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Side by Side Diff: ui/gfx/gpu_memory_buffer.h

Issue 634083002: gpu: Compositor management of GpuMemoryBuffer instances. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@cc-pre-chromium-image-refactor
Patch Set: rebase Created 6 years, 2 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GFX_GPU_MEMORY_BUFFER_H_ 5 #ifndef UI_GFX_GPU_MEMORY_BUFFER_H_
6 #define UI_GFX_GPU_MEMORY_BUFFER_H_ 6 #define UI_GFX_GPU_MEMORY_BUFFER_H_
7 7
8 #include "base/memory/shared_memory.h" 8 #include "base/memory/shared_memory.h"
9 #include "build/build_config.h" 9 #include "build/build_config.h"
10 #include "ui/gfx/gfx_export.h" 10 #include "ui/gfx/gfx_export.h"
11 11
12 #if defined(USE_X11) 12 #if defined(USE_X11)
13 #include "ui/gfx/x/x11_types.h" 13 #include "ui/gfx/x/x11_types.h"
14 #endif 14 #endif
15 15
16 extern "C" typedef struct _ClientBuffer* ClientBuffer;
17
16 namespace gfx { 18 namespace gfx {
17 19
18 enum GpuMemoryBufferType { 20 enum GpuMemoryBufferType {
19 EMPTY_BUFFER, 21 EMPTY_BUFFER,
20 SHARED_MEMORY_BUFFER, 22 SHARED_MEMORY_BUFFER,
21 IO_SURFACE_BUFFER, 23 IO_SURFACE_BUFFER,
22 ANDROID_NATIVE_BUFFER, 24 ANDROID_NATIVE_BUFFER,
23 SURFACE_TEXTURE_BUFFER, 25 SURFACE_TEXTURE_BUFFER,
24 X11_PIXMAP_BUFFER, 26 X11_PIXMAP_BUFFER,
25 OZONE_NATIVE_BUFFER, 27 OZONE_NATIVE_BUFFER,
(...skipping 20 matching lines...) Expand all
46 #if defined(USE_X11) 48 #if defined(USE_X11)
47 XID pixmap; 49 XID pixmap;
48 #endif 50 #endif
49 }; 51 };
50 52
51 // This interface typically correspond to a type of shared memory that is also 53 // This interface typically correspond to a type of shared memory that is also
52 // shared with the GPU. A GPU memory buffer can be written to directly by 54 // shared with the GPU. A GPU memory buffer can be written to directly by
53 // regular CPU code, but can also be read by the GPU. 55 // regular CPU code, but can also be read by the GPU.
54 class GFX_EXPORT GpuMemoryBuffer { 56 class GFX_EXPORT GpuMemoryBuffer {
55 public: 57 public:
56 GpuMemoryBuffer(); 58 // The format needs to be taken into account when mapping a buffer into the
57 virtual ~GpuMemoryBuffer(); 59 // client's address space.
60 enum Format { RGBA_8888, RGBX_8888, BGRA_8888, FORMAT_LAST = BGRA_8888 };
61
62 // The usage mode affects how a buffer can be used. Only buffers created with
63 // MAP can be mapped into the client's address space and accessed by the CPU.
64 enum Usage { MAP, SCANOUT, USAGE_LAST = SCANOUT };
65
66 virtual ~GpuMemoryBuffer() {}
58 67
59 // Maps the buffer into the client's address space so it can be written to by 68 // Maps the buffer into the client's address space so it can be written to by
60 // the CPU. This call may block, for instance if the GPU needs to finish 69 // the CPU. This call may block, for instance if the GPU needs to finish
61 // accessing the buffer or if CPU caches need to be synchronized. Returns NULL 70 // accessing the buffer or if CPU caches need to be synchronized. Returns NULL
62 // on failure. 71 // on failure.
63 virtual void* Map() = 0; 72 virtual void* Map() = 0;
64 73
65 // Unmaps the buffer. It's illegal to use the pointer returned by Map() after 74 // Unmaps the buffer. It's illegal to use the pointer returned by Map() after
66 // this has been called. 75 // this has been called.
67 virtual void Unmap() = 0; 76 virtual void Unmap() = 0;
68 77
69 // Returns true iff the buffer is mapped. 78 // Returns true iff the buffer is mapped.
70 virtual bool IsMapped() const = 0; 79 virtual bool IsMapped() const = 0;
71 80
81 // Returns the format for the buffer.
82 virtual Format GetFormat() const = 0;
83
72 // Returns the stride in bytes for the buffer. 84 // Returns the stride in bytes for the buffer.
73 virtual uint32 GetStride() const = 0; 85 virtual uint32 GetStride() const = 0;
74 86
75 // Returns a platform specific handle for this buffer. 87 // Returns a platform specific handle for this buffer.
76 virtual GpuMemoryBufferHandle GetHandle() const = 0; 88 virtual GpuMemoryBufferHandle GetHandle() const = 0;
89
90 // Type-checking downcast routine.
91 virtual ClientBuffer AsClientBuffer() = 0;
77 }; 92 };
78 93
79 } // namespace gfx 94 } // namespace gfx
80 95
81 #endif // UI_GFX_GPU_MEMORY_BUFFER_H_ 96 #endif // UI_GFX_GPU_MEMORY_BUFFER_H_
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