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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GFX_GPU_MEMORY_BUFFER_H_ | 5 #ifndef UI_GFX_GPU_MEMORY_BUFFER_H_ |
6 #define UI_GFX_GPU_MEMORY_BUFFER_H_ | 6 #define UI_GFX_GPU_MEMORY_BUFFER_H_ |
7 | 7 |
8 #include "base/memory/shared_memory.h" | 8 #include "base/memory/shared_memory.h" |
9 #include "build/build_config.h" | 9 #include "build/build_config.h" |
10 #include "ui/gfx/gfx_export.h" | 10 #include "ui/gfx/gfx_export.h" |
11 | 11 |
12 #if defined(USE_X11) | 12 #if defined(USE_X11) |
13 #include "ui/gfx/x/x11_types.h" | 13 #include "ui/gfx/x/x11_types.h" |
14 #endif | 14 #endif |
15 | 15 |
16 #ifdef __cplusplus | |
piman
2014/10/09 21:33:02
I don't think you need to bother with the #ifdef _
reveman
2014/10/10 02:20:16
Good point. Done here and everywhere else this app
| |
17 extern "C" { | |
18 #endif | |
19 | |
20 typedef struct _ClientBuffer* ClientBuffer; | |
21 | |
22 #ifdef __cplusplus | |
23 } | |
24 #endif | |
25 | |
16 namespace gfx { | 26 namespace gfx { |
17 | 27 |
18 enum GpuMemoryBufferType { | 28 enum GpuMemoryBufferType { |
19 EMPTY_BUFFER, | 29 EMPTY_BUFFER, |
20 SHARED_MEMORY_BUFFER, | 30 SHARED_MEMORY_BUFFER, |
21 IO_SURFACE_BUFFER, | 31 IO_SURFACE_BUFFER, |
22 ANDROID_NATIVE_BUFFER, | 32 ANDROID_NATIVE_BUFFER, |
23 SURFACE_TEXTURE_BUFFER, | 33 SURFACE_TEXTURE_BUFFER, |
24 X11_PIXMAP_BUFFER, | 34 X11_PIXMAP_BUFFER, |
25 OZONE_NATIVE_BUFFER, | 35 OZONE_NATIVE_BUFFER, |
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62 #if defined(USE_X11) | 72 #if defined(USE_X11) |
63 XID pixmap; | 73 XID pixmap; |
64 #endif | 74 #endif |
65 }; | 75 }; |
66 | 76 |
67 // This interface typically correspond to a type of shared memory that is also | 77 // This interface typically correspond to a type of shared memory that is also |
68 // shared with the GPU. A GPU memory buffer can be written to directly by | 78 // shared with the GPU. A GPU memory buffer can be written to directly by |
69 // regular CPU code, but can also be read by the GPU. | 79 // regular CPU code, but can also be read by the GPU. |
70 class GFX_EXPORT GpuMemoryBuffer { | 80 class GFX_EXPORT GpuMemoryBuffer { |
71 public: | 81 public: |
72 GpuMemoryBuffer(); | 82 // The format needs to be taken into account when mapping a buffer into the |
73 virtual ~GpuMemoryBuffer(); | 83 // client's address space. |
84 enum Format { RGBA_8888, RGBX_8888, BGRA_8888, FORMAT_LAST = BGRA_8888 }; | |
85 | |
86 // The usage mode affects how a buffer can be used. Only buffers created with | |
87 // MAP can be mapped into the client's address space and accessed by the CPU. | |
88 enum Usage { MAP, SCANOUT, USAGE_LAST = SCANOUT }; | |
89 | |
90 virtual ~GpuMemoryBuffer() {} | |
74 | 91 |
75 // Maps the buffer into the client's address space so it can be written to by | 92 // Maps the buffer into the client's address space so it can be written to by |
76 // the CPU. This call may block, for instance if the GPU needs to finish | 93 // the CPU. This call may block, for instance if the GPU needs to finish |
77 // accessing the buffer or if CPU caches need to be synchronized. Returns NULL | 94 // accessing the buffer or if CPU caches need to be synchronized. Returns NULL |
78 // on failure. | 95 // on failure. |
79 virtual void* Map() = 0; | 96 virtual void* Map() = 0; |
80 | 97 |
81 // Unmaps the buffer. It's illegal to use the pointer returned by Map() after | 98 // Unmaps the buffer. It's illegal to use the pointer returned by Map() after |
82 // this has been called. | 99 // this has been called. |
83 virtual void Unmap() = 0; | 100 virtual void Unmap() = 0; |
84 | 101 |
85 // Returns true iff the buffer is mapped. | 102 // Returns true iff the buffer is mapped. |
86 virtual bool IsMapped() const = 0; | 103 virtual bool IsMapped() const = 0; |
87 | 104 |
105 // Returns the format for the buffer. | |
106 virtual Format GetFormat() const = 0; | |
107 | |
88 // Returns the stride in bytes for the buffer. | 108 // Returns the stride in bytes for the buffer. |
89 virtual uint32 GetStride() const = 0; | 109 virtual uint32 GetStride() const = 0; |
90 | 110 |
91 // Returns a platform specific handle for this buffer. | 111 // Returns a platform specific handle for this buffer. |
92 virtual GpuMemoryBufferHandle GetHandle() const = 0; | 112 virtual GpuMemoryBufferHandle GetHandle() const = 0; |
113 | |
114 // Type-checking downcast routine. | |
115 virtual ClientBuffer AsClientBuffer() = 0; | |
93 }; | 116 }; |
94 | 117 |
95 } // namespace gfx | 118 } // namespace gfx |
96 | 119 |
97 #endif // UI_GFX_GPU_MEMORY_BUFFER_H_ | 120 #endif // UI_GFX_GPU_MEMORY_BUFFER_H_ |
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