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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/common/gpu/client/gpu_memory_buffer_impl_surface_texture.h" | 5 #include "content/common/gpu/client/gpu_memory_buffer_impl_surface_texture.h" |
6 | 6 |
7 #include "base/atomic_sequence_num.h" | 7 #include "base/atomic_sequence_num.h" |
8 #include "base/bind.h" | 8 #include "base/bind.h" |
9 #include "base/debug/trace_event.h" | 9 #include "base/debug/trace_event.h" |
10 #include "base/logging.h" | 10 #include "base/logging.h" |
11 #include "content/common/android/surface_texture_manager.h" | 11 #include "content/common/android/surface_texture_manager.h" |
12 #include "content/common/gpu/client/gpu_memory_buffer_factory_host.h" | 12 #include "content/common/gpu/client/gpu_memory_buffer_factory_host.h" |
13 #include "ui/gl/gl_bindings.h" | 13 #include "ui/gl/gl_bindings.h" |
14 | 14 |
15 namespace content { | 15 namespace content { |
16 namespace { | 16 namespace { |
17 | 17 |
18 base::StaticAtomicSequenceNumber g_next_buffer_id; | 18 base::StaticAtomicSequenceNumber g_next_buffer_id; |
19 | 19 |
20 void Noop() { | 20 void Noop() { |
21 } | 21 } |
22 | 22 |
23 void GpuMemoryBufferCreated( | 23 void GpuMemoryBufferCreated( |
24 const gfx::Size& size, | 24 const gfx::Size& size, |
25 unsigned internalformat, | 25 gfx::GpuMemoryBuffer::Format format, |
26 const GpuMemoryBufferImpl::CreationCallback& callback, | 26 const GpuMemoryBufferImpl::CreationCallback& callback, |
27 const gfx::GpuMemoryBufferHandle& handle) { | 27 const gfx::GpuMemoryBufferHandle& handle) { |
28 DCHECK_EQ(gfx::SURFACE_TEXTURE_BUFFER, handle.type); | 28 DCHECK_EQ(gfx::SURFACE_TEXTURE_BUFFER, handle.type); |
29 | 29 |
30 callback.Run(GpuMemoryBufferImplSurfaceTexture::CreateFromHandle( | 30 callback.Run(GpuMemoryBufferImplSurfaceTexture::CreateFromHandle( |
31 handle, size, internalformat, base::Bind(&Noop))); | 31 handle, size, format, base::Bind(&Noop))); |
32 } | 32 } |
33 | 33 |
34 void GpuMemoryBufferCreatedForChildProcess( | 34 void GpuMemoryBufferCreatedForChildProcess( |
35 const GpuMemoryBufferImpl::AllocationCallback& callback, | 35 const GpuMemoryBufferImpl::AllocationCallback& callback, |
36 const gfx::GpuMemoryBufferHandle& handle) { | 36 const gfx::GpuMemoryBufferHandle& handle) { |
37 DCHECK_EQ(gfx::SURFACE_TEXTURE_BUFFER, handle.type); | 37 DCHECK_EQ(gfx::SURFACE_TEXTURE_BUFFER, handle.type); |
38 | 38 |
39 callback.Run(handle); | 39 callback.Run(handle); |
40 } | 40 } |
41 | 41 |
42 } // namespace | 42 } // namespace |
43 | 43 |
44 GpuMemoryBufferImplSurfaceTexture::GpuMemoryBufferImplSurfaceTexture( | 44 GpuMemoryBufferImplSurfaceTexture::GpuMemoryBufferImplSurfaceTexture( |
45 const gfx::Size& size, | 45 const gfx::Size& size, |
46 unsigned internalformat, | 46 Format format, |
47 const DestructionCallback& callback, | 47 const DestructionCallback& callback, |
48 const gfx::GpuMemoryBufferId& id, | 48 const gfx::GpuMemoryBufferId& id, |
49 ANativeWindow* native_window) | 49 ANativeWindow* native_window) |
