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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GFX_GPU_MEMORY_BUFFER_H_ | 5 #ifndef UI_GFX_GPU_MEMORY_BUFFER_H_ |
| 6 #define UI_GFX_GPU_MEMORY_BUFFER_H_ | 6 #define UI_GFX_GPU_MEMORY_BUFFER_H_ |
| 7 | 7 |
| 8 #include "base/memory/shared_memory.h" | 8 #include "base/memory/shared_memory.h" |
| 9 #include "build/build_config.h" | 9 #include "build/build_config.h" |
| 10 #include "ui/gfx/gfx_export.h" | 10 #include "ui/gfx/gfx_export.h" |
| 11 | 11 |
| 12 #if defined(USE_X11) | 12 #if defined(USE_X11) |
| 13 #include "ui/gfx/x/x11_types.h" | 13 #include "ui/gfx/x/x11_types.h" |
| 14 #endif | 14 #endif |
| 15 | 15 |
| 16 #ifdef __cplusplus |
| 17 extern "C" { |
| 18 #endif |
| 19 |
| 20 typedef struct _ClientBuffer* ClientBuffer; |
| 21 |
| 22 #ifdef __cplusplus |
| 23 } |
| 24 #endif |
| 25 |
| 16 namespace gfx { | 26 namespace gfx { |
| 17 | 27 |
| 18 enum GpuMemoryBufferType { | 28 enum GpuMemoryBufferType { |
| 19 EMPTY_BUFFER, | 29 EMPTY_BUFFER, |
| 20 SHARED_MEMORY_BUFFER, | 30 SHARED_MEMORY_BUFFER, |
| 21 IO_SURFACE_BUFFER, | 31 IO_SURFACE_BUFFER, |
| 22 ANDROID_NATIVE_BUFFER, | 32 ANDROID_NATIVE_BUFFER, |
| 23 SURFACE_TEXTURE_BUFFER, | 33 SURFACE_TEXTURE_BUFFER, |
| 24 X11_PIXMAP_BUFFER, | 34 X11_PIXMAP_BUFFER, |
| 25 OZONE_NATIVE_BUFFER, | 35 OZONE_NATIVE_BUFFER, |
| (...skipping 36 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 62 #if defined(USE_X11) | 72 #if defined(USE_X11) |
| 63 XID pixmap; | 73 XID pixmap; |
| 64 #endif | 74 #endif |
| 65 }; | 75 }; |
| 66 | 76 |
| 67 // This interface typically correspond to a type of shared memory that is also | 77 // This interface typically correspond to a type of shared memory that is also |
| 68 // shared with the GPU. A GPU memory buffer can be written to directly by | 78 // shared with the GPU. A GPU memory buffer can be written to directly by |
| 69 // regular CPU code, but can also be read by the GPU. | 79 // regular CPU code, but can also be read by the GPU. |
| 70 class GFX_EXPORT GpuMemoryBuffer { | 80 class GFX_EXPORT GpuMemoryBuffer { |
| 71 public: | 81 public: |
| 72 GpuMemoryBuffer(); | 82 // The format needs to be taken into account when mapping a buffer into the |
| 73 virtual ~GpuMemoryBuffer(); | 83 // client's address space. |
| 84 enum Format { RGBA_8888, RGBX_8888, BGRA_8888, FORMAT_LAST = BGRA_8888 }; |
| 85 |
| 86 // The usage mode affects how a buffer can be used. Only buffers created with |
| 87 // MAP can be mapped into the client's address space and accessed by the CPU. |
| 88 enum Usage { MAP, SCANOUT, USAGE_LAST = SCANOUT }; |
| 89 |
| 90 virtual ~GpuMemoryBuffer() {} |
| 74 | 91 |
| 75 // Maps the buffer into the client's address space so it can be written to by | 92 // Maps the buffer into the client's address space so it can be written to by |
| 76 // the CPU. This call may block, for instance if the GPU needs to finish | 93 // the CPU. This call may block, for instance if the GPU needs to finish |
| 77 // accessing the buffer or if CPU caches need to be synchronized. Returns NULL | 94 // accessing the buffer or if CPU caches need to be synchronized. Returns NULL |
| 78 // on failure. | 95 // on failure. |
| 79 virtual void* Map() = 0; | 96 virtual void* Map() = 0; |
| 80 | 97 |
| 81 // Unmaps the buffer. It's illegal to use the pointer returned by Map() after | 98 // Unmaps the buffer. It's illegal to use the pointer returned by Map() after |
| 82 // this has been called. | 99 // this has been called. |
| 83 virtual void Unmap() = 0; | 100 virtual void Unmap() = 0; |
| 84 | 101 |
| 85 // Returns true iff the buffer is mapped. | 102 // Returns true iff the buffer is mapped. |
| 86 virtual bool IsMapped() const = 0; | 103 virtual bool IsMapped() const = 0; |
| 87 | 104 |
| 105 // Returns the format for the buffer. |
| 106 virtual Format GetFormat() const = 0; |
| 107 |
| 88 // Returns the stride in bytes for the buffer. | 108 // Returns the stride in bytes for the buffer. |
| 89 virtual uint32 GetStride() const = 0; | 109 virtual uint32 GetStride() const = 0; |
| 90 | 110 |
| 91 // Returns a platform specific handle for this buffer. | 111 // Returns a platform specific handle for this buffer. |
| 92 virtual GpuMemoryBufferHandle GetHandle() const = 0; | 112 virtual GpuMemoryBufferHandle GetHandle() const = 0; |
| 113 |
| 114 // Type-checking downcast routine. |
| 115 virtual ClientBuffer AsClientBuffer() = 0; |
| 93 }; | 116 }; |
| 94 | 117 |
| 95 } // namespace gfx | 118 } // namespace gfx |
| 96 | 119 |
| 97 #endif // UI_GFX_GPU_MEMORY_BUFFER_H_ | 120 #endif // UI_GFX_GPU_MEMORY_BUFFER_H_ |
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