expand all | Expand 10 after
160 bool GpuChannelManager::OnMessageReceived(const IPC::Message& msg) { 161 bool GpuChannelManager::OnMessageReceived(const IPC::Message& msg) {
161 bool handled = true; 162 bool handled = true;
162 IPC_BEGIN_MESSAGE_MAP(GpuChannelManager, msg) 163 IPC_BEGIN_MESSAGE_MAP(GpuChannelManager, msg)
163 IPC_MESSAGE_HANDLER(GpuMsg_EstablishChannel, OnEstablishChannel) 164 IPC_MESSAGE_HANDLER(GpuMsg_EstablishChannel, OnEstablishChannel)
164 IPC_MESSAGE_HANDLER(GpuMsg_CloseChannel, OnCloseChannel) 165 IPC_MESSAGE_HANDLER(GpuMsg_CloseChannel, OnCloseChannel)
165 IPC_MESSAGE_HANDLER(GpuMsg_CreateViewCommandBuffer, 166 IPC_MESSAGE_HANDLER(GpuMsg_CreateViewCommandBuffer,
166 OnCreateViewCommandBuffer) 167 OnCreateViewCommandBuffer)
167 IPC_MESSAGE_HANDLER(GpuMsg_DestroyGpuMemoryBuffer, OnDestroyGpuMemoryBuffer) 168 IPC_MESSAGE_HANDLER(GpuMsg_DestroyGpuMemoryBuffer, OnDestroyGpuMemoryBuffer)
168 IPC_MESSAGE_HANDLER(GpuMsg_LoadedShader, OnLoadedShader) 169 IPC_MESSAGE_HANDLER(GpuMsg_LoadedShader, OnLoadedShader)
169 IPC_MESSAGE_HANDLER(GpuMsg_RelinquishResources, OnRelinquishResources) 170 IPC_MESSAGE_HANDLER(GpuMsg_RelinquishResources, OnRelinquishResources)
171 IPC_MESSAGE_HANDLER(GpuMsg_UpdateValueState, OnUpdateValueState)
170 IPC_MESSAGE_UNHANDLED(handled = false) 172 IPC_MESSAGE_UNHANDLED(handled = false)
171 IPC_END_MESSAGE_MAP() 173 IPC_END_MESSAGE_MAP()
172 return handled; 174 return handled;
173 } 175 }
174 176
175 bool GpuChannelManager::Send(IPC::Message* msg) { return router_->Send(msg); } 177 bool GpuChannelManager::Send(IPC::Message* msg) { return router_->Send(msg); }
176 178
177 void GpuChannelManager::OnEstablishChannel(int client_id, 179 void GpuChannelManager::OnEstablishChannel(int client_id,
178 bool share_context, 180 bool share_context,
179 bool allow_future_sync_points) { 181 bool allow_future_sync_points) {
(...skipping 94 matching lines...) Expand 10 before | Expand all | Expand 10 after
274 sync_point_manager()->AddSyncPointCallback( 276 sync_point_manager()->AddSyncPointCallback(
275 sync_point, 277 sync_point,
276 base::Bind(&GpuChannelManager::DestroyGpuMemoryBuffer, 278 base::Bind(&GpuChannelManager::DestroyGpuMemoryBuffer,
277 base::Unretained(this), 279 base::Unretained(this),
278 type, 280 type,
279 id, 281 id,
280 client_id)); 282 client_id));
281 } 283 }
282 } 284 }
283 285
286 void GpuChannelManager::OnUpdateValueState(
287 int client_id, unsigned int target, const gpu::ValueState& state) {
288 // Only pass updated state to the channel corresponding to the
289 // render_widget_host where the event originated.
290 GpuChannelMap::const_iterator iter = gpu_channels_.find(client_id);
291 if (iter != gpu_channels_.end()) {
292 iter->second->HandleUpdateValueState(target, state);
293 }
294 }
295
284 void GpuChannelManager::OnLoadedShader(std::string program_proto) { 296 void GpuChannelManager::OnLoadedShader(std::string program_proto) {
285 if (program_cache()) 297 if (program_cache())
286 program_cache()->LoadProgram(program_proto); 298 program_cache()->LoadProgram(program_proto);
287 } 299 }
288 300
289 bool GpuChannelManager::HandleMessagesScheduled() { 301 bool GpuChannelManager::HandleMessagesScheduled() {
290 for (GpuChannelMap::iterator iter = gpu_channels_.begin(); 302 for (GpuChannelMap::iterator iter = gpu_channels_.begin();
291 iter != gpu_channels_.end(); ++iter) { 303 iter != gpu_channels_.end(); ++iter) {
292 if (iter->second->handle_messages_scheduled()) 304 if (iter->second->handle_messages_scheduled())
293 return true; 305 return true;
(...skipping 48 matching lines...) Expand 10 before | Expand all | Expand 10 after
342 #else 354 #else
343 OnResourcesRelinquished(); 355 OnResourcesRelinquished();
344 #endif 356 #endif
345 } 357 }
346 358
347 void GpuChannelManager::OnResourcesRelinquished() { 359 void GpuChannelManager::OnResourcesRelinquished() {
348 Send(new GpuHostMsg_ResourcesRelinquished()); 360 Send(new GpuHostMsg_ResourcesRelinquished());
349 } 361 }
350 362
351 } // namespace content 363 } // namespace content
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