50 : GpuMemoryBufferImpl(size, internalformat, callback), | 50 : GpuMemoryBufferImpl(size, format, callback), |
51 id_(id), | 51 id_(id), |
52 native_window_(native_window), | 52 native_window_(native_window), |
53 stride_(0u) { | 53 stride_(0u) { |
54 } | 54 } |
55 | 55 |
56 GpuMemoryBufferImplSurfaceTexture::~GpuMemoryBufferImplSurfaceTexture() { | 56 GpuMemoryBufferImplSurfaceTexture::~GpuMemoryBufferImplSurfaceTexture() { |
57 ANativeWindow_release(native_window_); | 57 ANativeWindow_release(native_window_); |
58 } | 58 } |
59 | 59 |
60 // static | 60 // static |
61 void GpuMemoryBufferImplSurfaceTexture::Create( | 61 void GpuMemoryBufferImplSurfaceTexture::Create( |
62 const gfx::Size& size, | 62 const gfx::Size& size, |
63 unsigned internalformat, | 63 Format format, |
64 unsigned usage, | |
65 int client_id, | 64 int client_id, |
66 const CreationCallback& callback) { | 65 const CreationCallback& callback) { |
67 gfx::GpuMemoryBufferHandle handle; | 66 gfx::GpuMemoryBufferHandle handle; |
68 handle.global_id.primary_id = g_next_buffer_id.GetNext(); | 67 handle.global_id.primary_id = g_next_buffer_id.GetNext(); |
69 handle.global_id.secondary_id = client_id; | 68 handle.global_id.secondary_id = client_id; |
70 handle.type = gfx::SURFACE_TEXTURE_BUFFER; | 69 handle.type = gfx::SURFACE_TEXTURE_BUFFER; |
71 GpuMemoryBufferFactoryHost::GetInstance()->CreateGpuMemoryBuffer( | 70 GpuMemoryBufferFactoryHost::GetInstance()->CreateGpuMemoryBuffer( |
72 handle, | 71 handle, |
73 size, | 72 size, |
74 internalformat, | 73 format, |
75 usage, | 74 MAP, |
76 base::Bind(&GpuMemoryBufferCreated, size, internalformat, callback)); | 75 base::Bind(&GpuMemoryBufferCreated, size, format, callback)); |
77 } | 76 } |
78 | 77 |
79 // static | 78 // static |
80 void GpuMemoryBufferImplSurfaceTexture::AllocateForChildProcess( | 79 void GpuMemoryBufferImplSurfaceTexture::AllocateForChildProcess( |
81 const gfx::Size& size, | 80 const gfx::Size& size, |
82 unsigned internalformat, | 81 Format format, |
83 unsigned usage, | |
84 int child_client_id, | 82 int child_client_id, |
85 const AllocationCallback& callback) { | 83 const AllocationCallback& callback) { |
86 gfx::GpuMemoryBufferHandle handle; | 84 gfx::GpuMemoryBufferHandle handle; |
87 handle.global_id.primary_id = g_next_buffer_id.GetNext(); | 85 handle.global_id.primary_id = g_next_buffer_id.GetNext(); |
88 handle.global_id.secondary_id = child_client_id; | 86 handle.global_id.secondary_id = child_client_id; |
89 handle.type = gfx::SURFACE_TEXTURE_BUFFER; | 87 handle.type = gfx::SURFACE_TEXTURE_BUFFER; |
90 GpuMemoryBufferFactoryHost::GetInstance()->CreateGpuMemoryBuffer( | 88 GpuMemoryBufferFactoryHost::GetInstance()->CreateGpuMemoryBuffer( |
91 handle, | 89 handle, |
92 size, | 90 size, |
93 internalformat, | 91 format, |
94 usage, | 92 MAP, |
95 base::Bind(&GpuMemoryBufferCreatedForChildProcess, callback)); | 93 base::Bind(&GpuMemoryBufferCreatedForChildProcess, callback)); |
96 } | 94 } |
97 | 95 |
98 // static | 96 // static |
99 scoped_ptr<GpuMemoryBufferImpl> | 97 scoped_ptr<GpuMemoryBufferImpl> |
