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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_COMMON_GPU_GPU_CHANNEL_H_ | 5 #ifndef CONTENT_COMMON_GPU_GPU_CHANNEL_H_ |
6 #define CONTENT_COMMON_GPU_GPU_CHANNEL_H_ | 6 #define CONTENT_COMMON_GPU_GPU_CHANNEL_H_ |
7 | 7 |
8 #include <deque> | 8 #include <deque> |
9 #include <string> | 9 #include <string> |
10 | 10 |
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27 | 27 |
28 struct GPUCreateCommandBufferConfig; | 28 struct GPUCreateCommandBufferConfig; |
29 | 29 |
30 namespace base { | 30 namespace base { |
31 class MessageLoopProxy; | 31 class MessageLoopProxy; |
32 class WaitableEvent; | 32 class WaitableEvent; |
33 } | 33 } |
34 | 34 |
35 namespace gpu { | 35 namespace gpu { |
36 class PreemptionFlag; | 36 class PreemptionFlag; |
37 union ValueState; | |
38 namespace gles2 { | |
39 class ValuebufferManager; | |
40 } | |
37 } | 41 } |
38 | 42 |
39 namespace IPC { | 43 namespace IPC { |
40 class MessageFilter; | 44 class MessageFilter; |
41 } | 45 } |
42 | 46 |
43 namespace content { | 47 namespace content { |
44 class DevToolsGpuAgent; | 48 class DevToolsGpuAgent; |
45 class GpuChannelManager; | 49 class GpuChannelManager; |
46 class GpuChannelMessageFilter; | 50 class GpuChannelMessageFilter; |
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138 | 142 |
139 void CacheShader(const std::string& key, const std::string& shader); | 143 void CacheShader(const std::string& key, const std::string& shader); |
140 | 144 |
141 void AddFilter(IPC::MessageFilter* filter); | 145 void AddFilter(IPC::MessageFilter* filter); |
142 void RemoveFilter(IPC::MessageFilter* filter); | 146 void RemoveFilter(IPC::MessageFilter* filter); |
143 | 147 |
144 uint64 GetMemoryUsage(); | 148 uint64 GetMemoryUsage(); |
145 | 149 |
146 bool allow_future_sync_points() const { return allow_future_sync_points_; } | 150 bool allow_future_sync_points() const { return allow_future_sync_points_; } |
147 | 151 |
152 void HandleUpdateValueState(unsigned int target, | |
153 const gpu::ValueState& state); | |
154 | |
155 // Visible for testing. | |
156 const gpu::gles2::ValuebufferManager* valuebuffer_manager() const { | |
157 return valuebuffer_manager_.get(); | |
158 } | |
159 | |
148 private: | 160 private: |
149 friend class GpuChannelMessageFilter; | 161 friend class GpuChannelMessageFilter; |
150 | 162 |
151 void OnDestroy(); | 163 void OnDestroy(); |
152 | 164 |
153 bool OnControlMessageReceived(const IPC::Message& msg); | 165 bool OnControlMessageReceived(const IPC::Message& msg); |
154 | 166 |
155 void HandleMessage(); | 167 void HandleMessage(); |
156 | 168 |
157 // Message handlers. | 169 // Message handlers. |
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194 | 206 |
195 // Used to implement message routing functionality to CommandBuffer objects | 207 // Used to implement message routing functionality to CommandBuffer objects |
196 MessageRouter router_; | 208 MessageRouter router_; |
197 | 209 |
198 // The share group that all contexts associated with a particular renderer | 210 // The share group that all contexts associated with a particular renderer |
199 // process use. | 211 // process use. |
200 scoped_refptr<gfx::GLShareGroup> share_group_; | 212 scoped_refptr<gfx::GLShareGroup> share_group_; |
201 | 213 |
202 scoped_refptr<gpu::gles2::MailboxManager> mailbox_manager_; | 214 scoped_refptr<gpu::gles2::MailboxManager> mailbox_manager_; |
203 | 215 |
216 scoped_refptr<gpu::gles2::ValuebufferManager> valuebuffer_manager_; | |
piman
2014/11/26 20:47:09
I don't think you can share the whole ValuebufferM
orglofch
2014/12/01 01:54:29
Done.
| |
217 | |
204 typedef IDMap<GpuCommandBufferStub, IDMapOwnPointer> StubMap; | 218 typedef IDMap<GpuCommandBufferStub, IDMapOwnPointer> StubMap; |
205 StubMap stubs_; | 219 StubMap stubs_; |
206 | 220 |
207 bool log_messages_; // True if we should log sent and received messages. | 221 bool log_messages_; // True if we should log sent and received messages. |
208 gpu::gles2::DisallowedFeatures disallowed_features_; | 222 gpu::gles2::DisallowedFeatures disallowed_features_; |
209 GpuWatchdog* watchdog_; | 223 GpuWatchdog* watchdog_; |
210 bool software_; | 224 bool software_; |
211 bool handle_messages_scheduled_; | 225 bool handle_messages_scheduled_; |
212 IPC::Message* currently_processing_message_; | 226 IPC::Message* currently_processing_message_; |
213 | 227 |
214 scoped_refptr<GpuChannelMessageFilter> filter_; | 228 scoped_refptr<GpuChannelMessageFilter> filter_; |
215 scoped_refptr<base::MessageLoopProxy> io_message_loop_; | 229 scoped_refptr<base::MessageLoopProxy> io_message_loop_; |
216 scoped_ptr<DevToolsGpuAgent> devtools_gpu_agent_; | 230 scoped_ptr<DevToolsGpuAgent> devtools_gpu_agent_; |
217 | 231 |
218 size_t num_stubs_descheduled_; | 232 size_t num_stubs_descheduled_; |
219 | 233 |
220 bool allow_future_sync_points_; | 234 bool allow_future_sync_points_; |
221 | 235 |
222 // Member variables should appear before the WeakPtrFactory, to ensure | 236 // Member variables should appear before the WeakPtrFactory, to ensure |
223 // that any WeakPtrs to Controller are invalidated before its members | 237 // that any WeakPtrs to Controller are invalidated before its members |
224 // variable's destructors are executed, rendering them invalid. | 238 // variable's destructors are executed, rendering them invalid. |
225 base::WeakPtrFactory<GpuChannel> weak_factory_; | 239 base::WeakPtrFactory<GpuChannel> weak_factory_; |
226 | 240 |
227 DISALLOW_COPY_AND_ASSIGN(GpuChannel); | 241 DISALLOW_COPY_AND_ASSIGN(GpuChannel); |
228 }; | 242 }; |
229 | 243 |
230 } // namespace content | 244 } // namespace content |
231 | 245 |
232 #endif // CONTENT_COMMON_GPU_GPU_CHANNEL_H_ | 246 #endif // CONTENT_COMMON_GPU_GPU_CHANNEL_H_ |
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