100 GpuMemoryBufferImplSurfaceTexture::CreateFromHandle( | 98 GpuMemoryBufferImplSurfaceTexture::CreateFromHandle( |
101 const gfx::GpuMemoryBufferHandle& handle, | 99 const gfx::GpuMemoryBufferHandle& handle, |
102 const gfx::Size& size, | 100 const gfx::Size& size, |
103 unsigned internalformat, | 101 Format format, |
104 const DestructionCallback& callback) { | 102 const DestructionCallback& callback) { |
105 DCHECK(IsFormatSupported(internalformat)); | 103 DCHECK(IsFormatSupported(format)); |
106 | 104 |
107 ANativeWindow* native_window = | 105 ANativeWindow* native_window = |
108 SurfaceTextureManager::GetInstance()->AcquireNativeWidget( | 106 SurfaceTextureManager::GetInstance()->AcquireNativeWidget( |
109 handle.global_id.primary_id, handle.global_id.secondary_id); | 107 handle.global_id.primary_id, handle.global_id.secondary_id); |
110 if (!native_window) | 108 if (!native_window) |
111 return scoped_ptr<GpuMemoryBufferImpl>(); | 109 return scoped_ptr<GpuMemoryBufferImpl>(); |
112 | 110 |
113 ANativeWindow_setBuffersGeometry( | 111 ANativeWindow_setBuffersGeometry( |
114 native_window, size.width(), size.height(), WindowFormat(internalformat)); | 112 native_window, size.width(), size.height(), WindowFormat(format)); |
115 | 113 |
116 return make_scoped_ptr<GpuMemoryBufferImpl>( | 114 return make_scoped_ptr<GpuMemoryBufferImpl>( |
117 new GpuMemoryBufferImplSurfaceTexture( | 115 new GpuMemoryBufferImplSurfaceTexture( |
118 size, internalformat, callback, handle.global_id, native_window)); | 116 size, format, callback, handle.global_id, native_window)); |
119 } | 117 } |
120 | 118 |
121 // static | 119 // static |
122 bool GpuMemoryBufferImplSurfaceTexture::IsFormatSupported( | 120 bool GpuMemoryBufferImplSurfaceTexture::IsFormatSupported(Format format) { |
123 unsigned internalformat) { | 121 switch (format) { |
124 switch (internalformat) { | 122 case RGBA_8888: |
125 case GL_RGBA8_OES: | |
126 return true; | 123 return true; |
127 default: | 124 case RGBX_8888: |
| 125 case BGRA_8888: |
128 return false; | 126 return false; |
129 } | 127 } |
| 128 |
| 129 NOTREACHED(); |
| 130 return false; |
130 } | 131 } |
131 | 132 |
132 // static | 133 // static |
133 bool GpuMemoryBufferImplSurfaceTexture::IsUsageSupported(unsigned usage) { | 134 bool GpuMemoryBufferImplSurfaceTexture::IsUsageSupported(Usage usage) { |
134 switch (usage) { | 135 switch (usage) { |
135 case GL_IMAGE_MAP_CHROMIUM: | 136 case MAP: |
136 return true; | 137 return true; |
137 default: | 138 case SCANOUT: |
138 return false; | 139 return false; |
139 } | 140 } |
| 141 |
| 142 NOTREACHED(); |
| 143 return false; |
140 } | 144 } |
141 | 145 |
142 // static | 146 // static |
143 bool GpuMemoryBufferImplSurfaceTexture::IsConfigurationSupported( | 147 bool GpuMemoryBufferImplSurfaceTexture::IsConfigurationSupported(Format format, |
144 unsigned internalformat, | 148 Usage usage) { |
145 unsigned usage) { | 149 return IsFormatSupported(format) && IsUsageSupported(usage); |
146 return IsFormatSupported(internalformat) && IsUsageSupported(usage); | |
147 } | 150 } |
148 | 151 |
149 // static | 152 // static |
150 int GpuMemoryBufferImplSurfaceTexture::WindowFormat(unsigned internalformat) { | 153 int GpuMemoryBufferImplSurfaceTexture::WindowFormat(Format format) { |
151 switch (internalformat) { | 154 switch (format) { |
152 case GL_RGBA8_OES: | 155 case RGBA_8888: |
153 return WINDOW_FORMAT_RGBA_8888; | 156 return WINDOW_FORMAT_RGBA_8888; |
154 default: | 157 case RGBX_8888: |
| 158 case BGRA_8888: |
155 NOTREACHED(); | 159 NOTREACHED(); |
156 return 0; | 160 return 0; |
157 } | 161 } |
| 162 |
| 163 NOTREACHED(); |
| 164 return 0; |
158 } | 165 } |
159 | 166 |
160 void* GpuMemoryBufferImplSurfaceTexture::Map() { | 167 void* GpuMemoryBufferImplSurfaceTexture::Map() { |
161 TRACE_EVENT0("gpu", "GpuMemoryBufferImplSurfaceTexture::Map"); | 168 TRACE_EVENT0("gpu", "GpuMemoryBufferImplSurfaceTexture::Map"); |
162 | 169 |
163 DCHECK(!mapped_); | 170 DCHECK(!mapped_); |
164 DCHECK(native_window_); | 171 DCHECK(native_window_); |
165 ANativeWindow_Buffer buffer; | 172 ANativeWindow_Buffer buffer; |
166 int status = ANativeWindow_lock(native_window_, &buffer, NULL); | 173 int status = ANativeWindow_lock(native_window_, &buffer, NULL); |
167 if (status) { | 174 if (status) { |
168 VLOG(1) << "ANativeWindow_lock failed with error code: " << status; | 175 VLOG(1) << "ANativeWindow_lock failed with error code: " << status; |
169 return NULL; | 176 return NULL; |
170 } | 177 } |
171 | 178 |
172 DCHECK_LE(size_.width(), buffer.stride); | 179 DCHECK_LE(size_.width(), buffer.stride); |
173 stride_ = buffer.stride * BytesPerPixel(internalformat_); | 180 stride_ = buffer.stride * BytesPerPixel(format_); |
174 mapped_ = true; | 181 mapped_ = true; |
175 return buffer.bits; | 182 return buffer.bits; |
176 } | 183 } |
177 | 184 |
178 void GpuMemoryBufferImplSurfaceTexture::Unmap() { | 185 void GpuMemoryBufferImplSurfaceTexture::Unmap() { |
179 TRACE_EVENT0("gpu", "GpuMemoryBufferImplSurfaceTexture::Unmap"); | 186 TRACE_EVENT0("gpu", "GpuMemoryBufferImplSurfaceTexture::Unmap"); |
180 | 187 |
181 DCHECK(mapped_); | 188 DCHECK(mapped_); |
182 ANativeWindow_unlockAndPost(native_window_); | 189 ANativeWindow_unlockAndPost(native_window_); |
183 mapped_ = false; | 190 mapped_ = false; |
184 } | 191 } |
185 | 192 |
186 uint32 GpuMemoryBufferImplSurfaceTexture::GetStride() const { return stride_; } | 193 uint32 GpuMemoryBufferImplSurfaceTexture::GetStride() const { |
| 194 return stride_; |
| 195 } |
187 | 196 |
188 gfx::GpuMemoryBufferHandle GpuMemoryBufferImplSurfaceTexture::GetHandle() | 197 gfx::GpuMemoryBufferHandle GpuMemoryBufferImplSurfaceTexture::GetHandle() |
189 const { | 198 const { |
190 gfx::GpuMemoryBufferHandle handle; | 199 gfx::GpuMemoryBufferHandle handle; |
191 handle.type = gfx::SURFACE_TEXTURE_BUFFER; | 200 handle.type = gfx::SURFACE_TEXTURE_BUFFER; |
192 handle.global_id = id_; | 201 handle.global_id = id_; |
193 return handle; | 202 return handle; |
194 } | 203 } |
195 | 204 |
196 } // namespace content | 205 } // namespace content |
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